Player Matchup

Yemoja
Yemoja
DaniDelicious_92
Yemoja
Level 17
God Stats
1W - 4L
1,425 SR
Queue Stats
3W - 7L
1,153 Elo+
Solo
Olorun
Olorun
DivineAcrobat48
Olorun
Level 23
God Stats
2W - 3L
1,305 SR
Queue Stats
10W - 17L
1,409 Elo+
Solo
Anhur
Anhur
KING_OF_DEMONS-5
Anhur
Level 48
God Stats
1W - 1L
1,853 SR
Queue Stats
127W - 126L
1,412 Elo+
Solo
Team Averages
Level 29
1,528 SR
1,325 Elo+

VS

Team Averages
Level 37
1,370 SR
1,362 Elo+
Yemoja
Yemoja
Erbsensubbe96
Yemoja
Level 69
God Stats
0W - 5L
1,244 SR
Queue Stats
103W - 142L
1,322 Elo+
Solo
Bakasura
Bakasura
Geo_hiphop
Bakasura
Level 17
God Stats
1W - 2L
1,373 SR
Queue Stats
4W - 10L
1,264 Elo+
Solo
Zeus
Zeus
driordachecostin
Zeus
Level 24
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 18
11,923
701
4,326
9,417
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 2 / 11
11,993
705
9,246
15,019
7,189
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
12 / 3 / 8
12,639
743
18,701
16,034
6,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
10,118
595
8,051
9,339
11,098
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
Geo_hiphop
Bakasura
13
2 / 8 / 3
9,845
579
7,582
14,958
6,901
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 13 / 3
9,647
567
18,272
15,817
5,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
22
Kills
5
5
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
18
11
W
8
2
11
6.75
L
1
1
3
2.5
L
Bakasura
Geo_hiphop
Bakasura
2
8
3
0.44
W
12
3
8
5.33
L
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,273
Damage
33,905
40,470
Taken
40,114
21,546
Mitigated
23,299
17,888
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,326
841
4,860
2,899
9,417
8,208
618
7,233
2,184
17,503
0
W
9,246
4,107
501
3,902
15,019
7,189
1,099
11,052
3,612
29,701
0
L
8,051
845
990
1,127
9,339
11,098
0
3,461
5,878
29,251
0
L
Bakasura
Geo_hiphop
Bakasura
7,582
5,943
253
3,590
14,958
6,901
0
5,164
9,794
0
21,312
W
18,701
9,976
401
5,325
16,034
6,149
1,058
8,421
6,943
0
59,552
L
18,272
4,484
0
431
15,817
5,300
0
6,187
9,630
39,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,555
Gold Earned
29,610
150
Minions Killed
133
4
Camps Cleared
10
851,994
Distance Traveled
713,786
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,923
701
33
2
0
289,867
0
W
Olorun
11,993
705
42
2
1
269,621
3
L
Yemoja
10,118
595
31
2
1
279,272
2
L
Bakasura
9,845
579
51
3
7
260,866
0
W
Anhur
12,639
743
75
4
3
292,506
2
L
Zeus
9,647
567
51
3
2
173,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role