Player Matchup

Anubis
Anubis
DCStaged
Anubis
Level 100
God Stats
40W - 35L
1,613 SR
Queue Stats
128W - 119L
1,588 Elo+
Solo
Sun Wukong
Sun Wukong
DDenche11
Sun Wukong
Level 146
God Stats
1W - 1L
1,751 SR
Queue Stats
135W - 115L
1,624 Elo+
Solo
Tsukuyomi
Tsukuyomi
dimos1992
Tsukuyomi
Level 109
God Stats
2W - 4L
1,240 SR
Queue Stats
37W - 47L
1,499 Elo+
Solo
Neith
Neith
schnappi118
Neith
Level 152
God Stats
6W - 13L
1,454 SR
Queue Stats
117W - 115L
1,510 Elo+
Solo
Hel
Hel
teckto_riko92
Hel
Level 65
God Stats
9W - 14L
1,504 SR
Queue Stats
374W - 348L
1,551 Elo+
Solo
Team Averages
Level 114
1,512 SR
1,554 Elo+

VS

Team Averages
Level 97
1,513 SR
1,521 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
antoine59antoine
Nox
Level 63
God Stats
10W - 7L
1,445 SR
Queue Stats
53W - 52L
1,514 Elo+
Solo
Cupid
Cupid
lPauL987
Cupid
Level 81
God Stats
4W - 6L
1,496 SR
Queue Stats
177W - 193L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
playervx118
Ne Zha
Level 159
God Stats
71W - 55L
1,622 SR
Queue Stats
171W - 178L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DCStaged
Anubis
15
0 / 1 / 2
8,721
872
8,463
6,620
3,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DDenche11
Sun Wukong
15
1 / 4 / 1
8,890
889
10,973
14,508
14,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
dimos1992
Tsukuyomi
15
1 / 5 / 0
8,563
856
5,664
10,212
3,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 1
8,696
870
9,962
10,163
3,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 4 / 1
8,333
833
1,279
8,318
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

208

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 0 / 8
9,639
964
7,626
7,387
3,200
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
 
Ymir
16
1 / 0 / 10
9,350
935
3,891
7,843
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
8 / 1 / 7
10,783
1,078
13,570
7,377
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
lPauL987
Cupid
16
2 / 1 / 8
9,306
931
3,618
7,325
2,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
17
3 / 1 / 14
11,108
1,111
17,138
9,575
4,448
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
3
Kills
17
17
Deaths
3
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
8
7
W
Ymir
 
Ymir
1
0
10
6
L
Anubis
DCStaged
Anubis
0
1
2
1
L
Sun Wukong
DDenche11
Sun Wukong
1
4
1
0.38
W
8
1
7
11.5
L
Tsukuyomi
dimos1992
Tsukuyomi
1
5
0
0.2
W
Cupid
lPauL987
Cupid
2
1
8
6
W
Ne Zha
3
1
14
10
L
1
3
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,341
Damage
45,843
49,821
Taken
39,507
28,065
Mitigated
17,892
13,252
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,626
939
0
679
7,387
3,200
0
1,887
5,425
98
20,379
W
Ymir
 
Ymir
3,891
129
0
2,441
7,843
4,313
0
2,719
4,905
18,754
0
L
Anubis
DCStaged
Anubis
8,463
293
0
2,392
6,620
3,464
0
2,172
4,448
36,893
0
L
Sun Wukong
DDenche11
Sun Wukong
10,973
1,084
0
2,479
14,508
14,729
0
5,876
8,632
0
25,690
W
13,570
1,585
236
828
7,377
2,936
0
1,206
6,003
30,117
0
L
Tsukuyomi
dimos1992
Tsukuyomi
5,664
835
0
10
10,212
3,319
0
4,354
5,858
0
19,299
W
Cupid
lPauL987
Cupid
3,618
1,361
664
176
7,325
2,995
0
890
6,011
0
20,427
W
Ne Zha
17,138
2,392
0
3,159
9,575
4,448
0
3,040
6,363
0
38,604
L
9,962
2,733
0
922
10,163
3,490
0
3,431
6,732
0
30,880
L
1,279
713
4,829
2,620
8,318
3,063
0
1,726
6,592
5,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,203
Gold Earned
50,186
195
Minions Killed
193
5
Camps Cleared
9
896,621
Distance Traveled
980,575
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,639
964
31
3
3
210,510
0
W
Ymir
9,350
935
44
4
0
179,727
0
L
Anubis
8,721
872
75
8
0
186,058
1
L
Sun Wukong
8,890
889
37
4
0
197,257
0
W
Nox
10,783
1,078
45
5
0
189,541
1
L
Tsukuyomi
8,563
856
30
3
1
199,142
0
W
Cupid
9,306
931
47
5
0
192,163
0
W
Ne Zha
11,108
1,111
26
3
6
208,634
0
L
Neith
8,696
870
45
5
4
157,029
0
L
Hel
8,333
833
8
1
0
157,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role