Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ZOkisa129
Bakasura
Level 5
God Stats
2W - 4L
1,383 SR
Queue Stats
7W - 11L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
jhgkhgj
Tsukuyomi
Level 12
God Stats
1W - 1L
1,731 SR
Queue Stats
20W - 21L
1,389 Elo+
Party 1
Chang'e
Chang'e
maakusu
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,129 Elo+
Solo
Ymir
Ymir
村里最靓的仔
Ymir
Level 8
God Stats
12W - 11L
1,667 SR
Queue Stats
117W - 120L
1,425 Elo+
Party 1
Team Averages
Level 13
1,556 SR
1,399 Elo+

VS

Team Averages
Level 21
1,471 SR
1,422 Elo+
Ah Muzen Cab
Ah Muzen Cab
HenryEJ
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 15L
1,737 Elo+
Solo
Ra
Ra
LastFiddle86
Ra
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 44L
1,400 Elo+
Solo
Jing Wei
Jing Wei
Marthydesign
Jing Wei
Level 7
God Stats
1W - 6L
1,203 SR
Queue Stats
10W - 19L
1,287 Elo+
Solo
Chaac
Chaac
waterdemon666
Chaac
Level 28
God Stats
5W - 1L
1,651 SR
Queue Stats
61W - 72L
1,301 Elo+
Solo
Thanatos
Thanatos
黑暗の支配者
Thanatos
Level 28
God Stats
12W - 13L
1,500 SR
Queue Stats
162W - 183L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 3 / 8
11,294
1,129
21,487
15,768
9,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ZOkisa129
Bakasura
18
2 / 13 / 12
10,366
1,037
10,350
23,688
9,191
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
jhgkhgj
Tsukuyomi
17
6 / 14 / 7
11,312
1,131
14,679
24,587
9,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
maakusu
Chang'e
17
1 / 12 / 8
10,189
1,019
4,169
21,801
6,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 7 / 10
10,441
1,044
9,617
23,630
22,652
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HenryEJ
Ah Muzen Cab
20
33 / 2 / 10
17,290
1,729
63,397
20,769
7,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 25
11,106
1,111
9,462
9,966
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Marthydesign
Jing Wei
18
0 / 4 / 21
9,879
988
4,378
8,187
2,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 6 / 29
11,374
1,137
12,471
17,394
21,507
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
10 / 1 / 18
12,214
1,221
12,993
10,841
4,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
152
17
Kills
49
49
Deaths
17
45
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
3
8
3
W
Ah Muzen Cab
HenryEJ
Ah Muzen Cab
33
2
10
19
W
3
4
25
3.88
W
Jing Wei
Marthydesign
Jing Wei
0
4
21
2.63
L
Bakasura
ZOkisa129
Bakasura
2
13
12
0.62
L
Tsukuyomi
jhgkhgj
Tsukuyomi
6
14
7
0.68
L
Chang'e
maakusu
Chang'e
1
12
8
0.42
W
3
6
29
2.92
L
3
7
10
1.14
W
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,302
Damage
102,701
109,474
Taken
67,157
56,719
Mitigated
38,820
7,390
Healing
26,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
21,487
1,844
330
2,834
15,768
9,139
0
60
15,499
42,051
0
W
Ah Muzen Cab
HenryEJ
Ah Muzen Cab
63,397
52,929
0
14,409
20,769
7,093
0
12,116
7,815
0
111,156
W
9,462
2,710
654
931
9,966
3,308
0
2,524
6,876
17,945
0
W
Jing Wei
Marthydesign
Jing Wei
4,378
2,975
0
0
8,187
2,262
0
4,290
3,723
0
12,401
L
Bakasura
ZOkisa129
Bakasura
10,350
6,913
0
255
23,688
9,191
0
2,897
20,377
0
15,716
L
Tsukuyomi
jhgkhgj
Tsukuyomi
14,679
4,884
0
275
24,587
9,037
0
2,524
21,599
0
30,904
L
Chang'e
maakusu
Chang'e
4,169
722
436
847
21,801
6,700
0
1,777
19,510
19,531
0
W
12,471
798
0
3,887
17,394
21,507
0
9,558
6,955
1,834
24,336
L
9,617
1,329
952
1,461
23,630
22,652
0
2,853
20,046
25,613
0
W
12,993
1,892
0
6,542
10,841
4,650
0
5,790
4,659
0
19,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,602
Gold Earned
61,863
177
Minions Killed
201
5
Camps Cleared
7
979,128
Distance Traveled
922,541
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,294
1,129
59
6
3
208,538
0
W
Ah Muzen Cab
17,290
1,729
138
14
5
190,006
0
W
Ra
11,106
1,111
19
2
0
170,354
0
W
Jing Wei
9,879
988
11
1
0
120,065
0
L
Bakasura
10,366
1,037
18
2
1
215,253
0
L
Tsukuyomi
11,312
1,131
35
4
0
199,720
0
L
Chang'e
10,189
1,019
31
3
0
175,654
0
W
Chaac
11,374
1,137
17
2
1
192,786
1
L
Ymir
10,441
1,044
34
3
1
179,963
0
W
Thanatos
12,214
1,221
16
2
1
249,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role