Player Matchup

Cupid
Cupid
FailLot
Cupid
Level 27
God Stats
7W - 8L
1,419 SR
Queue Stats
179W - 128L
1,565 Elo+
Party 1
Chaac
Chaac
Kataighida
Chaac
Level 7
God Stats
2W - 1L
1,547 SR
Queue Stats
5W - 2L
1,636 Elo+
Party 1
Guan Yu
Guan Yu
SmurfCryò
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 31L
1,881 Elo+
Party 1
Hel
Hel
Zarfel
Hel
Level 15
God Stats
5W - 10L
1,379 SR
Queue Stats
38W - 44L
1,075 Elo+
Solo
Nemesis
Nemesis
agdyx
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,469 SR
1,531 Elo+

VS

Team Averages
Level 10
1,526 SR
1,461 Elo+
Fafnir
Fafnir
Outran
Fafnir
Level 23
God Stats
2W - 3L
1,614 SR
Queue Stats
6W - 6L
1,519 Elo+
Solo
Bellona
Bellona
PerroThulu
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SKY3969
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
starkpvo
Merlin
Level 7
God Stats
1W - 6L
1,365 SR
Queue Stats
3W - 11L
1,034 Elo+
Solo
Amaterasu
Amaterasu
steeztexas
Amaterasu
Level 16
God Stats
5W - 8L
1,650 SR
Queue Stats
45W - 26L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FailLot
Cupid
6
0 / 0 / 2
3,705
741
632
2,003
448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
7
4 / 0 / 0
4,742
948
1,757
2,919
1,037
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
SmurfCryò
Guan Yu
7
4 / 0 / 0
4,372
874
1,316
3,320
1,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
Zarfel
Hel
6
0 / 0 / 1
3,727
745
522
1,561
397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
agdyx
Nemesis
4
0 / 1 / 0
3,168
634
48
1,666
500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Outran
Fafnir
2
0 / 1 / 0
2,629
526
145
1,235
422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
PerroThulu
Bellona
2
0 / 3 / 0
2,759
552
930
2,305
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SKY3969
Kukulkan
1
0 / 0 / 0
2,499
500
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
starkpvo
Merlin
4
0 / 1 / 0
2,986
597
548
1,265
149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
steeztexas
Amaterasu
4
0 / 3 / 0
3,046
609
1,314
3,407
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
8
Kills
0
1
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
FailLot
Cupid
0
0
2
1
W
Chaac
4
0
0
4
L
Fafnir
Outran
Fafnir
0
1
0
0
L
Bellona
PerroThulu
Bellona
0
3
0
0
L
Kukulkan
SKY3969
Kukulkan
0
0
0
0
W
Guan Yu
SmurfCryò
Guan Yu
4
0
0
4
W
Hel
Zarfel
Hel
0
0
1
0.5
W
Nemesis
agdyx
Nemesis
0
1
0
0
L
Merlin
starkpvo
Merlin
0
1
0
0
L
Amaterasu
steeztexas
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,275
Damage
2,937
11,469
Taken
8,212
3,739
Mitigated
2,955
5,764
Healing
1,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
FailLot
Cupid
632
499
78
1,031
2,003
448
361
0
2,003
0
14,649
W
Chaac
1,757
561
0
1,373
2,919
1,037
392
0
2,919
0
19,848
L
Fafnir
Outran
Fafnir
145
0
0
120
1,235
422
0
0
1,235
1,230
0
L
Bellona
PerroThulu
Bellona
930
479
0
50
2,305
1,405
0
0
2,305
0
3,615
L
Kukulkan
SKY3969
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
SmurfCryò
Guan Yu
1,316
392
230
1,978
3,320
1,357
0
228
3,092
0
14,680
W
Hel
Zarfel
Hel
522
174
116
519
1,561
397
562
465
1,096
10,200
0
W
Nemesis
agdyx
Nemesis
48
0
0
439
1,666
500
313
0
1,666
0
7,043
L
Merlin
starkpvo
Merlin
548
41
0
0
1,265
149
0
0
1,265
7,613
0
L
Amaterasu
steeztexas
Amaterasu
1,314
585
0
846
3,407
979
0
480
2,885
0
9,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,714
Gold Earned
13,919
155
Minions Killed
48
0
Camps Cleared
0
529,490
Distance Traveled
258,076
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,705
741
30
6
0
97,572
0
W
Chaac
4,742
948
47
9
0
108,247
2
L
Fafnir
2,629
526
4
1
0
31,272
1
L
Bellona
2,759
552
6
1
0
58,202
1
L
Kukulkan
2,499
500
0
0
0
0
0
W
Guan Yu
4,372
874
30
6
0
114,396
0
W
Hel
3,727
745
31
6
0
95,627
0
W
Nemesis
3,168
634
17
3
0
113,648
2
L
Merlin
2,986
597
16
3
0
68,879
0
L
Amaterasu
3,046
609
22
4
0
99,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role