Player Matchup

Geb
Geb
Aeternum00
Geb
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
108W - 94L
1,454 Elo+
Solo
Chang'e
Chang'e
CostDAVASTATER
Chang'e
Level 135
God Stats
3W - 3L
1,497 SR
Queue Stats
218W - 205L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
MischievousOgre
Sylvanus
Level 104
God Stats
12W - 23L
1,382 SR
Queue Stats
248W - 275L
1,420 Elo+
Solo
Ah Puch
Ah Puch
aKing Jay 2
Ah Puch
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,581 Elo+
Party 2
Skadi
Skadi
xnxiousmonk
Skadi
Level 121
God Stats
33W - 21L
1,622 SR
Queue Stats
273W - 270L
1,467 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,500 Elo+

VS

Team Averages
Level 128
1,552 SR
1,435 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Beyon Gay
Thor
Level 160
God Stats
4W - 0L
1,751 SR
Queue Stats
684W - 683L
1,497 Elo+
Party 1
Bellona
Bellona
DaGr8Anubis
Bellona
Level 125
God Stats
7W - 4L
1,722 SR
Queue Stats
414W - 386L
1,469 Elo+
Party 1
Artio
Artio
GabiChuu5938
Artio
Level 157
God Stats
44W - 34L
1,604 SR
Queue Stats
132W - 147L
1,476 Elo+
Party 1
Neith
Neith
Yobadoodle
Neith
Level 63
God Stats
1W - 2L
1,184 SR
Queue Stats
6W - 6L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,742
527
2,334
5,818
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

6
1 / 0 / 0
4,231
470
658
2,090
425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
9
1 / 4 / 1
5,369
597
3,108
8,045
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
aKing Jay 2
Ah Puch
4
0 / 1 / 0
3,336
371
0
1,059
367
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 0 / 0
4,791
532
2,860
2,061
452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
3 / 0 / 0
5,822
647
2,340
1,785
787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
9
0 / 0 / 1
5,149
572
1,190
4,523
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
DaGr8Anubis
Bellona
10
3 / 2 / 1
5,884
654
5,140
7,827
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 1 / 1
4,384
487
938
6,148
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
7
0 / 0 / 1
4,192
466
1,931
3,183
713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
0
3
L
0
1
1
0.5
W
Thor
0
0
1
0.5
L
1
0
0
1
W
Bellona
DaGr8Anubis
Bellona
3
2
1
1.75
W
0
1
1
0.5
L
Sylvanus
1
4
1
0.38
W
Neith
0
0
1
0.5
L
Ah Puch
aKing Jay 2
Ah Puch
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,960
Damage
11,539
19,073
Taken
23,466
9,909
Mitigated
11,865
6,540
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,340
317
0
1,209
1,785
787
465
202
1,583
35,198
0
L
2,334
377
0
2,373
5,818
3,986
0
1,962
3,856
13,000
0
W
Thor
1,190
318
0
1,630
4,523
1,696
0
331
4,192
0
32,928
L
658
90
59
1,588
2,090
425
0
92
1,998
12,655
0
W
Bellona
DaGr8Anubis
Bellona
5,140
1,801
0
4,390
7,827
6,232
0
2,835
4,992
0
29,448
W
938
84
569
2,772
6,148
2,437
0
1,325
4,823
9,528
0
L
Sylvanus
3,108
1,279
63
2,178
8,045
4,679
0
167
7,709
18,859
4,817
W
Neith
1,931
929
0
1,312
3,183
713
0
894
2,289
0
20,960
L
Ah Puch
aKing Jay 2
Ah Puch
0
0
0
0
1,059
367
0
942
117
214
0
L
2,860
1,632
0
279
2,061
452
177
115
1,946
0
27,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,469
Gold Earned
25,431
162
Minions Killed
271
0
Camps Cleared
0
490,525
Distance Traveled
846,211
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,822
647
73
8
0
165,043
2
L
Geb
4,742
527
14
2
0
106,761
0
W
Thor
5,149
572
72
8
0
183,166
3
L
Chang'e
4,231
470
32
4
0
88,842
2
W
Bellona
5,884
654
64
7
0
183,733
2
W
Artio
4,384
487
25
3
0
172,312
2
L
Sylvanus
5,369
597
59
7
0
127,947
2
W
Neith
4,192
466
37
4
0
141,957
1
L
Ah Puch
3,336
371
1
0
0
15,727
0
L
Skadi
4,791
532
56
6
0
151,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role