Player Matchup

Bakasura
Bakasura
AleksInter
Bakasura
Level 29
God Stats
10W - 7L
1,720 SR
Queue Stats
34W - 47L
1,365 Elo+
Solo
Erlang Shen
Erlang Shen
MightRock
Erlang Shen
Level 29
God Stats
0W - 1L
1,300 SR
Queue Stats
6W - 8L
1,442 Elo+
Solo
Cabrakan
Cabrakan
PICCian-lv
Cabrakan
Level 15
God Stats
11W - 11L
1,591 SR
Queue Stats
30W - 27L
1,451 Elo+
Solo
Ra
Ra
Wzagy
Ra
Level 14
God Stats
1W - 1L
1,245 SR
Queue Stats
8W - 11L
1,394 Elo+
Solo
Chaac
Chaac
Yo man MrHan
Chaac
Level 29
God Stats
0W - 1L
1,135 SR
Queue Stats
5W - 10L
1,512 Elo+
Solo
Team Averages
Level 23
1,398 SR
1,433 Elo+

VS

Team Averages
Level 38
1,461 SR
1,491 Elo+
Skadi
Skadi
C4_POLICE_061
Skadi
Level 99
God Stats
146W - 82L
1,696 SR
Queue Stats
552W - 469L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
MaYtiRi
Ao Kuang
Level 24
God Stats
2W - 1L
1,632 SR
Queue Stats
2W - 2L
1,244 Elo+
Solo
Artio
Artio
best_gurdian
Artio
Level 15
God Stats
1W - 1L
1,313 SR
Queue Stats
19W - 16L
1,590 Elo+
Party 1
Hercules
Hercules
evil_spirit_98
Hercules
Level 35
God Stats
4W - 7L
1,297 SR
Queue Stats
153W - 127L
1,506 Elo+
Party 1
Awilix
Awilix
pretty_bananaa
Awilix
Level 16
God Stats
6W - 3L
1,365 SR
Queue Stats
31W - 11L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AleksInter
Bakasura
7
0 / 4 / 0
4,797
436
2,623
5,851
1,875
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
MightRock
Erlang Shen
7
0 / 3 / 0
4,697
427
3,125
6,237
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
PICCian-lv
Cabrakan
9
0 / 2 / 0
4,566
415
814
4,089
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
7
0 / 5 / 0
4,497
409
1,703
5,656
1,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 0
4,728
430
4,437
7,623
5,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,131
557
3,026
3,393
1,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
MaYtiRi
Ao Kuang
10
5 / 0 / 3
6,620
602
3,701
5,596
1,790
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
2 / 0 / 2
5,484
499
1,886
5,318
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
11
4 / 0 / 4
6,575
598
4,910
9,657
4,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 0 / 2
7,454
678
4,804
4,901
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
18
18
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AleksInter
Bakasura
0
4
0
0
W
0
0
3
1.5
W
Ao Kuang
MaYtiRi
Ao Kuang
5
0
3
6.5
L
Erlang Shen
MightRock
Erlang Shen
0
3
0
0
L
Cabrakan
PICCian-lv
Cabrakan
0
2
0
0
L
Ra
0
5
0
0
L
0
4
0
0
W
2
0
2
3
W
Hercules
4
0
4
6
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,702
Damage
18,327
29,456
Taken
28,865
13,652
Mitigated
12,054
5,676
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AleksInter
Bakasura
2,623
2,303
0
1,594
5,851
1,875
0
1,512
4,339
0
15,084
W
3,026
1,398
0
1,201
3,393
1,095
726
350
2,957
0
39,385
W
Ao Kuang
MaYtiRi
Ao Kuang
3,701
1,275
0
2,045
5,596
1,790
464
1,127
4,347
21,807
0
L
Erlang Shen
MightRock
Erlang Shen
3,125
1,619
0
719
6,237
2,747
258
298
5,939
0
17,300
L
Cabrakan
PICCian-lv
Cabrakan
814
105
0
911
4,089
2,183
0
481
3,608
6,924
0
L
Ra
1,703
115
28
1,392
5,656
1,427
0
2,478
3,178
15,055
0
L
4,437
878
0
1,032
7,623
5,420
608
818
6,805
0
21,488
W
1,886
113
423
2,168
5,318
2,651
69
801
4,369
8,700
0
W
Hercules
4,910
1,189
594
4,735
9,657
4,966
0
39
9,224
0
30,315
W
4,804
1,532
0
3,278
4,901
1,552
91
108
4,711
0
48,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,285
Gold Earned
32,264
162
Minions Killed
307
0
Camps Cleared
0
868,776
Distance Traveled
1,138,917
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,797
436
48
4
0
145,548
0
W
Skadi
6,131
557
89
8
0
201,012
2
W
Ao Kuang
6,620
602
49
4
0
223,522
2
L
Erlang Shen
4,697
427
42
4
0
199,974
0
L
Cabrakan
4,566
415
15
1
0
119,752
0
L
Ra
4,497
409
20
2
0
201,215
4
L
Chaac
4,728
430
37
3
0
202,287
0
W
Artio
5,484
499
14
1
0
222,985
2
W
Hercules
6,575
598
55
5
0
221,021
0
W
Awilix
7,454
678
100
9
0
270,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role