Player Matchup

Sylvanus
Sylvanus
D0ct0rZ0idberg
Sylvanus
Level 146
God Stats
2W - 8L
1,285 SR
Queue Stats
40W - 49L
1,866 Elo+
Solo
Heimdallr
Heimdallr
FizboBaggins
Heimdallr
Level 158
God Stats
2W - 1L
1,348 SR
Queue Stats
141W - 121L
1,612 Elo+
Solo
Janus
Janus
Skylithe
Janus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 17L
1,126 Elo+
Solo
Team Averages
Level 107
1,378 SR
1,535 Elo+

VS

Team Averages
Level 35
1,456 SR
1,539 Elo+
Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Horunte
Ah Puch
Level 6
God Stats
2W - 2L
1,368 SR
Queue Stats
2W - 4L
1,748 Elo+
Solo
Cthulhu
Cthulhu
WheelKing
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
10 / 0 / 12
10,550
812
10,258
13,469
13,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
FizboBaggins
Heimdallr
14
10 / 2 / 9
10,584
814
14,945
11,157
4,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Skylithe
Janus
13
2 / 3 / 18
9,409
724
7,835
7,159
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 6 / 2
7,733
595
7,073
9,685
2,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Horunte
Ah Puch
11
4 / 10 / 1
8,719
671
14,081
12,523
2,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
WheelKing
Cthulhu
10
0 / 6 / 3
7,362
566
4,610
17,299
13,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
22
Kills
5
5
Deaths
22
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
2
0.33
W
Sylvanus
10
0
12
16
W
Heimdallr
FizboBaggins
Heimdallr
10
2
9
7.25
L
Ah Puch
Horunte
Ah Puch
4
10
1
0.45
W
Janus
Skylithe
Janus
2
3
18
3.67
L
Cthulhu
WheelKing
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,038
Damage
25,764
31,785
Taken
39,507
20,556
Mitigated
18,547
15,576
Healing
2,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,073
3,196
0
1,208
9,685
2,484
0
4,571
5,114
0
27,324
W
Sylvanus
10,258
2,518
3,684
7,600
13,469
13,473
190
7,482
5,601
30,635
0
W
Heimdallr
FizboBaggins
Heimdallr
14,945
5,899
0
3,483
11,157
4,604
1,986
6,134
4,893
0
51,831
L
Ah Puch
Horunte
Ah Puch
14,081
1,596
0
211
12,523
2,779
0
5,904
6,617
28,955
0
W
Janus
Skylithe
Janus
7,835
851
0
809
7,159
2,479
425
4,737
2,245
25,214
0
L
Cthulhu
WheelKing
Cthulhu
4,610
152
54
598
17,299
13,284
0
8,035
9,264
15,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
23,814
165
Minions Killed
120
6
Camps Cleared
4
662,301
Distance Traveled
734,512
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,733
595
49
4
2
256,892
3
W
Sylvanus
10,550
812
35
3
2
219,924
2
W
Heimdallr
10,584
814
84
6
4
222,768
4
L
Ah Puch
8,719
671
45
3
2
234,566
1
W
Janus
9,409
724
46
4
0
219,609
1
L
Cthulhu
7,362
566
26
2
0
243,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role