Player Matchup

Kuzenbo
Kuzenbo
BrokeBoyWndr
Kuzenbo
Level 148
God Stats
0W - 1L
1,447 SR
Queue Stats
72W - 81L
1,547 Elo+
Solo
Neith
Neith
LolGodAxel
Neith
Level 143
God Stats
10W - 2L
2,041 SR
Queue Stats
291W - 270L
1,605 Elo+
Solo
Anubis
Anubis
OG Hassuru
Anubis
Level 149
God Stats
1W - 4L
1,473 SR
Queue Stats
154W - 139L
1,607 Elo+
Party 2
Fenrir
Fenrir
ScpGreyWolf
Fenrir
Level 106
God Stats
0W - 3L
1,386 SR
Queue Stats
7W - 14L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
Th3Waitingon3
Gilgamesh
Level 156
God Stats
34W - 23L
1,666 SR
Queue Stats
306W - 279L
1,553 Elo+
Party 2
Team Averages
Level 140
1,603 SR
1,543 Elo+

VS

Team Averages
Level 120
1,612 SR
1,568 Elo+
Chang'e
Chang'e
Jhene Aiku
Chang'e
Level 157
God Stats
21W - 21L
1,539 SR
Queue Stats
227W - 265L
1,559 Elo+
Solo
Athena
Athena
MrsBlueBree
Athena
Level 120
God Stats
15W - 11L
1,609 SR
Queue Stats
560W - 454L
1,598 Elo+
Party 1
Chiron
Chiron
Wheres Me Dartz
Chiron
Level 149
God Stats
3W - 0L
1,821 SR
Queue Stats
254W - 238L
1,550 Elo+
Party 1
Eset
Eset
gavier543
Eset
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 67L
1,526 Elo+
Party 1
Fenrir
Fenrir
theunknownbravo
Fenrir
Level 87
God Stats
35W - 24L
1,589 SR
Queue Stats
310W - 240L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrokeBoyWndr
Kuzenbo
8
0 / 5 / 2
5,822
388
4,879
11,997
11,178
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
13
1 / 3 / 1
7,824
522
5,981
8,519
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
OG Hassuru
Anubis
12
3 / 5 / 1
7,815
521
6,951
8,529
4,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
10
0 / 5 / 2
6,490
433
4,409
10,523
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Th3Waitingon3
Gilgamesh
14
2 / 4 / 0
8,244
550
11,832
15,109
7,747
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jhene Aiku
Chang'e
15
2 / 0 / 4
8,979
599
10,057
9,953
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
0 / 0 / 14
7,652
510
3,780
12,055
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 0 / 3
9,222
615
3,594
9,896
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
12
1 / 6 / 4
7,916
528
4,036
8,846
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
16 / 0 / 4
10,188
679
19,351
13,389
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
22
22
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BrokeBoyWndr
Kuzenbo
0
5
2
0.2
W
Chang'e
Jhene Aiku
Chang'e
2
0
4
4
L
Neith
1
3
1
0.5
W
Athena
0
0
14
7
L
Anubis
OG Hassuru
Anubis
3
5
1
0.7
L
Fenrir
0
5
2
0.2
L
Gilgamesh
Th3Waitingon3
Gilgamesh
2
4
0
0.5
W
3
0
3
4.5
W
Eset
1
6
4
0.5
W
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,052
Damage
40,818
54,677
Taken
54,139
30,325
Mitigated
24,460
12,761
Healing
27,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BrokeBoyWndr
Kuzenbo
4,879
2,162
161
1,119
11,997
11,178
0
3,052
8,858
13,414
0
W
Chang'e
Jhene Aiku
Chang'e
10,057
423
1,379
7,807
9,953
3,487
0
535
9,418
58,270
0
L
Neith
5,981
1,562
0
3,146
8,519
3,342
0
483
8,036
0
60,590
W
Athena
3,780
332
0
2,679
12,055
9,329
26
3,784
8,271
18,209
0
L
Anubis
OG Hassuru
Anubis
6,951
311
0
1,756
8,529
4,158
477
2,506
5,871
44,347
0
L
Fenrir
4,409
1,430
0
3,791
10,523
3,900
0
2,979
7,500
0
32,772
L
Gilgamesh
Th3Waitingon3
Gilgamesh
11,832
3,414
0
2,788
15,109
7,747
0
8,598
6,473
0
54,219
W
3,594
2,128
589
5,831
9,896
3,078
1,530
1,179
8,717
0
66,843
W
Eset
4,036
0
1,423
854
8,846
2,651
783
3,009
5,837
40,583
0
W
19,351
6,902
0
6,588
13,389
5,915
2,036
3,323
10,066
0
58,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
43,957
387
Minions Killed
460
0
Camps Cleared
0
1,422,092
Distance Traveled
1,527,982
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,822
388
14
1
0
308,428
4
W
Chang'e
8,979
599
122
8
0
308,063
7
L
Neith
7,824
522
113
8
0
264,294
7
W
Athena
7,652
510
37
2
0
314,200
4
L
Anubis
7,815
521
86
6
0
254,369
3
L
Fenrir
6,490
433
60
4
0
308,573
0
L
Gilgamesh
8,244
550
114
8
0
286,428
3
W
Chiron
9,222
615
136
9
0
290,432
5
W
Eset
7,916
528
81
5
0
276,269
6
W
Fenrir
10,188
679
84
6
0
339,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role