Player Matchup

Heimdallr
Heimdallr
RaedesGarcon666
Heimdallr
Level 49
God Stats
9W - 5L
1,930 SR
Queue Stats
56W - 54L
1,443 Elo+
Party 1
Ymir
Ymir
Refresh6298
Ymir
Level 16
God Stats
1W - 2L
1,507 SR
Queue Stats
7W - 7L
1,716 Elo+
Party 1
Agni
Agni
SandDuckling461
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,440 Elo+
Party 1
Team Averages
Level 30
1,646 SR
1,533 Elo+

VS

Team Averages
Level 97
1,696 SR
1,644 Elo+
Ah Puch
Ah Puch
F8thfulGam3r
Ah Puch
Level 159
God Stats
3W - 0L
1,914 SR
Queue Stats
143W - 140L
1,522 Elo+
Party 2
He Bo
He Bo
Pcsitoo
He Bo
Level 120
God Stats
5W - 4L
1,673 SR
Queue Stats
232W - 258L
1,583 Elo+
Solo
Neith
Neith
Say Daddy Pls
Neith
Level 13
God Stats
17W - 4L
1,500 SR
Queue Stats
114W - 36L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RaedesGarcon666
Heimdallr
12
4 / 6 / 3
9,725
695
7,312
13,780
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 7 / 5
8,534
610
1,808
14,800
16,846
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 6 / 4
9,477
677
10,182
15,138
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
F8thfulGam3r
Ah Puch
14
6 / 4 / 10
10,554
754
16,585
9,443
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Pcsitoo
He Bo
15
3 / 0 / 12
10,377
741
9,455
6,434
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
10 / 6 / 8
11,170
798
13,824
14,556
5,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
19
19
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
F8thfulGam3r
Ah Puch
6
4
10
2.75
W
He Bo
Pcsitoo
He Bo
3
0
12
9
L
Heimdallr
RaedesGarcon666
Heimdallr
4
6
3
0.92
L
1
7
5
0.5
L
4
6
4
1
W
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,302
Damage
39,864
43,718
Taken
30,433
27,141
Mitigated
10,879
0
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
F8thfulGam3r
Ah Puch
16,585
448
0
2,714
9,443
3,477
319
2,515
6,614
34,932
0
W
He Bo
Pcsitoo
He Bo
9,455
245
0
1,379
6,434
2,167
864
2,971
3,169
50,300
0
L
Heimdallr
RaedesGarcon666
Heimdallr
7,312
2,064
0
0
13,780
5,301
0
8,479
5,301
0
16,903
L
1,808
266
0
0
14,800
16,846
0
7,302
7,498
5,920
0
L
10,182
674
0
0
15,138
4,994
0
10,399
4,739
39,046
0
W
13,824
5,763
0
3,294
14,556
5,235
1,510
6,219
7,927
0
47,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,736
Gold Earned
32,101
117
Minions Killed
171
1
Camps Cleared
11
660,834
Distance Traveled
721,131
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,554
754
39
3
2
241,002
1
W
He Bo
10,377
741
76
5
9
261,235
3
L
Heimdallr
9,725
695
25
2
1
219,521
2
L
Ymir
8,534
610
5
0
0
203,485
1
L
Agni
9,477
677
87
6
0
237,828
2
W
Neith
11,170
798
56
4
0
218,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role