Player Matchup

Thanatos
Thanatos
Amir4kBoss
Thanatos
Level 36
God Stats
3W - 9L
1,384 SR
Queue Stats
62W - 67L
1,387 Elo+
Party 3
Ymir
Ymir
S1simi
Ymir
Level 48
God Stats
3W - 8L
1,372 SR
Queue Stats
309W - 378L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
keksik078
Ao Kuang
Level 25
God Stats
18W - 41L
1,345 SR
Queue Stats
25W - 56L
1,267 Elo+
Party 2
Anubis
Anubis
milan222345
Anubis
Level 64
God Stats
9W - 25L
1,256 SR
Queue Stats
223W - 299L
1,307 Elo+
Party 3
Arachne
Arachne
хуеыщымечты
Arachne
Level 53
God Stats
3W - 4L
1,364 SR
Queue Stats
29W - 50L
1,297 Elo+
Party 2
Team Averages
Level 45
1,344 SR
1,330 Elo+

VS

Team Averages
Level 80
1,630 SR
1,489 Elo+
Scylla
Scylla
BigFatZingy
Scylla
Level 140
God Stats
4W - 2L
1,497 SR
Queue Stats
83W - 64L
1,621 Elo+
Party 1
King Arthur
King Arthur
JimmyGee
King Arthur
Level 149
God Stats
10W - 9L
1,524 SR
Queue Stats
339W - 304L
1,524 Elo+
Party 1
Ares
Ares
Joman2k
Ares
Level 38
God Stats
5W - 5L
1,875 SR
Queue Stats
88W - 70L
1,532 Elo+
Party 1
Thanatos
Thanatos
SkorpionGT
Thanatos
Level 49
God Stats
6W - 4L
1,636 SR
Queue Stats
83W - 79L
1,291 Elo+
Solo
Heimdallr
Heimdallr
thestrangemoose
Heimdallr
Level 26
God Stats
17W - 18L
1,617 SR
Queue Stats
24W - 23L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amir4kBoss
Thanatos
6
0 / 6 / 2
4,150
415
2,150
6,422
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
S1simi
Ymir
9
0 / 1 / 0
5,010
501
1,436
7,866
2,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
keksik078
Ao Kuang
8
3 / 3 / 1
5,534
553
3,291
7,263
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
9
2 / 5 / 1
5,473
547
3,093
7,887
3,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
4,518
452
897
4,946
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
5 / 2 / 3
6,307
631
5,130
3,390
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
JimmyGee
King Arthur
12
7 / 0 / 0
6,942
694
7,334
4,716
3,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
Joman2k
Ares
8
1 / 0 / 3
5,497
550
2,367
5,703
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SkorpionGT
Thanatos
9
1 / 4 / 6
5,687
569
2,848
6,708
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
thestrangemoose
Heimdallr
9
1 / 1 / 0
5,221
522
4,473
3,971
1,363
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
15
16
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Amir4kBoss
Thanatos
0
6
2
0.17
W
Scylla
5
2
3
3.25
W
King Arthur
JimmyGee
King Arthur
7
0
0
7
W
Ares
Joman2k
Ares
1
0
3
2.5
L
Ymir
S1simi
Ymir
0
1
0
0
W
Thanatos
SkorpionGT
Thanatos
1
4
6
1
L
Ao Kuang
keksik078
Ao Kuang
3
3
1
1.17
L
Anubis
2
5
1
0.5
W
Heimdallr
thestrangemoose
Heimdallr
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,867
Damage
22,152
34,384
Taken
24,488
11,185
Mitigated
11,789
10,150
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Amir4kBoss
Thanatos
2,150
534
0
2,890
6,422
1,642
0
1,632
4,717
0
11,530
W
Scylla
5,130
391
0
276
3,390
944
728
1,782
1,608
31,664
0
W
King Arthur
JimmyGee
King Arthur
7,334
1,587
0
1,754
4,716
3,193
26
1,585
3,131
0
38,538
W
Ares
Joman2k
Ares
2,367
194
0
916
5,703
3,818
437
1,379
4,324
9,223
0
L
Ymir
S1simi
Ymir
1,436
176
0
2,429
7,866
2,408
0
455
7,411
24,100
0
W
Thanatos
SkorpionGT
Thanatos
2,848
517
0
4,816
6,708
2,471
270
1,291
5,417
0
27,231
L
Ao Kuang
keksik078
Ao Kuang
3,291
929
0
701
7,263
1,818
77
806
6,447
14,954
0
L
Anubis
3,093
95
0
2,888
7,887
3,447
660
3,776
3,857
32,248
0
W
Heimdallr
thestrangemoose
Heimdallr
4,473
3,540
0
1,560
3,971
1,363
722
1,783
2,188
0
28,151
L
897
412
0
1,242
4,946
1,870
0
491
4,455
0
18,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
29,654
208
Minions Killed
270
0
Camps Cleared
0
915,983
Distance Traveled
979,456
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,150
415
20
2
0
167,183
0
W
Scylla
6,307
631
65
7
0
182,369
4
W
King Arthur
6,942
694
89
9
0
215,199
3
W
Ares
5,497
550
17
2
0
199,374
0
L
Ymir
5,010
501
54
5
0
206,665
1
W
Thanatos
5,687
569
52
5
0
203,754
1
L
Ao Kuang
5,534
553
27
3
0
170,846
1
L
Anubis
5,473
547
56
6
0
160,909
0
W
Heimdallr
5,221
522
47
5
0
178,760
0
L
Arachne
4,518
452
51
5
0
210,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role