Player Matchup

Charybdis
Charybdis
Dr_baHaH4uk
Charybdis
Level 22
God Stats
0W - 2L
1,201 SR
Queue Stats
13W - 23L
1,203 Elo+
Party 2
Hera
Hera
EbobolaBlin
Hera
Level 20
God Stats
0W - 1L
1,344 SR
Queue Stats
17W - 26L
1,230 Elo+
Party 2
Tyr
Tyr
MythOnMe
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ymir
Ymir
azur1311
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
the-Ti_CasS
Loki
Level 28
God Stats
5W - 12L
1,410 SR
Queue Stats
159W - 216L
1,323 Elo+
Solo
Team Averages
Level 15
1,391 SR
1,351 Elo+

VS

Team Averages
Level 15
1,436 SR
1,364 Elo+
Achilles
Achilles
Derek2018
Achilles
Level 27
God Stats
1W - 4L
1,406 SR
Queue Stats
85W - 105L
1,202 Elo+
Party 1
Izanami
Izanami
MamaEasy55
Izanami
Level 26
God Stats
84W - 62L
1,587 SR
Queue Stats
135W - 117L
1,463 Elo+
Solo
Ganesha
Ganesha
Rice3
Ganesha
Level 14
God Stats
4W - 2L
1,539 SR
Queue Stats
37W - 27L
1,156 Elo+
Solo
Nu Wa
Nu Wa
anelk21
Nu Wa
Level 5
God Stats
7W - 8L
1,147 SR
Queue Stats
46W - 55L
1,500 Elo+
Party 1
Nemesis
Nemesis
iTzBinghaam
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dr_baHaH4uk
Charybdis
13
0 / 3 / 2
7,912
377
4,539
10,186
2,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 4
9,467
451
13,945
10,487
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 5 / 1
7,469
356
2,078
9,498
7,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
11
0 / 5 / 1
7,516
358
1,175
14,466
10,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
11 / 3 / 3
11,011
524
10,178
14,686
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Derek2018
Achilles
15
1 / 2 / 9
9,826
468
6,859
9,814
7,348
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MamaEasy55
Izanami
18
13 / 1 / 3
11,579
551
19,178
10,133
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Rice3
Ganesha
14
0 / 1 / 13
9,574
456
4,557
10,905
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
anelk21
Nu Wa
14
3 / 6 / 6
9,165
436
7,086
6,889
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
iTzBinghaam
Nemesis
15
3 / 6 / 5
9,853
469
5,088
14,435
5,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
16
Kills
20
20
Deaths
16
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
Derek2018
Achilles
1
2
9
2.75
L
Charybdis
Dr_baHaH4uk
Charybdis
0
3
2
0.33
L
3
4
4
1.25
W
Izanami
MamaEasy55
Izanami
13
1
3
14.5
L
2
5
1
0.5
W
Ganesha
Rice3
Ganesha
0
1
13
6.5
W
Nu Wa
anelk21
Nu Wa
3
6
6
1
L
Ymir
0
5
1
0.1
W
Nemesis
iTzBinghaam
Nemesis
3
6
5
0.92
L
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,915
Damage
42,768
59,323
Taken
52,176
29,127
Mitigated
30,417
10,699
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Derek2018
Achilles
6,859
2,605
0
338
9,814
7,348
1,272
4,012
5,614
0
52,445
L
Charybdis
Dr_baHaH4uk
Charybdis
4,539
1,689
0
1,215
10,186
2,699
639
1,752
8,400
0
53,275
L
13,945
4,145
706
1,780
10,487
3,381
591
1,963
8,524
69,898
0
W
Izanami
MamaEasy55
Izanami
19,178
11,507
0
3,818
10,133
3,738
3,957
2,436
7,603
0
103,139
L
2,078
445
0
1,100
9,498
7,055
104
2,187
7,311
0
16,807
W
Ganesha
Rice3
Ganesha
4,557
199
0
4,329
10,905
11,606
401
3,546
7,293
11,694
0
W
Nu Wa
anelk21
Nu Wa
7,086
1,375
0
16
6,889
1,902
920
1,467
5,302
36,748
0
L
Ymir
1,175
208
0
1,008
14,466
10,642
87
2,630
11,724
12,764
0
W
Nemesis
iTzBinghaam
Nemesis
5,088
1,799
0
2,941
14,435
5,823
661
3,045
11,244
0
56,622
L
10,178
2,104
0
4,890
14,686
5,350
0
2,889
11,721
0
59,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,375
Gold Earned
49,997
377
Minions Killed
436
0
Camps Cleared
0
1,760,743
Distance Traveled
1,911,435
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,826
468
98
5
0
431,902
0
L
Charybdis
7,912
377
93
4
0
380,344
0
L
Hera
9,467
451
123
6
0
384,528
5
W
Izanami
11,579
551
192
9
0
368,312
6
L
Tyr
7,469
356
38
2
0
194,401
1
W
Ganesha
9,574
456
0
0
0
392,544
9
W
Nu Wa
9,165
436
67
3
0
366,091
0
L
Ymir
7,516
358
18
1
0
395,230
0
W
Nemesis
9,853
469
79
4
0
352,586
0
L
Loki
11,011
524
105
5
0
406,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role