Player Matchup

Hercules
Hercules
 
Hercules
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DeBlack555
Nox
Level 121
God Stats
4W - 0L
1,502 SR
Queue Stats
53W - 39L
1,489 Elo+
Party 2
Arachne
Arachne
TopSlashB
Arachne
Level 58
God Stats
2W - 1L
1,594 SR
Queue Stats
50W - 60L
1,424 Elo+
Party 2
Team Averages
Level 76
1,532 SR
1,471 Elo+

VS

Team Averages
Level 57
1,455 SR
1,475 Elo+
Nike
Nike
PrincessAle
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
WHIPDATASS
Mercury
Level 62
God Stats
1W - 3L
1,323 SR
Queue Stats
359W - 442L
1,425 Elo+
Solo
Vulcan
Vulcan
standrozz
Vulcan
Level 6
God Stats
1W - 1L
1,541 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 0 / 9
7,534
753
3,539
10,251
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 0 / 11
7,923
792
5,283
4,574
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
TopSlashB
Arachne
13
9 / 0 / 6
8,345
835
9,485
8,036
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,118
612
6,110
6,755
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
WHIPDATASS
Mercury
8
0 / 5 / 0
5,684
568
2,930
7,111
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
standrozz
Vulcan
8
0 / 9 / 0
5,737
574
6,537
7,801
2,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
17
Kills
0
0
Deaths
17
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
9
7.5
W
5
0
11
10.5
L
0
3
0
0
W
Arachne
TopSlashB
Arachne
9
0
6
12
L
Mercury
WHIPDATASS
Mercury
0
5
0
0
L
Vulcan
standrozz
Vulcan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,307
Damage
15,577
22,861
Taken
21,667
12,875
Mitigated
10,121
7,893
Healing
1,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,539
841
0
2,489
10,251
7,692
0
4,891
4,802
95
10,470
W
5,283
344
0
1,185
4,574
1,771
141
1,434
2,896
23,241
0
L
6,110
1,104
0
717
6,755
5,435
0
1,965
4,392
0
25,086
W
Arachne
TopSlashB
Arachne
9,485
7,805
0
4,219
8,036
3,412
0
1,237
6,470
0
33,558
L
Mercury
WHIPDATASS
Mercury
2,930
870
0
250
7,111
2,153
0
1,385
5,572
0
12,190
L
Vulcan
standrozz
Vulcan
6,537
2,445
0
70
7,801
2,533
0
1,990
5,526
13,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,802
Gold Earned
17,539
124
Minions Killed
90
7
Camps Cleared
2
617,991
Distance Traveled
519,454
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,534
753
20
2
1
190,662
0
W
Nox
7,923
792
54
5
2
199,123
0
L
Nike
6,118
612
50
5
0
191,342
3
W
Arachne
8,345
835
50
5
4
228,206
3
L
Mercury
5,684
568
25
3
2
170,795
0
L
Vulcan
5,737
574
15
2
0
157,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role