Player Matchup

Agni
Agni
Diamond II
 
Agni
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Diamond III
Jasonszb9
Loki
Diamond III
Level 159
God Stats
15W - 24L
1,591 SR
Queue Stats
449W - 438L
2,200 MMR
Solo
Vamana
Vamana
Masters
MuchNutty
Vamana
Masters
Level 159
God Stats
49W - 29L
1,741 SR
Queue Stats
434W - 412L
2,542 MMR
Party 2
Cthulhu
Cthulhu
Gold I
TasteMyCaulk
Cthulhu
Gold I
Level 125
God Stats
41W - 35L
1,605 SR
Queue Stats
239W - 239L
1,572 MMR
Solo
Medusa
Medusa
Diamond V
Ventí
Medusa
Diamond V
Level 131
God Stats
6W - 8L
1,602 SR
Queue Stats
114W - 100L
2,129 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,608 SR
1,989 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,618 SR
2,122 MMR
Janus
Janus
Diamond V
 
Janus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
EgoCheck
Ares
Bronze III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,500 MMR
Solo
Achilles
Achilles
Masters
Horrify
Achilles
Masters
Level 160
God Stats
19W - 27L
1,510 SR
Queue Stats
822W - 793L
2,560 MMR
Party 1
Izanami
Izanami
Masters
Shredder911
Izanami
Masters
Level 125
God Stats
69W - 35L
1,912 SR
Queue Stats
90W - 59L
2,660 MMR
Solo
Fenrir
Fenrir
Diamond I
Wolfy2032
Fenrir
Diamond I
Level 160
God Stats
74W - 70L
1,667 SR
Queue Stats
863W - 844L
2,390 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 0 / 0
7,737
516
3,719
6,124
2,291
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
12
0 / 7 / 0
6,872
458
4,428
10,006
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
MuchNutty
Vamana
12
0 / 5 / 1
6,751
450
3,115
11,289
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
TasteMyCaulk
Cthulhu
10
1 / 5 / 1
5,933
396
2,932
13,498
8,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Ventí
Medusa
12
2 / 6 / 1
7,220
481
7,572
10,233
2,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaOdinGebSetTiamat

VS

Bans
UllrArtioKhepriAnhurSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 5
8,591
573
6,109
4,235
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
13
3 / 0 / 4
8,193
546
7,307
9,497
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Horrify
Achilles
17
5 / 0 / 3
10,168
678
7,948
10,394
7,364
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Shredder911
Izanami
16
8 / 2 / 2
9,639
643
10,145
8,244
2,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Wolfy2032
Fenrir
15
6 / 0 / 3
8,779
585
5,324
8,085
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
23
23
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
0
0
W
Janus
 
Janus
1
1
5
3.5
W
Ares
3
0
4
5
W
Achilles
Horrify
Achilles
5
0
3
6.5
L
Loki
0
7
0
0
L
Vamana
MuchNutty
Vamana
0
5
1
0.1
W
Izanami
Shredder911
Izanami
8
2
2
4.5
L
Cthulhu
TasteMyCaulk
Cthulhu
1
5
1
0.3
L
Medusa
Ventí
Medusa
2
6
1
0.42
W
Fenrir
Wolfy2032
Fenrir
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,766
Damage
36,833
51,150
Taken
40,455
22,573
Mitigated
23,943
12,578
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,719
184
0
3,224
6,124
2,291
0
681
5,437
63,612
0
W
Janus
 
Janus
6,109
683
161
1,510
4,235
1,376
0
1,084
3,151
64,162
0
W
Ares
7,307
703
0
2,523
9,497
9,914
0
2,834
6,663
17,739
0
W
Achilles
Horrify
Achilles
7,948
1,432
0
4,205
10,394
7,364
0
586
9,808
9,327
55,561
L
Loki
4,428
1,045
0
1,645
10,006
3,490
0
2,206
7,718
0
43,342
L
Vamana
MuchNutty
Vamana
3,115
1,777
0
3,163
11,289
5,307
0
3,565
7,646
0
45,271
W
Izanami
Shredder911
Izanami
10,145
6,787
0
2,872
8,244
2,371
1,004
1,021
7,223
0
78,828
L
Cthulhu
TasteMyCaulk
Cthulhu
2,932
65
320
2,007
13,498
8,570
0
5,653
7,644
20,301
0
L
Medusa
Ventí
Medusa
7,572
2,887
0
2,219
10,233
2,915
0
1,827
8,406
0
51,181
W
Fenrir
Wolfy2032
Fenrir
5,324
1,563
0
5,252
8,085
2,918
0
1,195
6,890
0
56,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
45,370
413
Minions Killed
501
0
Camps Cleared
0
1,537,537
Distance Traveled
1,665,012
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,737
516
136
9
0
322,131
6
W
Janus
8,591
573
142
9
0
332,390
8
W
Ares
8,193
546
15
1
0
311,139
8
W
Achilles
10,168
678
122
8
0
341,738
6
L
Loki
6,872
458
91
6
0
296,336
2
L
Vamana
6,751
450
80
5
0
326,155
10
W
Izanami
9,639
643
135
9
0
304,291
4
L
Cthulhu
5,933
396
29
2
0
304,592
6
L
Medusa
7,220
481
77
5
0
288,323
8
W
Fenrir
8,779
585
87
6
0
375,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role