Player Matchup

Thor
Thor
FaKeNoOb02
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,436 Elo+
Solo
Ymir
Ymir
Monkecz23
Ymir
Level 27
God Stats
3W - 2L
1,701 SR
Queue Stats
84W - 101L
1,331 Elo+
Solo
Artemis
Artemis
Vlajosik
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
justodvee
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
psyskill88
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,540 SR
1,453 Elo+

VS

Team Averages
Level 22
1,401 SR
1,347 Elo+
Apollo
Apollo
Arsenicx51
Apollo
Level 28
God Stats
10W - 6L
1,561 SR
Queue Stats
82W - 100L
1,305 Elo+
Solo
Odin
Odin
MigM12000
Odin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Achilles
Achilles
POGGSY
Achilles
Level 28
God Stats
4W - 1L
1,232 SR
Queue Stats
206W - 195L
1,393 Elo+
Solo
Agni
Agni
SHAXtheRIPPER
Agni
Level 8
God Stats
4W - 3L
1,432 SR
Queue Stats
5W - 10L
1,184 Elo+
Solo
Nemesis
Nemesis
shisu12
Nemesis
Level 22
God Stats
1W - 1L
1,280 SR
Queue Stats
27W - 36L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,562
594
648
3,119
908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
4
0 / 0 / 0
3,107
518
481
2,412
934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Vlajosik
Artemis
6
3 / 3 / 0
4,114
686
1,841
3,246
764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
justodvee
Bellona
1
0 / 1 / 0
2,661
444
0
661
300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 2 / 1
3,093
516
173
1,418
303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arsenicx51
Apollo
7
0 / 0 / 0
3,902
650
590
1,540
364
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
6
2 / 0 / 0
3,984
664
511
2,363
918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
POGGSY
Achilles
4
0 / 0 / 1
3,483
581
1,094
1,504
978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
2 / 1 / 3
4,454
742
2,219
2,013
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
shisu12
Nemesis
8
3 / 2 / 3
4,617
770
1,603
3,522
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
7
7
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
Arsenicx51
Apollo
0
0
0
0
L
0
1
1
0.5
W
Odin
2
0
0
2
L
Ymir
0
0
0
0
W
Achilles
POGGSY
Achilles
0
0
1
0.5
W
2
1
3
3.5
L
Artemis
Vlajosik
Artemis
3
3
0
1
L
Bellona
justodvee
Bellona
0
1
0
0
L
0
2
1
0.25
W
Nemesis
shisu12
Nemesis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,143
Damage
6,017
10,856
Taken
10,942
3,209
Mitigated
3,964
1,872
Healing
2,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Arsenicx51
Apollo
590
285
0
403
1,540
364
176
323
1,217
0
17,808
L
648
122
0
881
3,119
908
0
500
2,537
0
12,411
W
Odin
511
36
0
828
2,363
918
265
0
2,363
0
4,486
L
Ymir
481
61
0
323
2,412
934
0
0
2,412
4,668
0
W
Achilles
POGGSY
Achilles
1,094
481
0
294
1,504
978
0
182
1,322
0
5,630
W
2,219
185
0
300
2,013
451
374
117
1,896
10,702
0
L
Artemis
Vlajosik
Artemis
1,841
1,030
0
558
3,246
764
0
825
2,161
0
9,994
L
Bellona
justodvee
Bellona
0
0
0
0
661
300
0
36
625
0
0
L
173
173
0
110
1,418
303
0
518
784
3,316
0
W
Nemesis
shisu12
Nemesis
1,603
749
0
762
3,522
1,253
0
32
3,490
0
18,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,537
Gold Earned
20,440
73
Minions Killed
120
0
Camps Cleared
0
363,486
Distance Traveled
547,564
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,902
650
42
7
0
99,130
2
L
Thor
3,562
594
29
5
0
112,777
3
W
Odin
3,984
664
9
2
0
110,659
0
L
Ymir
3,107
518
11
2
0
89,849
0
W
Achilles
3,483
581
9
2
0
111,691
6
W
Agni
4,454
742
16
3
0
99,270
0
L
Artemis
4,114
686
26
4
0
97,294
0
L
Bellona
2,661
444
0
0
0
16,573
0
L
Ra
3,093
516
7
1
0
46,993
0
W
Nemesis
4,617
770
44
7
0
126,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role