Player Matchup

Pele
Pele
JamBan
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 98L
1,564 Elo+
Solo
Raijin
Raijin
Mastercomander93
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,210 Elo+
Solo
Chaac
Chaac
Sairia
Chaac
Level 160
God Stats
3W - 1L
1,636 SR
Queue Stats
345W - 375L
1,378 Elo+
Solo
Kuzenbo
Kuzenbo
oh FreddoYT
Kuzenbo
Level 87
God Stats
2W - 3L
1,331 SR
Queue Stats
229W - 229L
1,396 Elo+
Solo
King Arthur
King Arthur
Сабудай
King Arthur
Level 122
God Stats
0W - 2L
1,331 SR
Queue Stats
71W - 75L
1,440 Elo+
Solo
Team Averages
Level 83
1,460 SR
1,398 Elo+

VS

Team Averages
Level 77
1,545 SR
1,389 Elo+
Hun Batz
Hun Batz
D13go016
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,373 Elo+
Solo
Bakasura
Bakasura
Danakpop
Bakasura
Level 113
God Stats
3W - 4L
1,344 SR
Queue Stats
791W - 846L
1,420 Elo+
Solo
Fenrir
Fenrir
Shadow-Walker-AR
Fenrir
Level 120
God Stats
8W - 3L
1,509 SR
Queue Stats
195W - 195L
1,423 Elo+
Solo
Geb
Geb
StrayCat1310
Geb
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Solo
Ares
Ares
SylerG12
Ares
Level 115
God Stats
15W - 3L
1,872 SR
Queue Stats
465W - 442L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
JamBan
Pele
19
6 / 10 / 17
13,176
693
29,394
22,238
10,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 10 / 13
13,351
703
24,304
19,237
8,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Sairia
Chaac
20
6 / 9 / 16
13,772
725
28,902
31,702
29,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
oh FreddoYT
Kuzenbo
20
1 / 6 / 23
12,725
670
18,689
26,803
40,264
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Сабудай
King Arthur
20
10 / 8 / 9
14,145
744
24,347
42,861
34,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
D13go016
Hun Batz
20
8 / 7 / 25
13,768
725
29,852
26,060
15,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
Danakpop
Bakasura
20
11 / 7 / 22
15,504
816
21,494
39,123
22,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
12 / 9 / 18
14,107
742
27,811
29,353
23,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
2 / 6 / 29
13,202
695
15,232
23,786
33,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
20
10 / 3 / 25
13,917
732
25,805
24,415
31,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
162
31
Kills
43
43
Deaths
32
78
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
D13go016
Hun Batz
8
7
25
2.93
W
Bakasura
Danakpop
Bakasura
11
7
22
3.14
L
Pele
JamBan
Pele
6
10
17
1.45
L
8
10
13
1.45
L
Chaac
Sairia
Chaac
6
9
16
1.56
W
12
9
18
2.33
W
2
6
29
2.75
W
Ares
10
3
25
7.5
L
Kuzenbo
oh FreddoYT
Kuzenbo
1
6
23
2.08
L
King Arthur
Сабудай
King Arthur
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,636
Damage
120,194
142,841
Taken
142,737
123,213
Mitigated
126,704
42,217
Healing
40,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
D13go016
Hun Batz
29,852
6,344
2,619
3,595
26,060
15,646
197
6,595
19,465
0
52,258
W
Bakasura
Danakpop
Bakasura
21,494
12,932
2,933
12,902
39,123
22,963
1,760
10,620
28,503
3,595
29,421
L
Pele
JamBan
Pele
29,394
6,664
1,501
2,951
22,238
10,873
1,763
8,695
13,346
0
51,742
L
24,304
1,983
0
1,525
19,237
8,397
794
4,566
14,011
43,091
0
L
Chaac
Sairia
Chaac
28,902
4,909
1,760
11,369
31,702
29,468
581
9,116
22,012
0
52,476
W
27,811
7,051
2,558
7,180
29,353
23,654
882
9,332
20,021
0
44,065
W
15,232
1,176
2,742
1,688
23,786
33,079
891
6,378
17,408
28,902
0
W
Ares
25,805
1,129
1,906
2,424
24,415
31,362
1,332
10,068
14,347
36,633
0
L
Kuzenbo
oh FreddoYT
Kuzenbo
18,689
6,475
1,500
3,164
26,803
40,264
970
7,900
17,926
30,967
0
L
King Arthur
Сабудай
King Arthur
24,347
1,759
2,335
16,112
42,861
34,211
704
13,221
28,067
0
42,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,169
Gold Earned
70,498
196
Minions Killed
190
0
Camps Cleared
0
1,557,074
Distance Traveled
1,537,086
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,768
725
41
2
0
349,135
1
W
Bakasura
15,504
816
70
4
0
296,884
2
L
Pele
13,176
693
36
2
0
316,010
0
L
Raijin
13,351
703
53
3
0
269,472
0
L
Chaac
13,772
725
43
2
0
302,468
0
W
Fenrir
14,107
742
25
1
0
302,407
1
W
Geb
13,202
695
32
2
0
278,116
0
W
Ares
13,917
732
22
1
0
310,544
0
L
Kuzenbo
12,725
670
31
2
0
325,297
0
L
King Arthur
14,145
744
33
2
0
343,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role