Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AGCxGun3rElitex
Ah Muzen Cab
Level 141
God Stats
1W - 1L
1,637 SR
Queue Stats
19W - 16L
1,582 Elo+
Solo
Cthulhu
Cthulhu
Crap Its Jake
Cthulhu
Level 144
God Stats
12W - 5L
1,774 SR
Queue Stats
542W - 523L
1,500 Elo+
Solo
Thoth
Thoth
THE-_-JTDizzle
Thoth
Level 157
God Stats
120W - 112L
1,608 SR
Queue Stats
877W - 833L
1,614 Elo+
Solo
Fenrir
Fenrir
Veeloy
Fenrir
Level 160
God Stats
20W - 19L
1,492 SR
Queue Stats
304W - 296L
1,497 Elo+
Solo
Achilles
Achilles
zenpaizero2551
Achilles
Level 142
God Stats
34W - 24L
1,617 SR
Queue Stats
574W - 497L
1,616 Elo+
Solo
Team Averages
Level 149
1,625 SR
1,562 Elo+

VS

Team Averages
Level 127
1,538 SR
1,587 Elo+
Zeus
Zeus
Awesomefish9
Zeus
Level 130
God Stats
2W - 1L
1,693 SR
Queue Stats
208W - 197L
1,614 Elo+
Solo
Artio
Artio
Gercyy
Artio
Level 123
God Stats
31W - 31L
1,587 SR
Queue Stats
442W - 417L
1,623 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImmaSuperCell
Cu Chulainn
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
SoloHadesOnly
Hades
Level 117
God Stats
281W - 221L
1,682 SR
Queue Stats
288W - 234L
1,681 Elo+
Solo
Anhur
Anhur
VKAngell
Anhur
Level 155
God Stats
0W - 6L
1,229 SR
Queue Stats
337W - 329L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AGCxGun3rElitex
Ah Muzen Cab
8
2 / 0 / 3
4,758
680
4,969
2,887
717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
9
1 / 0 / 0
4,520
646
3,967
5,087
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 0 / 1
5,883
840
2,410
1,041
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Veeloy
Fenrir
8
3 / 1 / 1
4,807
687
1,858
5,578
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
9
3 / 0 / 3
5,229
747
2,918
4,421
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,840
549
1,143
4,259
931
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Gercyy
Artio
7
0 / 2 / 0
4,104
586
1,690
5,865
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ImmaSuperCell
Cu Chulainn
6
0 / 4 / 1
4,079
583
1,732
5,795
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 0 / 0
4,780
683
1,938
5,351
2,601
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
VKAngell
Anhur
7
1 / 3 / 0
4,144
592
2,259
5,436
1,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
13
Kills
1
1
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AGCxGun3rElitex
Ah Muzen Cab
2
0
3
3.5
L
0
4
0
0
W
Cthulhu
1
0
0
1
L
Artio
Gercyy
Artio
0
2
0
0
L
Cu Chulainn
ImmaSuperCell
Cu Chulainn
0
4
1
0.13
L
0
0
0
0
W
4
0
1
4.5
L
Anhur
VKAngell
Anhur
1
3
0
0.33
W
Fenrir
Veeloy
Fenrir
3
1
1
3.5
W
Achilles
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,122
Damage
8,762
19,014
Taken
26,706
7,459
Mitigated
8,970
6,636
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AGCxGun3rElitex
Ah Muzen Cab
4,969
2,278
0
1,041
2,887
717
0
402
2,485
0
27,686
L
1,143
218
0
930
4,259
931
0
1,559
2,490
15,550
0
W
Cthulhu
3,967
501
0
1,289
5,087
3,181
0
1,938
3,149
24,639
0
L
Artio
Gercyy
Artio
1,690
88
140
1,719
5,865
2,245
0
197
5,626
12,993
0
L
Cu Chulainn
ImmaSuperCell
Cu Chulainn
1,732
320
0
855
5,795
2,042
0
681
5,114
0
16,734
L
1,938
571
0
3,924
5,351
2,601
0
2,638
2,065
28,626
0
W
2,410
0
0
686
1,041
301
435
421
620
29,448
0
L
Anhur
VKAngell
Anhur
2,259
1,267
0
1,260
5,436
1,151
0
402
5,034
0
16,937
W
Fenrir
Veeloy
Fenrir
1,858
505
0
1,613
5,578
1,855
0
1,288
4,290
0
11,346
W
Achilles
2,918
1,190
0
2,007
4,421
1,405
223
722
3,699
0
26,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,197
Gold Earned
20,947
255
Minions Killed
197
0
Camps Cleared
0
763,626
Distance Traveled
654,527
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,758
680
55
8
0
129,263
0
L
Zeus
3,840
549
33
5
0
99,404
3
W
Cthulhu
4,520
646
45
6
0
153,245
3
L
Artio
4,104
586
29
4
0
136,235
1
L
Cu Chulainn
4,079
583
37
5
0
149,473
1
L
Hades
4,780
683
60
9
0
137,981
2
W
Thoth
5,883
840
74
11
0
154,838
3
L
Anhur
4,144
592
38
5
0
131,434
0
W
Fenrir
4,807
687
22
3
0
144,338
0
W
Achilles
5,229
747
59
8
0
181,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role