Player Matchup

Artemis
Artemis
Blunt4205475
Artemis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 112L
1,372 Elo+
Party 1
Hercules
Hercules
Burnttoast69876
Hercules
Level 28
God Stats
14W - 17L
1,462 SR
Queue Stats
185W - 260L
1,343 Elo+
Party 1
Thoth
Thoth
DarkSkieX77
Thoth
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
130W - 206L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
DurandoftheCole
Gilgamesh
Level 25
God Stats
21W - 25L
1,399 SR
Queue Stats
48W - 66L
1,340 Elo+
Solo
Neith
Neith
TrevGotBev999
Neith
Level 5
God Stats
2W - 1L
1,850 SR
Queue Stats
6W - 3L
1,799 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,440 Elo+

VS

Team Averages
Level 32
1,519 SR
1,405 Elo+
Cthulhu
Cthulhu
CALLSHMITTY
Cthulhu
Level 108
God Stats
6W - 9L
1,357 SR
Queue Stats
104W - 118L
1,402 Elo+
Party 2
Artemis
Artemis
FakeNotion
Artemis
Level 4
God Stats
2W - 2L
1,417 SR
Queue Stats
3W - 2L
1,361 Elo+
Party 2
Rama
Rama
KoreaCapturedMe
Rama
Level 29
God Stats
4W - 2L
1,709 SR
Queue Stats
91W - 91L
1,459 Elo+
Solo
Fenrir
Fenrir
NikkiNoFingers
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
StarPoet4093516
Cupid
Level 15
God Stats
3W - 2L
1,611 SR
Queue Stats
36W - 93L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blunt4205475
Artemis
19
3 / 13 / 9
12,955
463
18,884
26,500
9,233
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
15
1 / 11 / 1
10,082
360
6,155
25,650
9,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 13 / 5
10,291
368
3,698
21,340
6,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
DurandoftheCole
Gilgamesh
19
1 / 8 / 3
11,441
409
6,035
22,017
21,394
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
20 / 6 / 3
16,680
596
23,935
24,501
9,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CALLSHMITTY
Cthulhu
19
8 / 4 / 10
13,807
493
16,471
23,111
12,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
FakeNotion
Artemis
19
4 / 9 / 10
12,980
464
12,180
18,879
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
27 / 6 / 4
16,517
590
42,876
27,794
12,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
5 / 1 / 2
11,013
393
4,956
6,388
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 5 / 7
14,341
512
11,800
18,212
25,488
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
25
Kills
50
51
Deaths
25
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
Blunt4205475
Artemis
3
13
9
0.58
L
Hercules
1
11
1
0.14
W
Cthulhu
CALLSHMITTY
Cthulhu
8
4
10
3.25
L
0
13
5
0.19
L
Gilgamesh
DurandoftheCole
Gilgamesh
1
8
3
0.31
W
Artemis
FakeNotion
Artemis
4
9
10
1
W
27
6
4
4.83
W
5
1
2
6
W
6
5
7
1.9
L
20
6
3
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,707
Damage
88,283
120,008
Taken
94,384
55,578
Mitigated
60,009
15,584
Healing
20,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Blunt4205475
Artemis
18,884
9,359
0
5,766
26,500
9,233
2,619
3,839
22,661
0
64,555
L
Hercules
6,155
2,111
0
1,473
25,650
9,483
1,155
3,989
21,661
0
44,850
W
Cthulhu
CALLSHMITTY
Cthulhu
16,471
1,035
98
2,438
23,111
12,788
2,574
552
22,522
74,988
0
L
3,698
364
0
1,103
21,340
6,173
483
3,800
17,540
52,916
0
L
Gilgamesh
DurandoftheCole
Gilgamesh
6,035
1,364
0
329
22,017
21,394
401
416
21,601
0
65,222
W
Artemis
FakeNotion
Artemis
12,180
6,655
0
2,281
18,879
7,104
3,202
1,335
17,342
0
70,242
W
42,876
32,761
0
12,798
27,794
12,288
7,451
1,300
26,270
0
133,764
W
4,956
545
0
2,100
6,388
2,341
276
0
6,388
0
29,461
W
11,800
6,700
0
1,103
18,212
25,488
3,005
48
18,164
0
59,027
L
23,935
11,203
0
6,913
24,501
9,295
733
4,427
20,074
0
116,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,449
Gold Earned
68,658
477
Minions Killed
511
0
Camps Cleared
0
2,217,874
Distance Traveled
2,069,880
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,955
463
73
3
0
441,004
9
L
Hercules
10,082
360
81
3
0
426,041
9
W
Cthulhu
13,807
493
123
4
0
486,559
0
L
Thoth
10,291
368
79
3
0
452,883
1
L
Gilgamesh
11,441
409
89
3
0
437,236
0
W
Artemis
12,980
464
83
3
0
436,878
0
W
Rama
16,517
590
172
6
0
415,198
2
W
Fenrir
11,013
393
61
2
0
295,657
1
W
Cupid
14,341
512
72
3
0
435,588
0
L
Neith
16,680
596
155
6
0
460,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role