Player Matchup

Tsukuyomi
Tsukuyomi
Brosinex
Tsukuyomi
Level 8
God Stats
7W - 1L
1,936 SR
Queue Stats
8W - 2L
1,689 Elo+
Party 1
He Bo
He Bo
IllusioN20XX932
He Bo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 4L
1,876 Elo+
Party 1
Horus
Horus
YuiAndYukino
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,986 Elo+
Party 1
Team Averages
Level 12
1,645 SR
1,851 Elo+

VS

Team Averages
Level 70
1,416 SR
1,342 Elo+
Ao Kuang
Ao Kuang
BC iCream
Ao Kuang
Level 88
God Stats
0W - 1L
1,608 SR
Queue Stats
64W - 77L
1,431 Elo+
Solo
Sylvanus
Sylvanus
GamerManny
Sylvanus
Level 104
God Stats
5W - 5L
1,208 SR
Queue Stats
55W - 90L
1,328 Elo+
Solo
Odin
Odin
Lordlaw504
Odin
Level 17
God Stats
20W - 33L
1,432 SR
Queue Stats
36W - 58L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brosinex
Tsukuyomi
14
3 / 5 / 18
10,981
732
12,152
10,393
3,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
19 / 1 / 11
14,064
938
24,195
9,934
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 5 / 15
12,430
829
14,372
13,052
3,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BC iCream
Ao Kuang
14
7 / 10 / 4
11,302
753
9,374
17,913
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
GamerManny
Sylvanus
12
1 / 11 / 6
9,665
644
6,645
22,306
14,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 12 / 8
10,198
680
7,015
18,334
7,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
33
Kills
11
11
Deaths
33
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BC iCream
Ao Kuang
7
10
4
0.9
W
Tsukuyomi
Brosinex
Tsukuyomi
3
5
18
2.4
L
Sylvanus
GamerManny
Sylvanus
1
11
6
0.36
W
19
1
11
24.5
L
3
12
8
0.58
W
11
5
15
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,719
Damage
23,034
33,379
Taken
58,553
10,410
Mitigated
29,197
6,294
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BC iCream
Ao Kuang
9,374
1,405
127
2,619
17,913
7,058
0
7,637
9,806
25,000
2,620
W
Tsukuyomi
Brosinex
Tsukuyomi
12,152
4,156
0
345
10,393
3,364
659
5,724
4,669
0
24,121
L
Sylvanus
GamerManny
Sylvanus
6,645
1,498
1,079
5,512
22,306
14,483
0
10,267
11,801
27,854
0
W
24,195
1,270
0
2,722
9,934
3,467
787
5,337
4,597
65,071
0
L
7,015
1,202
0
0
18,334
7,656
0
6,003
11,984
0
21,424
W
14,372
7,506
169
3,058
13,052
3,579
195
4,768
8,284
0
35,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,475
Gold Earned
31,165
167
Minions Killed
102
10
Camps Cleared
4
816,173
Distance Traveled
600,103
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,302
753
29
2
3
188,834
1
W
Tsukuyomi
10,981
732
30
2
0
262,207
0
L
Sylvanus
9,665
644
37
2
0
203,420
3
W
He Bo
14,064
938
99
7
8
287,024
2
L
Odin
10,198
680
36
2
1
207,849
2
W
Horus
12,430
829
38
3
2
266,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role