Player Matchup

Merlin
Merlin
CelestialRis
Merlin
Level 122
God Stats
2W - 10L
1,197 SR
Queue Stats
719W - 689L
1,445 Elo+
Party 1
Artemis
Artemis
DrewIzaBeastt
Artemis
Level 159
God Stats
5W - 1L
1,849 SR
Queue Stats
323W - 298L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
H0ADS
Guan Yu
Level 149
God Stats
3W - 2L
1,435 SR
Queue Stats
437W - 414L
1,461 Elo+
Solo
Nike
Nike
Love I need
Nike
Level 106
God Stats
9W - 2L
1,669 SR
Queue Stats
387W - 309L
1,541 Elo+
Party 1
Arachne
Arachne
smeagle666976
Arachne
Level 104
God Stats
4W - 7L
1,504 SR
Queue Stats
540W - 571L
1,496 Elo+
Party 1
Team Averages
Level 128
1,531 SR
1,494 Elo+

VS

Team Averages
Level 113
1,624 SR
1,499 Elo+
Tiamat
Tiamat
NoctisVox
Tiamat
Level 107
God Stats
4W - 8L
1,381 SR
Queue Stats
500W - 461L
1,423 Elo+
Party 2
Hercules
Hercules
Scheb
Hercules
Level 22
God Stats
0W - 1L
1,369 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
THE TURRICANE
Athena
Level 129
God Stats
3W - 4L
1,667 SR
Queue Stats
375W - 291L
1,534 Elo+
Party 2
Ra
Ra
tekkieman880
Ra
Level 151
God Stats
6W - 1L
1,986 SR
Queue Stats
463W - 358L
1,531 Elo+
Party 2
Xbalanque
Xbalanque
xLegendGary
Xbalanque
Level 154
God Stats
6W - 3L
1,715 SR
Queue Stats
436W - 317L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 1 / 11
11,296
753
25,997
10,680
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
17
2 / 2 / 12
10,635
709
24,376
11,280
5,652
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
H0ADS
Guan Yu
20
4 / 1 / 11
10,973
732
9,735
24,744
19,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 5 / 9
11,404
760
11,524
24,114
25,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
17
6 / 5 / 8
11,109
741
11,650
16,887
9,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NoctisVox
Tiamat
17
3 / 3 / 5
9,733
649
11,308
11,527
6,929
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Scheb
Hercules
17
2 / 4 / 8
9,508
634
8,533
28,424
21,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 3 / 12
8,787
586
7,958
25,247
22,543
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 8 / 10
8,560
571
9,861
13,326
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
xLegendGary
Xbalanque
18
7 / 4 / 5
10,581
705
30,460
11,921
4,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
53
22
Kills
13
14
Deaths
22
51
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
11
9.5
W
Artemis
2
2
12
4
W
Guan Yu
H0ADS
Guan Yu
4
1
11
9.5
W
6
5
9
2.1
L
Tiamat
NoctisVox
Tiamat
3
3
5
1.83
L
Hercules
Scheb
Hercules
2
4
8
1.5
L
1
3
12
2.33
W
Arachne
6
5
8
2
L
0
8
10
0.63
L
Xbalanque
xLegendGary
Xbalanque
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,282
Damage
68,120
87,705
Taken
90,445
65,769
Mitigated
61,370
47,468
Healing
39,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
25,997
1,812
1,659
3,099
10,680
5,547
1,412
4,259
6,421
52,841
0
W
Artemis
24,376
9,838
2,906
1,771
11,280
5,652
3,512
2,844
8,436
0
39,196
W
Guan Yu
H0ADS
Guan Yu
9,735
660
12,915
14,066
24,744
19,974
39
9,902
14,842
0
22,931
W
11,524
1,230
1,661
4,116
24,114
25,126
169
5,098
18,630
0
23,046
L
Tiamat
NoctisVox
Tiamat
11,308
308
1,736
2,396
11,527
6,929
90
3,997
7,145
31,310
0
L
Hercules
Scheb
Hercules
8,533
1,231
1,230
10,659
28,424
21,892
330
6,616
21,192
0
18,104
L
7,958
729
877
8,808
25,247
22,543
0
5,911
18,848
14,219
0
W
Arachne
11,650
8,602
1,295
3,980
16,887
9,470
0
7,024
9,863
0
17,496
L
9,861
488
8,996
3,107
13,326
5,009
128
4,698
8,288
34,209
0
L
Xbalanque
xLegendGary
Xbalanque
30,460
8,900
1,629
468
11,921
4,997
332
2,768
8,975
0
56,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,417
Gold Earned
47,169
158
Minions Killed
176
0
Camps Cleared
0
1,392,499
Distance Traveled
1,304,361
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,296
753
71
5
0
278,932
1
W
Artemis
10,635
709
34
2
0
246,604
2
W
Guan Yu
10,973
732
17
1
0
307,366
2
W
Nike
11,404
760
12
1
0
285,220
1
L
Tiamat
9,733
649
27
2
0
278,208
0
L
Hercules
9,508
634
21
1
0
278,045
0
L
Athena
8,787
586
10
1
0
276,424
0
W
Arachne
11,109
741
24
2
0
274,377
0
L
Ra
8,560
571
39
3
0
247,057
0
L
Xbalanque
10,581
705
79
5
0
224,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role