Player Matchup

He Bo
He Bo
HIGHPOTthesis956
He Bo
Level 34
God Stats
0W - 2L
1,227 SR
Queue Stats
148W - 131L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
Joshuaaaar
Ne Zha
Level 21
God Stats
1W - 3L
1,504 SR
Queue Stats
15W - 13L
1,453 Elo+
Solo
Apollo
Apollo
KingFace8
Apollo
Level 29
God Stats
60W - 48L
1,532 SR
Queue Stats
278W - 293L
1,435 Elo+
Solo
Fafnir
Fafnir
McSnipeItNugget
Fafnir
Level 24
God Stats
9W - 8L
1,513 SR
Queue Stats
74W - 73L
1,381 Elo+
Party 1
Set
Set
theguynotthere
Set
Level 16
God Stats
4W - 14L
1,500 SR
Queue Stats
106W - 117L
1,470 Elo+
Solo
Team Averages
Level 25
1,455 SR
1,443 Elo+

VS

Team Averages
Level 21
1,514 SR
1,413 Elo+
Neith
Neith
MXES
Neith
Level 7
God Stats
19W - 20L
1,350 SR
Queue Stats
20W - 21L
1,308 Elo+
Solo
Hades
Hades
Maestro BaTB
Hades
Level 24
God Stats
76W - 25L
1,865 SR
Queue Stats
145W - 86L
1,685 Elo+
Party 2
Nu Wa
Nu Wa
S0urapple
Nu Wa
Level 29
God Stats
88W - 103L
1,398 SR
Queue Stats
191W - 246L
1,361 Elo+
Solo
Hun Batz
Hun Batz
The Cryptic 3
Hun Batz
Level 14
God Stats
8W - 7L
1,527 SR
Queue Stats
23W - 24L
1,350 Elo+
Solo
Ymir
Ymir
izzyLBJ-_-23
Ymir
Level 29
God Stats
172W - 230L
1,426 SR
Queue Stats
196W - 279L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
10,093
841
6,909
19,799
14,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Joshuaaaar
Ne Zha
16
0 / 6 / 2
9,446
787
3,216
14,406
4,399
Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
KingFace8
Apollo
16
1 / 5 / 2
10,384
865
7,155
16,943
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 6 / 4
10,253
854
7,007
20,037
32,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 12 / 1
10,181
848
8,217
21,805
7,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MXES
Neith
17
1 / 1 / 6
9,984
832
3,753
4,326
1,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
19 / 0 / 13
14,678
1,223
37,096
10,932
7,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
S0urapple
Nu Wa
20
9 / 0 / 22
13,899
1,158
19,922
6,144
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
The Cryptic 3
Hun Batz
19
5 / 0 / 17
11,998
1,000
13,584
7,891
3,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 14
11,609
967
12,046
11,582
6,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
111
4
Kills
39
39
Deaths
4
12
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
Ne Zha
Joshuaaaar
Ne Zha
0
6
2
0.17
L
Apollo
KingFace8
Apollo
1
5
2
0.4
W
Neith
MXES
Neith
1
1
6
4
W
19
0
13
25.5
L
0
6
4
0.33
W
Nu Wa
S0urapple
Nu Wa
9
0
22
20
W
Hun Batz
The Cryptic 3
Hun Batz
5
0
17
13.5
W
5
3
14
4
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
86,401
92,990
Taken
40,875
64,156
Mitigated
21,399
5,117
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,909
1,654
0
1,021
19,799
14,305
0
13,606
5,890
14,673
0
L
Ne Zha
Joshuaaaar
Ne Zha
3,216
1,352
0
25
14,406
4,399
0
11,488
2,780
0
9,352
L
Apollo
KingFace8
Apollo
7,155
3,562
0
1,180
16,943
5,229
0
11,692
5,113
0
57,079
W
Neith
MXES
Neith
3,753
1,818
0
180
4,326
1,587
0
2,113
2,213
0
8,935
W
37,096
3,503
637
5,811
10,932
7,817
0
2,248
8,684
60,774
0
L
7,007
2,319
0
1,240
20,037
32,368
0
13,626
6,129
23,546
0
W
Nu Wa
S0urapple
Nu Wa
19,922
6,689
0
225
6,144
2,461
0
3,000
3,144
48,723
0
W
Hun Batz
The Cryptic 3
Hun Batz
13,584
683
0
0
7,891
3,382
0
2,095
5,526
0
31,493
W
12,046
2,385
133
869
11,582
6,152
0
4,460
7,122
19,146
0
L
8,217
3,970
0
1,651
21,805
7,855
0
17,476
4,014
0
24,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,357
Gold Earned
62,168
196
Minions Killed
208
4
Camps Cleared
14
1,008,756
Distance Traveled
1,057,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,093
841
23
2
0
189,523
0
L
Ne Zha
9,446
787
19
2
0
214,536
0
L
Apollo
10,384
865
114
10
3
206,857
0
W
Neith
9,984
832
9
1
2
171,570
0
W
Hades
14,678
1,223
61
5
6
197,204
0
L
Fafnir
10,253
854
20
2
0
179,182
0
W
Nu Wa
13,899
1,158
79
7
4
216,925
0
W
Hun Batz
11,998
1,000
47
4
0
283,292
0
W
Ymir
11,609
967
12
1
2
188,990
0
L
Set
10,181
848
20
2
1
218,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role