Player Matchup

Medusa
Medusa
Chiwabara
Medusa
Level 8
God Stats
1W - 5L
1,185 SR
Queue Stats
1W - 5L
1,111 Elo+
Party 1
Discordia
Discordia
Kittanda
Discordia
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,111 Elo+
Party 1
Bacchus
Bacchus
Remotag
Bacchus
Level 140
God Stats
2W - 2L
1,263 SR
Queue Stats
33W - 34L
1,466 Elo+
Party 1
Team Averages
Level 77
1,316 SR
1,229 Elo+

VS

Team Averages
Level 43
1,421 SR
1,227 Elo+
Bellona
Bellona
Dank-Dagoon
Bellona
Level 87
God Stats
51W - 41L
1,483 SR
Queue Stats
357W - 452L
1,358 Elo+
Solo
Vulcan
Vulcan
I80 NutFlick
Vulcan
Level 21
God Stats
1W - 4L
1,381 SR
Queue Stats
8W - 10L
1,299 Elo+
Solo
Charybdis
Charybdis
MAELO2305
Charybdis
Level 21
God Stats
1W - 0L
1,400 SR
Queue Stats
2W - 7L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chiwabara
Medusa
17
8 / 7 / 6
13,862
660
12,075
19,971
8,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Kittanda
Discordia
16
6 / 8 / 10
13,365
636
19,101
14,700
5,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Remotag
Bacchus
17
3 / 2 / 14
14,133
673
10,394
24,507
41,935
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dank-Dagoon
Bellona
15
2 / 6 / 11
12,600
600
9,352
25,950
31,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
18
14 / 3 / 3
15,594
743
29,111
12,711
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
MAELO2305
Charybdis
15
1 / 8 / 14
12,840
611
13,470
17,115
7,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
17
Kills
17
17
Deaths
17
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
Chiwabara
Medusa
8
7
6
1.57
W
Bellona
Dank-Dagoon
Bellona
2
6
11
1.25
W
Vulcan
14
3
3
5.17
L
Discordia
Kittanda
Discordia
6
8
10
1.38
W
Charybdis
MAELO2305
Charybdis
1
8
14
1
L
Bacchus
Remotag
Bacchus
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,570
Damage
51,933
59,178
Taken
55,776
56,766
Mitigated
44,461
8,505
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Chiwabara
Medusa
12,075
7,937
0
4,521
19,971
8,847
1,402
10,009
9,962
0
33,270
W
Bellona
Dank-Dagoon
Bellona
9,352
1,793
0
6,013
25,950
31,281
234
11,696
14,254
0
29,634
W
Vulcan
29,111
6,293
0
1,811
12,711
5,858
1,533
7,507
5,204
99,736
0
L
Discordia
Kittanda
Discordia
19,101
1,495
146
2,117
14,700
5,984
492
8,633
6,067
70,555
0
W
Charybdis
MAELO2305
Charybdis
13,470
6,038
0
2,910
17,115
7,322
923
11,275
5,840
0
46,104
L
Bacchus
Remotag
Bacchus
10,394
1,136
0
1,721
24,507
41,935
64
10,710
13,797
32,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,360
Gold Earned
41,034
207
Minions Killed
228
2
Camps Cleared
10
995,448
Distance Traveled
1,006,396
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,862
660
66
3
0
302,840
0
W
Bellona
12,600
600
34
2
2
350,708
0
W
Vulcan
15,594
743
116
6
7
367,398
1
L
Discordia
13,365
636
102
5
2
314,618
0
W
Charybdis
12,840
611
78
4
1
288,290
2
L
Bacchus
14,133
673
39
2
0
377,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role