Player Matchup

Sun Wukong
Sun Wukong
LeotheNick
Sun Wukong
Level 20
God Stats
25W - 33L
1,465 SR
Queue Stats
159W - 173L
1,479 Elo+
Solo
Yemoja
Yemoja
Lust-Silent
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,547 Elo+
Party 1
Mercury
Mercury
TheSerpentV
Mercury
Level 76
God Stats
3W - 1L
1,642 SR
Queue Stats
120W - 134L
1,404 Elo+
Party 1
Janus
Janus
alpensalz664
Janus
Level 28
God Stats
0W - 1L
1,739 SR
Queue Stats
95W - 82L
1,546 Elo+
Solo
Artemis
Artemis
zecrazed
Artemis
Level 27
God Stats
2W - 2L
1,365 SR
Queue Stats
44W - 53L
1,465 Elo+
Solo
Team Averages
Level 32
1,542 SR
1,488 Elo+

VS

Team Averages
Level 24
1,479 SR
1,629 Elo+
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
IshtarsThighs
Rama
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 8L
1,765 Elo+
Party 2
Bakasura
Bakasura
SusgayUchiha
Bakasura
Level 18
God Stats
3W - 5L
1,364 SR
Queue Stats
143W - 80L
1,589 Elo+
Party 2
Tiamat
Tiamat
Sypherneticx
Tiamat
Level 29
God Stats
5W - 12L
1,297 SR
Queue Stats
227W - 233L
1,415 Elo+
Solo
Odin
Odin
Tsukubroki
Odin
Level 30
God Stats
4W - 1L
1,733 SR
Queue Stats
171W - 43L
1,877 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LeotheNick
Sun Wukong
11
1 / 5 / 3
7,530
443
7,219
15,471
11,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
10
0 / 8 / 4
6,539
385
1,986
17,143
13,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TheSerpentV
Mercury
11
0 / 11 / 4
7,262
427
6,516
16,161
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 5 / 0
9,096
535
8,407
11,067
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
zecrazed
Artemis
12
4 / 11 / 1
7,361
433
8,138
13,160
4,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
15 / 2 / 12
11,927
702
20,201
14,368
7,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 2 / 10
11,845
697
15,178
11,801
4,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
SusgayUchiha
Bakasura
15
5 / 2 / 8
10,073
593
6,653
12,981
6,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
12
1 / 6 / 1
8,442
497
2,812
10,587
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
12 / 0 / 11
11,631
684
15,173
11,220
8,603
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
11
Kills
40
40
Deaths
12
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
15
2
12
10.5
W
7
2
10
6
L
Sun Wukong
LeotheNick
Sun Wukong
1
5
3
0.5
L
Yemoja
0
8
4
0.25
W
Bakasura
SusgayUchiha
Bakasura
5
2
8
4.5
W
Tiamat
1
6
1
0.25
L
Mercury
TheSerpentV
Mercury
0
11
4
0.18
W
12
0
11
17.5
L
6
5
0
1.2
L
Artemis
zecrazed
Artemis
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,266
Damage
60,017
73,002
Taken
60,957
38,406
Mitigated
31,492
12,226
Healing
27,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
20,201
2,622
657
10,618
14,368
7,551
2,969
2,904
11,281
65,479
0
W
15,178
10,676
0
4,735
11,801
4,604
6,677
1,748
9,918
0
101,557
L
Sun Wukong
LeotheNick
Sun Wukong
7,219
1,055
0
5,511
15,471
11,532
104
4,013
11,043
3,000
33,530
L
Yemoja
1,986
555
374
1,612
17,143
13,697
0
6,023
11,084
15,255
0
W
Bakasura
SusgayUchiha
Bakasura
6,653
4,402
0
6,714
12,981
6,311
1,442
2,219
10,491
0
47,259
W
Tiamat
2,812
97
0
1,948
10,587
4,423
1,489
4,185
6,098
26,208
0
L
Mercury
TheSerpentV
Mercury
6,516
1,622
0
2,744
16,161
5,162
44
4,997
10,722
0
40,611
W
15,173
3,762
0
2,616
11,220
8,603
1,294
1,457
9,143
6,297
59,297
L
8,407
357
0
878
11,067
3,732
0
5,584
5,302
52,942
0
L
Artemis
zecrazed
Artemis
8,138
4,213
0
1,107
13,160
4,283
0
4,753
8,018
0
32,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
53,918
322
Minions Killed
522
0
Camps Cleared
0
1,448,356
Distance Traveled
1,671,240
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,927
702
110
6
0
337,465
0
W
Rama
11,845
697
145
9
0
294,969
4
L
Sun Wukong
7,530
443
55
3
0
295,397
4
L
Yemoja
6,539
385
23
1
0
272,074
0
W
Bakasura
10,073
593
105
6
0
400,863
0
W
Tiamat
8,442
497
55
3
0
281,722
1
L
Mercury
7,262
427
81
5
0
303,605
0
W
Odin
11,631
684
107
6
0
356,221
0
L
Janus
9,096
535
105
6
0
312,473
2
L
Artemis
7,361
433
58
3
0
264,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role