Player Matchup

Cabrakan
Cabrakan
HunterJT7
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,509 Elo+
Solo
Ne Zha
Ne Zha
Relax Kid9970
Ne Zha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 36L
1,636 Elo+
Solo
Loki
Loki
THEBESTGUNN
Loki
Level 28
God Stats
33W - 24L
1,613 SR
Queue Stats
126W - 120L
1,525 Elo+
Solo
Artemis
Artemis
gibby2972
Artemis
Level 26
God Stats
5W - 11L
1,478 SR
Queue Stats
149W - 160L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
papaskunk
Baron Samedi
Level 29
God Stats
1W - 3L
1,654 SR
Queue Stats
55W - 60L
1,516 Elo+
Solo
Team Averages
Level 28
1,549 SR
1,545 Elo+

VS

Team Averages
Level 33
1,661 SR
1,566 Elo+
Ares
Ares
Muchies8346
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 19L
1,698 Elo+
Solo
Erlang Shen
Erlang Shen
Sirr Bubbs
Erlang Shen
Level 66
God Stats
4W - 2L
1,747 SR
Queue Stats
92W - 101L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThermicRanger14
Tsukuyomi
Level 25
God Stats
13W - 7L
1,878 SR
Queue Stats
67W - 51L
1,612 Elo+
Party 1
Hera
Hera
l SelI EIo
Hera
Level 17
God Stats
10W - 4L
1,742 SR
Queue Stats
21W - 12L
1,700 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
marino-felino7
Morgan Le Fay
Level 30
God Stats
77W - 110L
1,436 SR
Queue Stats
90W - 124L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HunterJT7
Cabrakan
12
1 / 9 / 5
7,748
456
9,361
23,929
21,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 6 / 0
10,045
591
11,771
21,542
10,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 3 / 7
9,585
564
4,852
11,261
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
gibby2972
Artemis
13
0 / 9 / 2
7,850
462
3,229
11,797
3,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
papaskunk
Baron Samedi
13
4 / 6 / 2
8,479
499
10,935
14,908
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 12
8,385
493
10,343
14,138
16,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Sirr Bubbs
Erlang Shen
15
10 / 3 / 4
9,463
557
9,275
13,330
8,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
ThermicRanger14
Tsukuyomi
15
8 / 6 / 2
10,062
592
14,899
15,452
5,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 1 / 5
10,367
610
14,130
9,467
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
marino-felino7
Morgan Le Fay
14
2 / 4 / 10
8,397
494
7,553
9,312
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
16
Kills
33
33
Deaths
16
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
HunterJT7
Cabrakan
1
9
5
0.39
W
3
2
12
4.5
L
7
6
0
1.17
W
Erlang Shen
Sirr Bubbs
Erlang Shen
10
3
4
4
L
4
3
7
2.5
W
Tsukuyomi
ThermicRanger14
Tsukuyomi
8
6
2
1.5
L
Artemis
gibby2972
Artemis
0
9
2
0.11
W
10
1
5
12.5
W
Morgan Le Fay
marino-felino7
Morgan Le Fay
2
4
10
1.75
L
Baron Samedi
papaskunk
Baron Samedi
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,148
Damage
56,200
83,437
Taken
61,699
44,282
Mitigated
36,532
28,634
Healing
19,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
HunterJT7
Cabrakan
9,361
1,461
375
5,511
23,929
21,055
0
10,833
13,096
29,176
0
W
10,343
600
538
3,007
14,138
16,093
0
7,577
6,561
24,933
0
L
11,771
4,000
0
11,567
21,542
10,373
1,034
5,485
16,057
0
54,926
W
Erlang Shen
Sirr Bubbs
Erlang Shen
9,275
5,513
0
7,077
13,330
8,371
887
5,346
7,984
0
58,764
L
4,852
785
0
4,025
11,261
3,367
0
3,698
7,563
0
56,051
W
Tsukuyomi
ThermicRanger14
Tsukuyomi
14,899
4,055
0
4,016
15,452
5,327
192
1,419
14,033
0
69,189
L
Artemis
gibby2972
Artemis
3,229
1,742
0
1,738
11,797
3,448
0
2,295
9,502
0
51,374
W
14,130
5,671
0
3,825
9,467
3,247
0
1,699
7,768
77,422
0
W
Morgan Le Fay
marino-felino7
Morgan Le Fay
7,553
1,777
129
1,054
9,312
3,494
32
4,566
4,746
37,241
0
L
Baron Samedi
papaskunk
Baron Samedi
10,935
1,762
1,130
4,288
14,908
6,039
0
9,696
5,193
50,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,707
Gold Earned
46,674
403
Minions Killed
421
0
Camps Cleared
0
1,462,212
Distance Traveled
1,712,515
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,748
456
45
3
0
298,065
8
W
Ares
8,385
493
22
1
0
342,669
4
L
Ne Zha
10,045
591
90
5
0
305,354
1
W
Erlang Shen
9,463
557
81
5
0
348,637
1
L
Loki
9,585
564
104
6
0
327,533
7
W
Tsukuyomi
10,062
592
109
6
0
333,208
4
L
Artemis
7,850
462
92
5
0
246,397
0
W
Hera
10,367
610
143
8
0
345,389
4
W
Morgan Le Fay
8,397
494
66
4
0
342,612
1
L
Baron Samedi
8,479
499
72
4
0
284,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role