Player Matchup

Loki
Loki
ChrisRG20
Loki
Level 28
God Stats
32W - 28L
1,688 SR
Queue Stats
124W - 128L
1,573 Elo+
Solo
Ymir
Ymir
Evil-SamuraiJack
Ymir
Level 15
God Stats
63W - 56L
1,474 SR
Queue Stats
291W - 232L
1,464 Elo+
Solo
Danzaburou
Danzaburou
GrownDegree7962
Danzaburou
Level 26
God Stats
6W - 1L
1,804 SR
Queue Stats
66W - 45L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
R6 LASER SIGHT
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,697 Elo+
Party 1
Scylla
Scylla
Tomarius
Scylla
Level 20
God Stats
1W - 0L
1,725 SR
Queue Stats
34W - 32L
1,484 Elo+
Solo
Team Averages
Level 19
1,638 SR
1,553 Elo+

VS

Team Averages
Level 20
1,553 SR
1,504 Elo+
Tyr
Tyr
DarkRitsuka
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,259 Elo+
Solo
Baron Samedi
Baron Samedi
Urbanson7610
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,545 Elo+
Solo
Ullr
Ullr
iMaSmUrF14
Ullr
Level 27
God Stats
3W - 1L
1,927 SR
Queue Stats
34W - 27L
1,607 Elo+
Party 2
Anubis
Anubis
mommymilkher420
Anubis
Level 14
God Stats
4W - 3L
1,571 SR
Queue Stats
21W - 17L
1,608 Elo+
Party 2
Ao Kuang
Ao Kuang
oLuchetto
Ao Kuang
Level 20
God Stats
1W - 2L
1,264 SR
Queue Stats
19W - 20L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
14 / 5 / 13
14,374
575
20,192
19,860
6,993
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 5 / 18
12,336
493
5,194
21,575
21,500
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
GrownDegree7962
Danzaburou
20
8 / 5 / 9
15,376
615
18,880
24,506
9,651
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
R6 LASER SIGHT
Sun Wukong
20
12 / 2 / 12
15,941
638
29,601
21,861
27,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Tomarius
Scylla
20
10 / 9 / 8
14,209
568
13,050
13,856
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
9,107
364
3,301
21,741
16,810
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Urbanson7610
Baron Samedi
16
3 / 9 / 0
10,573
423
8,490
17,267
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 7 / 7
12,328
493
13,998
18,950
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 10 / 6
11,121
445
13,458
20,824
8,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
oLuchetto
Ao Kuang
18
7 / 11 / 3
12,527
501
20,394
31,147
13,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
40
45
Kills
23
26
Deaths
45
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
14
5
13
4.1
L
0
8
1
0.06
W
1
5
18
2
W
Danzaburou
GrownDegree7962
Danzaburou
8
5
9
2.5
W
Sun Wukong
R6 LASER SIGHT
Sun Wukong
12
2
12
9
W
Scylla
Tomarius
Scylla
10
9
8
1.56
L
Baron Samedi
Urbanson7610
Baron Samedi
3
9
0
0.33
L
8
7
7
1.64
L
5
10
6
0.8
L
Ao Kuang
oLuchetto
Ao Kuang
7
11
3
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,917
Damage
59,641
101,658
Taken
109,929
69,643
Mitigated
52,857
26,059
Healing
28,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
20,192
6,216
0
4,742
19,860
6,993
0
6,885
12,975
0
93,867
L
3,301
544
0
1,793
21,741
16,810
0
2,076
18,786
0
33,741
W
5,194
1,210
0
2,629
21,575
21,500
616
9,329
12,246
29,799
0
W
Danzaburou
GrownDegree7962
Danzaburou
18,880
7,007
0
11,428
24,506
9,651
5,042
7,521
16,985
0
142,451
W
Sun Wukong
R6 LASER SIGHT
Sun Wukong
29,601
8,601
0
7,247
21,861
27,001
1,721
10,977
10,884
0
96,753
W
Scylla
Tomarius
Scylla
13,050
1,170
0
13
13,856
4,498
1,592
7,466
6,390
66,748
0
L
Baron Samedi
Urbanson7610
Baron Samedi
8,490
494
465
3,388
17,267
7,996
616
5,098
11,907
73,379
0
L
13,998
4,648
0
2,915
18,950
6,047
572
3,723
15,018
0
64,535
L
13,458
629
134
6,576
20,824
8,041
897
4,592
16,085
53,997
0
L
Ao Kuang
oLuchetto
Ao Kuang
20,394
5,155
0
12,903
31,147
13,963
0
2,755
27,515
79,750
14,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,236
Gold Earned
55,656
577
Minions Killed
478
0
Camps Cleared
0
2,358,836
Distance Traveled
1,989,304
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,374
575
109
4
0
534,702
2
L
Tyr
9,107
364
59
2
0
428,970
2
W
Ymir
12,336
493
50
2
0
436,740
17
W
Danzaburou
15,376
615
157
6
0
469,088
8
W
Sun Wukong
15,941
638
156
6
0
475,765
1
W
Scylla
14,209
568
105
4
0
442,541
2
L
Baron Samedi
10,573
423
118
5
0
402,571
7
L
Ullr
12,328
493
96
4
0
395,099
1
L
Anubis
11,121
445
86
3
0
349,465
1
L
Ao Kuang
12,527
501
119
5
0
413,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role