Player Matchup

Cthulhu
Cthulhu
ASSASIN-NZ-SA
Cthulhu
Level 29
God Stats
29W - 33L
1,512 SR
Queue Stats
124W - 167L
1,421 Elo+
Solo
Kukulkan
Kukulkan
B3arlyWolf
Kukulkan
Level 12
God Stats
0W - 2L
1,595 SR
Queue Stats
6W - 7L
1,451 Elo+
Solo
Olorun
Olorun
PlowHerBooty
Olorun
Level 25
God Stats
7W - 10L
1,448 SR
Queue Stats
153W - 195L
1,498 Elo+
Solo
Anhur
Anhur
riddledend
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,368 Elo+
Solo
Chiron
Chiron
sussyvampire
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 188L
1,599 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,467 Elo+

VS

Team Averages
Level 24
1,443 SR
1,522 Elo+
Anubis
Anubis
DarthDesecrus
Anubis
Level 28
God Stats
30W - 41L
1,460 SR
Queue Stats
238W - 260L
1,413 Elo+
Solo
Mulan
Mulan
Heat-Charged
Mulan
Level 16
God Stats
35W - 29L
1,490 SR
Queue Stats
112W - 64L
1,641 Elo+
Solo
Freya
Freya
WeArePDs
Freya
Level 29
God Stats
1W - 1L
1,305 SR
Queue Stats
81W - 82L
1,512 Elo+
Solo
Heimdallr
Heimdallr
XannyDevil
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,614 Elo+
Solo
Pele
Pele
patubat
Pele
Level 24
God Stats
10W - 11L
1,459 SR
Queue Stats
158W - 172L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
3
0 / 2 / 0
4,946
291
223
2,169
617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
B3arlyWolf
Kukulkan
13
7 / 8 / 3
8,729
513
14,937
10,303
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
12
2 / 2 / 0
7,258
427
2,424
6,199
2,241
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
11
0 / 7 / 0
6,783
399
1,859
8,392
2,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
16
4 / 2 / 4
8,930
525
8,458
11,314
3,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,737
514
4,189
10,685
4,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 2 / 10
9,702
571
6,240
12,872
11,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
WeArePDs
Freya
14
0 / 2 / 4
8,816
519
3,349
9,831
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XannyDevil
Heimdallr
15
10 / 1 / 5
10,466
616
11,072
7,505
2,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
patubat
Pele
16
4 / 2 / 3
9,677
569
4,568
12,994
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
13
Kills
21
21
Deaths
13
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
2
0
0
L
Kukulkan
B3arlyWolf
Kukulkan
7
8
3
1.06
W
2
6
3
0.58
W
5
2
10
5
L
Olorun
2
2
0
1
W
Freya
WeArePDs
Freya
0
2
4
1
W
Heimdallr
XannyDevil
Heimdallr
10
1
5
12.5
W
Pele
patubat
Pele
4
2
3
2.75
L
Anhur
0
7
0
0
L
Chiron
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,901
Damage
29,418
38,377
Taken
53,887
11,533
Mitigated
27,377
5,982
Healing
21,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
223
0
0
292
2,169
617
0
0
2,169
2,505
0
L
Kukulkan
B3arlyWolf
Kukulkan
14,937
1,274
0
623
10,303
2,646
0
3,967
6,336
40,850
0
W
4,189
546
540
4,214
10,685
4,874
1,265
6,109
4,576
43,754
0
W
6,240
904
0
2,745
12,872
11,581
1,189
3,027
9,845
10,213
39,387
L
Olorun
2,424
903
0
187
6,199
2,241
0
2,383
3,816
26,087
279
W
Freya
WeArePDs
Freya
3,349
1,222
78
4,426
9,831
4,293
2,001
2,248
7,583
40,670
5,248
W
Heimdallr
XannyDevil
Heimdallr
11,072
5,605
0
3,970
7,505
2,516
3,635
2,124
5,381
0
57,872
W
Pele
patubat
Pele
4,568
722
0
5,649
12,994
4,113
283
3,941
9,053
0
60,043
L
Anhur
1,859
1,030
0
413
8,392
2,209
0
508
7,884
0
30,053
L
Chiron
8,458
3,543
173
4,294
11,314
3,820
0
1,381
9,902
0
65,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,646
Gold Earned
47,398
304
Minions Killed
455
0
Camps Cleared
0
1,260,862
Distance Traveled
1,523,696
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,946
291
6
0
0
42,510
0
L
Kukulkan
8,729
513
53
3
0
320,669
3
W
Anubis
8,737
514
76
4
0
281,831
0
W
Mulan
9,702
571
80
5
0
285,904
10
L
Olorun
7,258
427
56
3
0
311,862
6
W
Freya
8,816
519
91
5
0
296,802
4
W
Heimdallr
10,466
616
105
6
0
329,947
1
W
Pele
9,677
569
103
6
0
329,212
0
L
Anhur
6,783
399
63
4
0
289,668
0
L
Chiron
8,930
525
126
7
0
296,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role