Player Matchup

Persephone
Persephone
BabiDuckie
Persephone
Level 63
God Stats
110W - 105L
1,459 SR
Queue Stats
281W - 431L
1,265 Elo+
Party 1
Nemesis
Nemesis
USE_AN_ABUSE
Nemesis
Level 86
God Stats
24W - 40L
1,369 SR
Queue Stats
313W - 461L
1,264 Elo+
Party 1
Cthulhu
Cthulhu
judgemxntday
Cthulhu
Level 40
God Stats
14W - 12L
1,520 SR
Queue Stats
106W - 160L
1,314 Elo+
Party 1
Team Averages
Level 63
1,449 SR
1,281 Elo+

VS

Team Averages
Level 91
1,494 SR
1,498 Elo+
Chiron
Chiron
Lord-Thouzer
Chiron
Level 157
God Stats
5W - 5L
1,450 SR
Queue Stats
368W - 278L
1,545 Elo+
Party 2
Sol
Sol
dre3
Sol
Level 109
God Stats
11W - 16L
1,531 SR
Queue Stats
368W - 370L
1,479 Elo+
Party 2
Ah Puch
Ah Puch
kitaleonie2
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BabiDuckie
Persephone
20
6 / 13 / 14
17,845
714
16,253
24,003
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
USE_AN_ABUSE
Nemesis
20
16 / 8 / 12
20,166
807
24,826
32,182
26,589
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
judgemxntday
Cthulhu
19
6 / 10 / 16
17,343
694
18,818
54,347
61,594
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
18 / 6 / 9
18,794
752
52,506
25,997
10,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
dre3
Sol
20
12 / 7 / 15
17,847
714
36,422
30,157
11,161
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
kitaleonie2
Ah Puch
15
1 / 17 / 11
14,815
593
2,651
22,979
6,846

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
66
28
Kills
31
31
Deaths
30
42
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Persephone
BabiDuckie
Persephone
6
13
14
1
L
Chiron
18
6
9
3.75
W
Nemesis
USE_AN_ABUSE
Nemesis
16
8
12
2.75
L
Sol
dre3
Sol
12
7
15
2.79
W
Cthulhu
judgemxntday
Cthulhu
6
10
16
1.4
L
Ah Puch
kitaleonie2
Ah Puch
1
17
11
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,897
Damage
91,579
110,532
Taken
79,133
95,189
Mitigated
28,724
22,867
Healing
22,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BabiDuckie
Persephone
16,253
775
420
2,956
24,003
7,006
392
7,567
16,423
61,524
0
L
Chiron
52,506
24,626
467
6,360
25,997
10,717
1,458
11,964
12,660
0
138,305
W
Nemesis
USE_AN_ABUSE
Nemesis
24,826
9,890
1,194
9,727
32,182
26,589
1,956
10,144
22,038
0
83,957
L
Sol
dre3
Sol
36,422
13,691
0
14,491
30,157
11,161
2,303
13,765
14,825
84,281
8,190
W
Cthulhu
judgemxntday
Cthulhu
18,818
1,128
605
7,965
54,347
61,594
480
17,723
36,624
51,448
0
L
Ah Puch
kitaleonie2
Ah Puch
2,651
574
0
1,324
22,979
6,846
238
8,094
13,986
9,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,354
Gold Earned
51,456
233
Minions Killed
262
3
Camps Cleared
14
1,280,291
Distance Traveled
1,046,328
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
17,845
714
110
4
0
393,566
2
L
Chiron
18,794
752
152
6
11
348,024
4
W
Nemesis
20,166
807
67
3
3
425,894
3
L
Sol
17,847
714
100
4
3
382,983
1
W
Cthulhu
17,343
694
56
2
0
460,831
0
L
Ah Puch
14,815
593
10
0
0
315,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role