Player Matchup

Olorun
Olorun
OMGodix
Olorun
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 172L
1,558 Elo+
Party 2
Geb
Geb
stepbrohelpme
Geb
Level 157
God Stats
248W - 140L
1,683 SR
Queue Stats
973W - 806L
1,608 Elo+
Solo
Odin
Odin
zzlietozz
Odin
Level 78
God Stats
2W - 1L
1,677 SR
Queue Stats
181W - 173L
1,556 Elo+
Party 2
Team Averages
Level 88
1,620 SR
1,574 Elo+

VS

Team Averages
Level 85
1,531 SR
1,500 Elo+
Heimdallr
Heimdallr
LikeShoe
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,504 Elo+
Party 1
Chaac
Chaac
MrTijolo
Chaac
Level 109
God Stats
13W - 6L
1,621 SR
Queue Stats
265W - 268L
1,513 Elo+
Solo
Tiamat
Tiamat
dienastie
Tiamat
Level 79
God Stats
4W - 4L
1,472 SR
Queue Stats
54W - 52L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
OMGodix
Olorun
15
8 / 0 / 0
11,158
656
21,233
15,370
11,962
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 8
10,813
636
7,588
12,546
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
13
0 / 1 / 5
9,133
537
6,273
12,519
11,201
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LikeShoe
Heimdallr
11
1 / 7 / 0
8,912
524
10,294
16,706
5,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
MrTijolo
Chaac
13
0 / 1 / 1
9,773
575
12,108
16,095
18,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
dienastie
Tiamat
12
0 / 0 / 1
8,808
518
11,649
8,707
4,302
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
LikeShoe
Heimdallr
1
7
0
0.14
L
Chaac
MrTijolo
Chaac
0
1
1
0.5
W
Olorun
OMGodix
Olorun
8
0
0
8
L
Tiamat
dienastie
Tiamat
0
0
1
0.5
W
0
0
8
4
W
Odin
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,094
Damage
34,051
40,435
Taken
41,508
36,890
Mitigated
28,637
15,151
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
LikeShoe
Heimdallr
10,294
4,657
0
2,216
16,706
5,845
0
12,197
4,509
0
32,960
L
Chaac
MrTijolo
Chaac
12,108
586
176
8,356
16,095
18,490
0
10,822
5,273
5,201
31,301
W
Olorun
OMGodix
Olorun
21,233
10,750
2,109
8,836
15,370
11,962
1,713
5,366
10,004
73,527
0
L
Tiamat
dienastie
Tiamat
11,649
422
0
1,269
8,707
4,302
424
6,335
2,372
33,367
0
W
7,588
543
0
2,490
12,546
13,727
0
4,785
7,761
22,073
0
W
Odin
6,273
1,510
0
1,716
12,519
11,201
0
4,354
8,165
0
18,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
27,493
184
Minions Killed
175
7
Camps Cleared
4
969,534
Distance Traveled
907,601
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,912
524
71
4
3
267,224
0
L
Chaac
9,773
575
44
3
0
340,011
7
W
Olorun
11,158
656
132
8
4
290,773
2
L
Tiamat
8,808
518
60
4
1
300,366
6
W
Geb
10,813
636
15
1
0
353,169
3
W
Odin
9,133
537
37
2
3
325,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role