Player Matchup

Ymir
Ymir
Damager12
Ymir
Level 60
God Stats
6W - 8L
1,388 SR
Queue Stats
196W - 229L
1,426 Elo+
Party 3
Merlin
Merlin
OptimusPrime23
Merlin
Level 23
God Stats
27W - 37L
1,390 SR
Queue Stats
37W - 58L
1,308 Elo+
Solo
Arachne
Arachne
YaNeDaun
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,417 Elo+
Party 3
Janus
Janus
YanchengLu
Janus
Level 29
God Stats
15W - 13L
1,566 SR
Queue Stats
171W - 187L
1,365 Elo+
Solo
Neith
Neith
justcallmefury
Neith
Level 14
God Stats
1W - 0L
1,209 SR
Queue Stats
11W - 20L
1,320 Elo+
Party 3
Team Averages
Level 31
1,411 SR
1,367 Elo+

VS

Team Averages
Level 18
1,447 SR
1,273 Elo+
Loki
Loki
DasstVK
Loki
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 12L
1,388 Elo+
Solo
Tyr
Tyr
McPoptheslayer
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,123 Elo+
Party 2
Cthulhu
Cthulhu
Mistarboymih
Cthulhu
Level 28
God Stats
6W - 1L
1,498 SR
Queue Stats
43W - 36L
1,472 Elo+
Party 1
Agni
Agni
SHAXtheRIPPER
Agni
Level 7
God Stats
4W - 3L
1,238 SR
Queue Stats
5W - 10L
990 Elo+
Party 2
Ullr
Ullr
Saharok28827
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
4 / 2 / 4
6,143
473
5,441
8,187
6,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

11
0 / 2 / 0
6,580
506
164
3,493
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
YaNeDaun
Arachne
11
2 / 1 / 6
6,891
530
5,400
8,582
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
15
15 / 0 / 0
9,250
712
10,589
7,040
2,435
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 3 / 4
5,732
441
2,236
5,247
1,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DasstVK
Loki
11
3 / 0 / 1
6,525
502
3,523
5,153
1,566
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 6 / 0
4,655
358
254
6,714
3,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Mistarboymih
Cthulhu
9
1 / 2 / 5
6,514
501
5,865
8,891
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 8 / 0
5,335
410
4,723
7,450
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 7 / 2
6,049
465
4,150
8,588
2,990
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
23
Kills
7
8
Deaths
23
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
4
3
L
Loki
DasstVK
Loki
3
0
1
3.5
L
0
6
0
0
L
Cthulhu
Mistarboymih
Cthulhu
1
2
5
1.75
W
0
2
0
0
L
0
8
0
0
L
3
7
2
0.57
W
Arachne
YaNeDaun
Arachne
2
1
6
5
W
Janus
15
0
0
15
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
18,515
32,549
Taken
36,796
13,802
Mitigated
17,547
8,059
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,441
1,380
367
1,647
8,187
6,159
480
2,559
5,628
16,745
0
L
Loki
DasstVK
Loki
3,523
1,120
0
1,431
5,153
1,566
0
374
4,779
0
30,257
L
254
23
0
101
6,714
3,240
0
3,766
2,948
0
4,484
L
Cthulhu
Mistarboymih
Cthulhu
5,865
657
212
1,029
8,891
7,466
260
3,756
5,135
23,322
0
W
164
0
0
271
3,493
979
1,430
487
2,938
36,788
0
L
4,723
214
0
220
7,450
2,285
0
4,152
3,298
26,594
0
L
4,150
2,449
0
774
8,588
2,990
543
4,146
4,442
0
19,199
W
Arachne
YaNeDaun
Arachne
5,400
3,654
354
1,351
8,582
2,590
0
1,938
6,604
0
39,685
W
Janus
10,589
1,113
54
2,560
7,040
2,435
720
3,154
3,546
62,508
0
W
2,236
894
418
1,037
5,247
1,639
728
2,002
3,245
0
15,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,596
Gold Earned
29,078
298
Minions Killed
192
0
Camps Cleared
0
1,305,673
Distance Traveled
1,139,558
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,143
473
20
2
0
248,226
0
L
Loki
6,525
502
55
4
0
248,071
0
L
Tyr
4,655
358
10
1
0
194,109
0
L
Cthulhu
6,514
501
25
2
0
265,205
0
W
Merlin
6,580
506
64
5
0
249,396
0
L
Agni
5,335
410
56
4
0
212,127
2
L
Ullr
6,049
465
46
4
0
220,046
0
W
Arachne
6,891
530
72
6
0
311,412
0
W
Janus
9,250
712
115
9
0
262,753
4
W
Neith
5,732
441
27
2
0
233,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role