Player Matchup

Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ArisenCreator12
Nemesis
Level 5
God Stats
1W - 4L
1,153 SR
Queue Stats
3W - 5L
1,315 Elo+
Party 2
Yemoja
Yemoja
Catalina6797
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 49L
1,771 Elo+
Party 1
Sun Wukong
Sun Wukong
onefishum
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,408 Elo+
Solo
Athena
Athena
xXx Taz xXx8714
Athena
Level 62
God Stats
1W - 8L
1,164 SR
Queue Stats
11W - 24L
1,312 Elo+
Party 2
Team Averages
Level 45
1,363 SR
1,461 Elo+

VS

Team Averages
Level 18
1,544 SR
1,428 Elo+
Merlin
Merlin
Ferosos
Merlin
Level 22
God Stats
7W - 7L
1,562 SR
Queue Stats
121W - 145L
1,416 Elo+
Solo
Neith
Neith
HenroBaker
Neith
Level 27
God Stats
26W - 8L
1,663 SR
Queue Stats
85W - 66L
1,568 Elo+
Solo
Ah Puch
Ah Puch
HotSauceage1
Ah Puch
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
31W - 46L
1,304 Elo+
Solo
Guan Yu
Guan Yu
Saiyans_Rage9000
Guan Yu
Level 12
God Stats
37W - 30L
1,494 SR
Queue Stats
39W - 36L
1,379 Elo+
Solo
Artio
Artio
savedapirate
Artio
Level 24
God Stats
1W - 2L
1,501 SR
Queue Stats
55W - 44L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
10 / 0 / 0
13,556
1,130
27,390
13,853
5,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 14 / 7
10,644
887
11,324
26,559
10,327
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
16
0 / 7 / 1
9,448
787
1,116
15,859
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
onefishum
Sun Wukong
17
0 / 11 / 6
10,497
875
10,013
24,458
21,669
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 5 / 5
10,503
875
12,198
26,695
31,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ferosos
Merlin
18
6 / 2 / 15
11,951
996
13,753
7,364
2,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
17 / 1 / 17
12,970
1,081
37,799
15,695
6,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
HotSauceage1
Ah Puch
19
6 / 6 / 11
11,142
929
13,743
11,701
3,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 0 / 26
13,568
1,131
12,752
22,049
30,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
4 / 2 / 22
11,916
993
18,018
14,754
14,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
128
11
Kills
37
37
Deaths
11
19
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
10
0
0
10
L
0
14
7
0.25
L
Yemoja
0
7
1
0.07
W
Merlin
Ferosos
Merlin
6
2
15
6.75
W
Neith
17
1
17
25.5
W
Ah Puch
HotSauceage1
Ah Puch
6
6
11
1.92
W
4
0
26
17
L
Sun Wukong
onefishum
Sun Wukong
0
11
6
0.27
W
4
2
22
7.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,041
Damage
96,065
107,424
Taken
71,563
78,243
Mitigated
57,121
3,729
Healing
32,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
27,390
7,023
0
582
13,853
5,042
0
5,704
8,149
0
64,951
L
11,324
6,927
0
1,587
26,559
10,327
0
10,354
16,205
0
24,289
L
Yemoja
1,116
747
469
606
15,859
9,373
0
4,987
10,872
5,467
0
W
Merlin
Ferosos
Merlin
13,753
1,068
0
414
7,364
2,309
0
1,451
5,913
37,196
0
W
Neith
37,799
26,762
0
5,812
15,695
6,768
0
2,305
13,390
0
62,718
W
Ah Puch
HotSauceage1
Ah Puch
13,743
2,660
0
722
11,701
3,138
0
2,754
8,947
34,719
0
W
12,752
4,880
2,740
9,548
22,049
30,582
0
5,613
16,436
0
22,748
L
Sun Wukong
onefishum
Sun Wukong
10,013
2,399
0
485
24,458
21,669
0
11,311
13,147
7,230
11,672
W
18,018
1,830
6,478
6,681
14,754
14,324
0
4,932
9,822
41,627
0
L
12,198
3,252
0
0
26,695
31,832
0
13,158
13,537
26,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,648
Gold Earned
61,547
191
Minions Killed
225
2
Camps Cleared
7
1,008,545
Distance Traveled
1,116,813
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,556
1,130
88
7
1
235,791
0
L
Nemesis
10,644
887
34
3
0
215,426
0
L
Yemoja
9,448
787
9
1
0
131,934
0
W
Merlin
11,951
996
65
5
0
197,268
0
W
Neith
12,970
1,081
55
5
5
227,524
0
W
Ah Puch
11,142
929
44
4
1
170,257
3
W
Guan Yu
13,568
1,131
12
1
0
264,591
0
L
Sun Wukong
10,497
875
20
2
0
219,797
0
W
Artio
11,916
993
49
4
1
257,173
0
L
Athena
10,503
875
40
3
1
205,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role