Player Matchup

Ullr
Ullr
ANTHONYSEMPAI
Ullr
Level 103
God Stats
35W - 16L
1,759 SR
Queue Stats
689W - 371L
1,798 Elo+
Party 2
Eset
Eset
BitterCampari13
Eset
Level 106
God Stats
2W - 0L
1,701 SR
Queue Stats
13W - 12L
1,572 Elo+
Party 2
Thanatos
Thanatos
OMGItsHarryy
Thanatos
Level 128
God Stats
21W - 7L
1,781 SR
Queue Stats
546W - 335L
1,707 Elo+
Party 2
Ymir
Ymir
Yuhmir
Ymir
Level 160
God Stats
51W - 43L
1,658 SR
Queue Stats
227W - 216L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
romankimper
Cthulhu
Level 98
God Stats
1W - 1L
1,381 SR
Queue Stats
58W - 53L
1,548 Elo+
Party 2
Team Averages
Level 119
1,656 SR
1,645 Elo+

VS

Team Averages
Level 95
1,575 SR
1,533 Elo+
Khepri
Khepri
 
Khepri
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CGUJerrico
Nike
Level 66
God Stats
1W - 2L
1,623 SR
Queue Stats
44W - 43L
1,525 Elo+
Party 1
Kali
Kali
DeTHydRa
Kali
Level 117
God Stats
1W - 2L
1,621 SR
Queue Stats
325W - 297L
1,540 Elo+
Party 1
Raijin
Raijin
OfficerRanGer
Raijin
Level 69
God Stats
7W - 8L
1,595 SR
Queue Stats
111W - 80L
1,570 Elo+
Solo
Chiron
Chiron
PersuadedEight
Chiron
Level 122
God Stats
18W - 20L
1,537 SR
Queue Stats
336W - 289L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,243
604
5,266
4,709
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 5
6,710
559
7,150
4,532
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
OMGItsHarryy
Thanatos
14
8 / 2 / 5
8,036
670
11,029
10,900
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Yuhmir
Ymir
14
10 / 2 / 4
8,895
741
13,006
9,020
7,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
romankimper
Cthulhu
9
0 / 1 / 3
5,493
458
5,244
6,328
3,606
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 2 / 2
6,111
509
4,314
12,638
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 8 / 2
6,435
536
3,545
10,754
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
10
3 / 6 / 2
6,614
551
5,331
11,549
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 4 / 2
6,470
539
2,595
8,815
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 1
5,941
495
3,106
8,344
2,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
23
Kills
6
6
Deaths
23
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
2
1
W
3
0
1
3.5
W
2
1
5
4.5
L
1
8
2
0.25
L
Kali
3
6
2
0.67
W
Thanatos
OMGItsHarryy
Thanatos
8
2
5
5.25
L
1
4
2
0.5
L
0
3
1
0.17
W
Ymir
Yuhmir
Ymir
10
2
4
6
W
Cthulhu
romankimper
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,695
Damage
18,891
35,489
Taken
52,100
18,290
Mitigated
21,719
17,109
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,314
938
0
4,503
12,638
6,292
136
5,391
7,103
15,119
0
W
5,266
2,528
0
2,796
4,709
1,329
91
735
3,974
0
51,243
W
7,150
529
469
580
4,532
1,430
290
1,714
2,818
34,411
0
L
3,545
971
0
1,184
10,754
5,723
311
5,673
5,049
0
26,419
L
Kali
5,331
2,967
0
2,665
11,549
4,426
0
5,304
6,223
0
30,837
W
Thanatos
OMGItsHarryy
Thanatos
11,029
3,499
0
10,520
10,900
4,631
580
1,838
9,062
0
50,056
L
2,595
244
0
2,300
8,815
2,729
240
5,152
3,453
37,414
0
L
3,106
1,615
343
2,043
8,344
2,549
0
3,344
4,872
0
35,953
W
Ymir
Yuhmir
Ymir
13,006
4,382
0
1,000
9,020
7,294
0
667
8,353
44,184
0
W
Cthulhu
romankimper
Cthulhu
5,244
732
109
1,635
6,328
3,606
232
1,955
4,373
19,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,377
Gold Earned
31,571
366
Minions Killed
310
0
Camps Cleared
0
1,217,305
Distance Traveled
1,101,661
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,111
509
24
2
0
232,612
3
W
Ullr
7,243
604
105
9
0
212,998
3
W
Eset
6,710
559
66
6
0
252,273
2
L
Nike
6,435
536
61
5
0
202,859
0
L
Kali
6,614
551
61
5
0
234,451
3
W
Thanatos
8,036
670
89
7
0
264,033
2
L
Raijin
6,470
539
84
7
0
204,553
2
L
Chiron
5,941
495
80
7
0
227,186
3
W
Ymir
8,895
741
77
6
0
239,706
3
W
Cthulhu
5,493
458
29
2
0
248,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role