Player Matchup

Athena
Athena
Diamond IV
Derpy Baits
Athena
Diamond IV
Level 154
God Stats
3W - 2L
1,507 SR
Queue Stats
176W - 151L
2,201 MMR
Solo
Izanami
Izanami
Diamond IV
DunkinDog0s
Izanami
Diamond IV
Level 156
God Stats
2W - 3L
1,541 SR
Queue Stats
181W - 169L
2,017 MMR
Solo
Merlin
Merlin
Diamond V
Icyarcanine
Merlin
Diamond V
Level 122
God Stats
22W - 19L
1,480 SR
Queue Stats
682W - 683L
2,093 MMR
Solo
Susano
Susano
Masters
ThyBob
Susano
Masters
Level 160
God Stats
2W - 7L
1,899 SR
Queue Stats
254W - 185L
3,002 MMR
Solo
Awilix
Awilix
Diamond III
Unscathed64
Awilix
Diamond III
Level 145
God Stats
1W - 5L
1,672 SR
Queue Stats
187W - 169L
2,160 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,620 SR
2,295 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,621 SR
2,340 MMR
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
DeadsNight01
Sobek
Platinum I
Level 160
God Stats
6W - 3L
1,576 SR
Queue Stats
295W - 283L
1,973 MMR
Solo
Bellona
Bellona
Diamond III
GSHMONEYB
Bellona
Diamond III
Level 157
God Stats
2W - 4L
1,443 SR
Queue Stats
901W - 894L
2,039 MMR
Solo
Thanatos
Thanatos
Masters
Trapbros
Thanatos
Masters
Level 158
God Stats
30W - 19L
1,673 SR
Queue Stats
251W - 213L
3,115 MMR
Party 1
Hou Yi
Hou Yi
Masters
Tоnу
Hou Yi
Masters
Level 59
God Stats
1W - 0L
1,913 SR
Queue Stats
54W - 15L
3,074 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 5 / 13
8,333
490
6,329
16,633
15,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
DunkinDog0s
Izanami
13
0 / 12 / 5
7,698
453
4,403
15,733
4,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
14
3 / 5 / 6
9,309
548
7,229
11,992
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
ThyBob
Susano
16
6 / 4 / 2
9,831
578
9,874
16,390
6,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
14
10 / 10 / 4
9,889
582
11,700
17,671
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioOdinGebTiamatGilgamesh

VS

Bans
KaliMorgan Le FayNikeAnhurRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 6 / 9
10,159
598
4,478
9,545
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 11
10,383
611
8,513
22,696
29,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
GSHMONEYB
Bellona
15
1 / 4 / 2
10,240
602
6,816
13,828
15,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Trapbros
Thanatos
19
20 / 3 / 4
13,314
783
24,164
15,086
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Tоnу
Hou Yi
18
9 / 3 / 6
12,023
707
14,884
12,433
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
67
20
Kills
35
36
Deaths
20
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
6
9
1.08
W
3
4
11
2.13
L
Athena
1
5
13
1.5
L
Izanami
DunkinDog0s
Izanami
0
12
5
0.21
W
Bellona
GSHMONEYB
Bellona
1
4
2
0.5
L
Merlin
3
5
6
1.2
L
Susano
ThyBob
Susano
6
4
2
1.75
W
Thanatos
Trapbros
Thanatos
20
3
4
7.33
W
Hou Yi
Tоnу
Hou Yi
9
3
6
4
L
Awilix
10
10
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,535
Damage
58,855
78,419
Taken
73,588
35,790
Mitigated
59,180
15,601
Healing
36,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,478
256
0
2,330
9,545
2,795
1,058
2,352
7,193
52,840
0
W
8,513
666
0
8,503
22,696
29,256
806
3,958
18,738
35,514
0
L
Athena
6,329
2,231
0
1,399
16,633
15,767
0
5,573
10,777
18,546
0
L
Izanami
DunkinDog0s
Izanami
4,403
2,813
0
2,464
15,733
4,021
0
2,394
13,339
0
54,615
W
Bellona
GSHMONEYB
Bellona
6,816
1,213
0
4,033
13,828
15,613
2,261
2,038
11,790
12,498
46,054
L
Merlin
7,229
373
93
2,473
11,992
3,991
0
5,223
6,769
50,612
0
L
Susano
ThyBob
Susano
9,874
2,184
0
6,960
16,390
6,880
0
3,732
12,001
0
67,903
W
Thanatos
Trapbros
Thanatos
24,164
10,580
0
17,431
15,086
6,982
0
3,598
11,488
0
85,165
W
Hou Yi
Tоnу
Hou Yi
14,884
9,001
0
4,497
12,433
4,534
6,499
1,908
10,525
0
84,396
L
Awilix
11,700
4,088
0
2,212
17,671
5,131
0
2,636
14,939
0
48,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,060
Gold Earned
56,119
429
Minions Killed
522
0
Camps Cleared
0
1,647,762
Distance Traveled
1,717,864
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,159
598
93
5
0
348,342
4
W
Sobek
10,383
611
54
3
0
341,209
3
L
Athena
8,333
490
22
1
0
359,163
14
L
Izanami
7,698
453
107
6
0
297,783
2
W
Bellona
10,240
602
125
7
0
313,938
3
L
Merlin
9,309
548
93
5
0
320,424
5
L
Susano
9,831
578
133
8
0
336,883
4
W
Thanatos
13,314
783
116
7
0
392,302
1
W
Hou Yi
12,023
707
134
8
0
322,073
9
L
Awilix
9,889
582
74
4
0
333,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role