Player Matchup

Hun Batz
Hun Batz
Deleriousatmo
Hun Batz
Level 23
God Stats
8W - 7L
1,471 SR
Queue Stats
34W - 35L
1,346 Elo+
Solo
Izanami
Izanami
DoTrouble
Izanami
Level 84
God Stats
17W - 18L
1,479 SR
Queue Stats
161W - 163L
1,479 Elo+
Party 2
Neith
Neith
MonsGod7
Neith
Level 26
God Stats
4W - 3L
1,480 SR
Queue Stats
70W - 85L
1,256 Elo+
Solo
Ra
Ra
Phinxu
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Susano
Susano
ToateDiamantelee
Susano
Level 6
God Stats
9W - 7L
1,732 SR
Queue Stats
58W - 42L
1,271 Elo+
Solo
Team Averages
Level 28
1,532 SR
1,371 Elo+

VS

Team Averages
Level 14
1,422 SR
1,361 Elo+
Heimdallr
Heimdallr
Cybernatics
Heimdallr
Level 18
God Stats
2W - 7L
1,500 SR
Queue Stats
42W - 48L
1,356 Elo+
Solo
Mercury
Mercury
Forcius
Mercury
Level 18
God Stats
30W - 19L
1,351 SR
Queue Stats
107W - 83L
1,370 Elo+
Solo
Nemesis
Nemesis
arsenov
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 1
Achilles
Achilles
lyzka98
Achilles
Level 24
God Stats
1W - 2L
1,260 SR
Queue Stats
45W - 35L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
straleee
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deleriousatmo
Hun Batz
18
10 / 3 / 18
11,785
536
12,005
16,029
8,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
DoTrouble
Izanami
20
17 / 1 / 8
13,556
616
27,241
17,543
7,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
MonsGod7
Neith
14
3 / 8 / 8
9,670
440
9,013
15,320
5,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ra
14
1 / 7 / 7
9,509
432
5,041
9,612
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
25 / 2 / 11
13,872
631
26,780
14,863
11,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cybernatics
Heimdallr
13
3 / 11 / 9
9,038
411
12,652
19,005
5,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Forcius
Mercury
16
11 / 9 / 4
11,509
523
17,576
19,155
8,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
arsenov
Nemesis
9
0 / 16 / 5
7,020
319
5,096
15,477
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
lyzka98
Achilles
14
7 / 6 / 4
9,265
421
8,096
27,593
26,991
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
straleee
Ratatoskr
9
0 / 16 / 5
6,788
309
5,651
14,181
4,046
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
48
56
Kills
21
21
Deaths
58
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cybernatics
Heimdallr
3
11
9
0.68
W
Hun Batz
Deleriousatmo
Hun Batz
10
3
18
6.33
W
Izanami
DoTrouble
Izanami
17
1
8
21
L
Mercury
Forcius
Mercury
11
9
4
1.44
W
Neith
MonsGod7
Neith
3
8
8
0.88
W
Ra
1
7
7
0.64
W
25
2
11
15.25
L
Nemesis
arsenov
Nemesis
0
16
5
0.16
L
Achilles
lyzka98
Achilles
7
6
4
1.5
L
Ratatoskr
straleee
Ratatoskr
0
16
5
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,080
Damage
49,071
73,367
Taken
95,411
36,499
Mitigated
50,124
21,056
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cybernatics
Heimdallr
12,652
5,855
0
2,266
19,005
5,670
0
795
18,188
0
47,309
W
Hun Batz
Deleriousatmo
Hun Batz
12,005
4,749
0
4,560
16,029
8,939
1,396
0
16,029
0
87,483
W
Izanami
DoTrouble
Izanami
27,241
21,493
0
6,875
17,543
7,607
5,094
0
17,543
0
105,757
L
Mercury
Forcius
Mercury
17,576
8,953
0
1,960
19,155
8,689
1,258
932
18,145
0
56,740
W
Neith
MonsGod7
Neith
9,013
3,706
0
4,136
15,320
5,016
3,119
0
15,320
0
40,194
W
Ra
5,041
1,190
494
1,896
9,612
3,638
382
0
9,612
34,537
0
W
26,780
5,619
0
3,095
14,863
11,299
0
0
14,863
0
88,487
L
Nemesis
arsenov
Nemesis
5,096
1,193
0
1,283
15,477
4,728
1,067
238
15,191
0
12,936
L
Achilles
lyzka98
Achilles
8,096
2,624
246
4,658
27,593
26,991
0
2,719
24,712
0
28,687
L
Ratatoskr
straleee
Ratatoskr
5,651
1,094
0
10
14,181
4,046
379
398
13,743
0
12,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,392
Gold Earned
43,620
555
Minions Killed
232
0
Camps Cleared
0
1,946,268
Distance Traveled
1,873,144
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,038
411
78
4
0
304,835
2
W
Hun Batz
11,785
536
129
6
0
419,089
5
W
Izanami
13,556
616
163
7
0
382,518
2
L
Mercury
11,509
523
85
4
0
440,869
4
W
Neith
9,670
440
60
3
0
361,166
0
W
Ra
9,509
432
64
3
0
316,573
1
W
Susano
13,872
631
139
6
0
466,922
0
L
Nemesis
7,020
319
20
1
0
372,375
6
L
Achilles
9,265
421
39
2
0
346,082
3
L
Ratatoskr
6,788
309
10
0
0
408,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role