Player Matchup

Neith
Neith
Duddel
Neith
Level 17
God Stats
4W - 8L
1,194 SR
Queue Stats
28W - 25L
1,403 Elo+
Party 2
Serqet
Serqet
Krenas
Serqet
Level 30
God Stats
3W - 3L
1,586 SR
Queue Stats
95W - 80L
1,588 Elo+
Party 2
Ymir
Ymir
Moffis
Ymir
Level 28
God Stats
11W - 3L
1,811 SR
Queue Stats
88W - 87L
1,497 Elo+
Party 2
Achilles
Achilles
PerturaboIV
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,684 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sabriish
Morgan Le Fay
Level 14
God Stats
12W - 8L
1,531 SR
Queue Stats
14W - 13L
1,631 Elo+
Solo
Team Averages
Level 24
1,524 SR
1,560 Elo+

VS

Team Averages
Level 25
1,697 SR
1,622 Elo+
Sun Wukong
Sun Wukong
Lavadorasesina
Sun Wukong
Level 26
God Stats
42W - 21L
2,078 SR
Queue Stats
151W - 100L
1,728 Elo+
Party 1
The Morrigan
The Morrigan
Raulfl6
The Morrigan
Level 26
God Stats
12W - 21L
1,420 SR
Queue Stats
76W - 68L
1,539 Elo+
Solo
Thanatos
Thanatos
Zippotrón
Thanatos
Level 28
God Stats
10W - 11L
1,708 SR
Queue Stats
197W - 144L
1,638 Elo+
Party 1
Hel
Hel
meditar
Hel
Level 18
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 3L
1,800 Elo+
Solo
Artemis
Artemis
xLaZOo61
Artemis
Level 25
God Stats
10W - 3L
1,992 SR
Queue Stats
36W - 37L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Duddel
Neith
20
15 / 3 / 6
13,604
591
15,315
15,300
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Krenas
Serqet
18
10 / 4 / 9
12,338
536
15,962
20,426
8,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Moffis
Ymir
16
1 / 4 / 17
11,153
485
6,209
16,209
17,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
PerturaboIV
Achilles
20
9 / 2 / 9
12,896
561
17,922
15,397
18,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Sabriish
Morgan Le Fay
17
10 / 5 / 7
12,226
532
20,070
17,392
7,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lavadorasesina
Sun Wukong
20
3 / 6 / 4
12,912
561
16,646
29,914
17,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
Raulfl6
The Morrigan
16
6 / 12 / 3
11,038
480
9,286
16,779
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Zippotrón
Thanatos
18
8 / 8 / 4
12,236
532
12,617
17,020
7,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
14
1 / 9 / 3
8,373
364
1,785
13,751
7,983
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
xLaZOo61
Artemis
14
0 / 10 / 7
8,904
387
11,818
17,917
5,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
39
45
Kills
18
18
Deaths
45
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
Duddel
Neith
15
3
6
6
W
Serqet
Krenas
Serqet
10
4
9
3.63
L
Sun Wukong
Lavadorasesina
Sun Wukong
3
6
4
0.83
W
Ymir
Moffis
Ymir
1
4
17
2.38
W
Achilles
PerturaboIV
Achilles
9
2
9
6.75
L
The Morrigan
Raulfl6
The Morrigan
6
12
3
0.63
W
Morgan Le Fay
Sabriish
Morgan Le Fay
10
5
7
2.7
L
Thanatos
Zippotrón
Thanatos
8
8
4
1.25
L
Hel
1
9
3
0.28
L
Artemis
xLaZOo61
Artemis
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,478
Damage
52,152
84,724
Taken
95,381
57,813
Mitigated
45,172
27,603
Healing
34,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Duddel
Neith
15,315
5,441
0
6,802
15,300
6,373
1,075
1,368
13,932
0
85,321
W
Serqet
Krenas
Serqet
15,962
4,205
0
8,506
20,426
8,592
1,113
332
20,094
0
76,380
L
Sun Wukong
Lavadorasesina
Sun Wukong
16,646
2,547
0
14,742
29,914
17,459
1,348
7,356
22,390
0
116,720
W
Ymir
Moffis
Ymir
6,209
1,098
0
3,093
16,209
17,356
409
1,239
14,970
46,595
0
W
Achilles
PerturaboIV
Achilles
17,922
4,355
0
2,484
15,397
18,018
434
564
14,833
0
87,375
L
The Morrigan
Raulfl6
The Morrigan
9,286
1,699
0
990
16,779
6,559
0
5,103
11,523
42,037
4,804
W
Morgan Le Fay
Sabriish
Morgan Le Fay
20,070
1,341
982
5,736
17,392
7,474
444
3,432
13,960
66,021
0
L
Thanatos
Zippotrón
Thanatos
12,617
4,520
0
10,882
17,020
7,904
0
2,911
13,524
0
86,969
L
Hel
1,785
668
2,249
2,390
13,751
7,983
891
5,759
7,716
18,253
0
L
Artemis
xLaZOo61
Artemis
11,818
6,632
0
2,886
17,917
5,267
1,392
5,150
12,503
0
57,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,217
Gold Earned
53,463
557
Minions Killed
529
0
Camps Cleared
0
2,105,497
Distance Traveled
1,899,091
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,604
591
136
6
0
370,770
0
W
Serqet
12,338
536
119
5
0
456,522
1
L
Sun Wukong
12,912
561
204
9
0
435,247
2
W
Ymir
11,153
485
58
3
0
405,006
0
W
Achilles
12,896
561
145
6
0
446,406
3
L
The Morrigan
11,038
480
79
3
0
335,826
3
W
Morgan Le Fay
12,226
532
99
4
0
426,793
1
L
Thanatos
12,236
532
118
5
0
441,542
1
L
Hel
8,373
364
33
1
0
320,839
2
L
Artemis
8,904
387
95
4
0
365,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role