Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
B4N5A1
Nike
Level 127
God Stats
1W - 1L
1,622 SR
Queue Stats
110W - 71L
1,646 Elo+
Solo
Heimdallr
Heimdallr
FlamingH3ll
Heimdallr
Level 141
God Stats
3W - 7L
1,455 SR
Queue Stats
720W - 741L
1,587 Elo+
Solo
Khepri
Khepri
SkyOneBoss
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,490 Elo+
Solo
Thanatos
Thanatos
deslagod
Thanatos
Level 144
God Stats
0W - 2L
1,668 SR
Queue Stats
47W - 41L
1,582 Elo+
Solo
Team Averages
Level 111
1,549 SR
1,561 Elo+

VS

Team Averages
Level 134
1,497 SR
1,521 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Draxø
Cerberus
Level 128
God Stats
2W - 1L
1,411 SR
Queue Stats
79W - 84L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
Greydn
Sun Wukong
Level 155
God Stats
5W - 7L
1,375 SR
Queue Stats
393W - 389L
1,596 Elo+
Party 1
Odin
Odin
KNIGHTofRU12
Odin
Level 115
God Stats
20W - 10L
1,697 SR
Queue Stats
1,003W - 1,073L
1,445 Elo+
Solo
Cabrakan
Cabrakan
SirFlufffie
Cabrakan
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 4 / 7
8,554
611
12,644
8,852
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
B4N5A1
Nike
17
8 / 4 / 5
10,655
761
14,957
13,584
13,422
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
FlamingH3ll
Heimdallr
17
1 / 3 / 9
9,465
676
15,574
10,508
5,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SkyOneBoss
Khepri
15
0 / 7 / 8
8,669
619
7,664
20,000
12,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
deslagod
Thanatos
13
4 / 8 / 2
8,202
586
11,610
13,451
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
9 / 3 / 9
11,580
827
21,163
10,658
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Draxø
Cerberus
16
3 / 1 / 15
10,222
730
8,399
14,001
12,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Greydn
Sun Wukong
18
6 / 3 / 15
10,938
781
14,755
20,809
26,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 3 / 13
10,279
734
7,204
9,515
11,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
SirFlufffie
Cabrakan
16
4 / 4 / 14
10,158
726
8,020
25,396
30,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
92
13
Kills
26
26
Deaths
14
31
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
7
0.88
W
Discordia
 
Discordia
9
3
9
4.5
L
Nike
B4N5A1
Nike
8
4
5
2.63
W
Cerberus
Draxø
Cerberus
3
1
15
10.5
L
Heimdallr
FlamingH3ll
Heimdallr
1
3
9
1.83
W
Sun Wukong
Greydn
Sun Wukong
6
3
15
4.5
W
4
3
13
3.5
W
Cabrakan
SirFlufffie
Cabrakan
4
4
14
2.75
L
Khepri
SkyOneBoss
Khepri
0
7
8
0.57
L
Thanatos
deslagod
Thanatos
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,449
Damage
59,541
66,395
Taken
80,379
40,727
Mitigated
85,604
19,717
Healing
32,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,644
608
1,528
1,900
8,852
3,961
132
3,717
4,915
31,475
0
W
Discordia
 
Discordia
21,163
561
2,565
3,046
10,658
5,285
2,504
2,294
8,364
35,262
0
L
Nike
B4N5A1
Nike
14,957
1,782
0
1,022
13,584
13,422
94
6,690
6,620
0
20,612
W
Cerberus
Draxø
Cerberus
8,399
344
2,147
3,696
14,001
12,093
680
2,999
11,002
17,864
0
L
Heimdallr
FlamingH3ll
Heimdallr
15,574
6,274
0
2,536
10,508
5,482
106
6,077
4,172
0
40,871
W
Sun Wukong
Greydn
Sun Wukong
14,755
3,170
3,090
4,143
20,809
26,417
1,119
4,098
16,711
610
31,745
W
7,204
744
2,981
1,008
9,515
11,476
177
1,379
8,136
0
17,996
W
Cabrakan
SirFlufffie
Cabrakan
8,020
1,152
1,826
7,827
25,396
30,333
476
9,538
15,858
17,720
0
L
Khepri
SkyOneBoss
Khepri
7,664
436
1,816
4,455
20,000
12,609
0
12,207
7,249
12,950
0
L
Thanatos
deslagod
Thanatos
11,610
2,270
955
5,505
13,451
5,253
102
7,925
5,295
0
14,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,545
Gold Earned
53,177
125
Minions Killed
133
0
Camps Cleared
0
1,177,210
Distance Traveled
1,357,195
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,554
611
33
2
0
233,040
2
W
Discordia
11,580
827
44
3
0
241,474
0
L
Nike
10,655
761
12
1
0
259,136
0
W
Cerberus
10,222
730
29
2
0
235,074
3
L
Heimdallr
9,465
676
58
4
0
224,534
5
W
Sun Wukong
10,938
781
27
2
0
313,636
4
W
Odin
10,279
734
22
2
0
303,452
1
W
Cabrakan
10,158
726
11
1
0
263,559
2
L
Khepri
8,669
619
16
1
0
239,052
2
L
Thanatos
8,202
586
6
0
0
221,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role