Player Matchup

Cernunnos
Cernunnos
ArozeRellik
Cernunnos
Level 26
God Stats
48W - 29L
1,568 SR
Queue Stats
195W - 173L
1,512 Elo+
Solo
Vulcan
Vulcan
DadBeastManDog
Vulcan
Level 157
God Stats
4W - 1L
1,560 SR
Queue Stats
39W - 39L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
MarsYI
Guan Yu
Level 16
God Stats
25W - 32L
1,471 SR
Queue Stats
30W - 35L
1,446 Elo+
Solo
Kukulkan
Kukulkan
ShaneIsGod
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,500 Elo+
Party 2
Susano
Susano
Tacoskillur
Susano
Level 29
God Stats
13W - 10L
1,576 SR
Queue Stats
108W - 87L
1,567 Elo+
Solo
Team Averages
Level 46
1,535 SR
1,491 Elo+

VS

Team Averages
Level 19
1,565 SR
1,438 Elo+
Fenrir
Fenrir
ArafGF
Fenrir
Level 8
God Stats
4W - 9L
1,532 SR
Queue Stats
7W - 17L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
Guaglianone1
Cthulhu
Level 28
God Stats
6W - 5L
1,561 SR
Queue Stats
153W - 181L
1,468 Elo+
Solo
Pele
Pele
MirraMoza
Pele
Level 10
God Stats
4W - 8L
1,462 SR
Queue Stats
7W - 16L
1,398 Elo+
Party 1
Apollo
Apollo
WEEDCANSAVEWORLD
Apollo
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
164W - 152L
1,513 Elo+
Solo
Odin
Odin
houmikami
Odin
Level 29
God Stats
53W - 21L
1,770 SR
Queue Stats
176W - 166L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArozeRellik
Cernunnos
20
20 / 5 / 20
17,292
1,441
32,404
22,080
10,326
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 5 / 30
14,058
1,172
23,880
11,105
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MarsYI
Guan Yu
20
6 / 7 / 29
13,334
1,111
12,670
19,558
26,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
ShaneIsGod
Kukulkan
20
6 / 8 / 24
13,880
1,157
13,946
12,988
6,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
20
9 / 7 / 24
14,127
1,177
28,512
18,614
8,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArafGF
Fenrir
19
10 / 15 / 6
14,011
1,168
18,639
29,140
24,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Guaglianone1
Cthulhu
20
4 / 5 / 15
13,012
1,084
8,522
17,547
13,131
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
20
1 / 12 / 14
12,186
1,016
11,737
23,374
6,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 10 / 11
14,312
1,193
24,597
24,484
8,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
20
10 / 6 / 17
15,204
1,267
14,293
22,500
25,262
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
95
48
Kills
32
32
Deaths
48
127
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArafGF
Fenrir
10
15
6
0.87
W
Cernunnos
ArozeRellik
Cernunnos
20
5
20
6
W
7
5
30
4.4
L
Cthulhu
Guaglianone1
Cthulhu
4
5
15
2.3
W
Guan Yu
MarsYI
Guan Yu
6
7
29
2.93
L
Pele
1
12
14
0.67
W
Kukulkan
ShaneIsGod
Kukulkan
6
8
24
2.25
W
Susano
9
7
24
3
L
7
10
11
1.25
L
Odin
10
6
17
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,412
Damage
77,788
84,345
Taken
117,045
56,757
Mitigated
77,641
13,440
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArafGF
Fenrir
18,639
4,164
0
1,004
29,140
24,224
0
6,963
22,177
0
29,161
W
Cernunnos
ArozeRellik
Cernunnos
32,404
22,425
0
6,339
22,080
10,326
0
1,875
20,205
0
65,953
W
23,880
10,229
0
0
11,105
5,304
0
1,449
9,656
55,210
0
L
Cthulhu
Guaglianone1
Cthulhu
8,522
51
229
89
17,547
13,131
0
5,673
11,874
20,069
0
W
Guan Yu
MarsYI
Guan Yu
12,670
352
2,884
3,696
19,558
26,389
0
2,871
16,687
0
25,132
L
Pele
11,737
1,356
0
504
23,374
6,397
0
9,396
13,978
0
44,856
W
Kukulkan
ShaneIsGod
Kukulkan
13,946
2,524
0
521
12,988
6,352
0
2,408
10,580
32,050
0
W
Susano
28,512
6,989
0
0
18,614
8,386
0
4,718
13,896
0
37,352
L
24,597
16,335
0
2,731
24,484
8,627
0
7,160
16,694
0
62,103
L
Odin
14,293
2,173
50
456
22,500
25,262
0
8,634
13,866
13,854
26,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,691
Gold Earned
68,725
209
Minions Killed
240
8
Camps Cleared
8
1,104,953
Distance Traveled
1,225,321
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,011
1,168
21
2
1
236,960
1
W
Cernunnos
17,292
1,441
64
5
4
200,063
0
W
Vulcan
14,058
1,172
56
5
1
259,298
0
L
Cthulhu
13,012
1,084
35
3
1
236,285
0
W
Guan Yu
13,334
1,111
32
3
1
224,555
0
L
Pele
12,186
1,016
69
6
2
238,851
0
W
Kukulkan
13,880
1,157
39
3
0
180,821
1
W
Susano
14,127
1,177
18
2
2
240,216
1
L
Apollo
14,312
1,193
61
5
4
246,116
0
L
Odin
15,204
1,267
54
5
0
267,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role