Player Matchup

Ymir
Ymir
Joseph1023
Ymir
Level 106
God Stats
10W - 10L
1,478 SR
Queue Stats
152W - 137L
1,420 Elo+
Party 2
Persephone
Persephone
Kayaya25
Persephone
Level 109
God Stats
28W - 17L
1,529 SR
Queue Stats
577W - 599L
1,549 Elo+
Solo
Skadi
Skadi
Makiba12
Skadi
Level 33
God Stats
27W - 30L
1,471 SR
Queue Stats
41W - 38L
1,498 Elo+
Solo
Achilles
Achilles
TheBootySavage
Achilles
Level 24
God Stats
20W - 5L
1,831 SR
Queue Stats
56W - 40L
1,486 Elo+
Party 2
Ra
Ra
awethumbness
Ra
Level 122
God Stats
21W - 20L
1,419 SR
Queue Stats
198W - 188L
1,480 Elo+
Party 2
Team Averages
Level 79
1,545 SR
1,487 Elo+

VS

Team Averages
Level 60
1,569 SR
1,485 Elo+
Bakasura
Bakasura
 
Bakasura
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Duplemar
Chang'e
Level 17
God Stats
2W - 5L
1,708 SR
Queue Stats
29W - 40L
1,451 Elo+
Party 1
King Arthur
King Arthur
Jakyl9
King Arthur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,515 Elo+
Party 1
Hel
Hel
Nepotrebno
Hel
Level 101
God Stats
1W - 3L
1,690 SR
Queue Stats
76W - 75L
1,515 Elo+
Party 1
Charybdis
Charybdis
XrayX13
Charybdis
Level 60
God Stats
2W - 5L
1,447 SR
Queue Stats
97W - 99L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 32
13,277
1,021
16,925
25,350
34,026
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
Kayaya25
Persephone
20
7 / 1 / 31
14,210
1,093
31,607
9,742
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Makiba12
Skadi
20
10 / 2 / 26
13,785
1,060
30,323
13,470
5,967
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
20
3 / 4 / 36
12,634
972
16,977
21,730
29,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
19 / 0 / 23
15,325
1,179
40,401
9,368
5,119
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
6 / 2 / 3
13,734
1,056
21,306
33,415
33,228
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Duplemar
Chang'e
19
1 / 6 / 7
11,796
907
14,781
24,629
8,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jakyl9
King Arthur
18
1 / 14 / 7
11,478
883
6,406
36,119
35,756
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
2 / 15 / 7
12,852
989
13,043
36,672
19,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
XrayX13
Charybdis
18
0 / 6 / 8
11,586
891
19,643
14,396
5,422
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
42
43
Kills
10
10
Deaths
43
148
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
2
3
3.75
L
Chang'e
Duplemar
Chang'e
1
6
7
0.75
L
King Arthur
Jakyl9
King Arthur
1
14
7
0.32
W
4
3
32
6.67
W
Persephone
Kayaya25
Persephone
7
1
31
22.5
W
Skadi
Makiba12
Skadi
10
2
26
11.5
L
2
15
7
0.37
W
Achilles
3
4
36
5.25
L
Charybdis
XrayX13
Charybdis
0
6
8
0.67
W
19
0
23
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,233
Damage
75,179
79,660
Taken
145,231
78,698
Mitigated
102,890
27,679
Healing
33,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
21,306
12,030
2,156
4,951
33,415
33,228
0
16,078
16,996
0
25,073
L
Chang'e
Duplemar
Chang'e
14,781
85
6,739
4,676
24,629
8,701
0
17,833
6,554
40,249
0
L
King Arthur
Jakyl9
King Arthur
6,406
1,136
0
0
36,119
35,756
0
18,383
17,199
520
21,509
W
16,925
2,584
0
3,317
25,350
34,026
0
9,668
14,347
29,757
0
W
Persephone
Kayaya25
Persephone
31,607
5,425
378
3,042
9,742
4,122
0
4,233
4,990
62,348
0
W
Skadi
Makiba12
Skadi
30,323
19,045
0
2,615
13,470
5,967
0
4,667
7,178
0
49,582
L
13,043
983
8,317
6,395
36,672
19,783
0
28,771
7,558
47,273
0
W
Achilles
16,977
5,083
0
1,773
21,730
29,464
0
7,245
12,104
0
20,105
L
Charybdis
XrayX13
Charybdis
19,643
13,564
0
0
14,396
5,422
0
7,868
6,328
0
64,704
W
40,401
1,708
11,125
5,429
9,368
5,119
0
2,313
6,149
79,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,231
Gold Earned
61,446
261
Minions Killed
281
4
Camps Cleared
8
1,227,437
Distance Traveled
1,287,843
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,734
1,056
56
4
3
306,712
2
L
Chang'e
11,796
907
48
4
0
286,232
0
L
King Arthur
11,478
883
31
2
2
235,007
0
W
Ymir
13,277
1,021
31
2
1
221,708
0
W
Persephone
14,210
1,093
71
5
0
238,341
0
W
Skadi
13,785
1,060
47
4
2
220,647
0
L
Hel
12,852
989
63
5
2
246,628
0
W
Achilles
12,634
972
12
1
0
237,025
0
L
Charybdis
11,586
891
83
6
1
213,264
0
W
Ra
15,325
1,179
100
8
1
309,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role