Player Matchup

Danzaburou
Danzaburou
Inatimate
Danzaburou
Level 29
God Stats
11W - 10L
1,331 SR
Queue Stats
79W - 71L
1,400 Elo+
Solo
Ra
Ra
LeoBeater20
Ra
Level 8
God Stats
2W - 0L
1,702 SR
Queue Stats
6W - 8L
1,380 Elo+
Solo
Bastet
Bastet
Ranged con
Bastet
Level 27
God Stats
6W - 1L
1,823 SR
Queue Stats
122W - 44L
1,742 Elo+
Party 1
King Arthur
King Arthur
TopAchilles
King Arthur
Level 19
God Stats
1W - 1L
1,287 SR
Queue Stats
54W - 23L
1,663 Elo+
Party 1
Persephone
Persephone
五蕴炽盛苦
Persephone
Level 14
God Stats
2W - 1L
1,405 SR
Queue Stats
13W - 14L
1,426 Elo+
Solo
Team Averages
Level 19
1,509 SR
1,522 Elo+

VS

Team Averages
Level 18
1,594 SR
1,455 Elo+
Artemis
Artemis
BorBotOnPC
Artemis
Level 29
God Stats
9W - 4L
1,992 SR
Queue Stats
166W - 109L
1,721 Elo+
Solo
Loki
Loki
MissionComplete
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Bellona
Bellona
PsYcH3dE1Cs
Bellona
Level 16
God Stats
10W - 8L
1,496 SR
Queue Stats
19W - 27L
1,315 Elo+
Solo
Hel
Hel
Zarfel
Hel
Level 15
God Stats
5W - 10L
1,408 SR
Queue Stats
38W - 44L
1,087 Elo+
Solo
Ymir
Ymir
xMattwoo
Ymir
Level 29
God Stats
1W - 4L
1,572 SR
Queue Stats
182W - 145L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Inatimate
Danzaburou
9
1 / 3 / 2
5,621
468
3,785
6,133
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 5 / 2
5,033
419
3,998
6,135
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Ranged con
Bastet
11
1 / 2 / 1
6,280
523
3,092
7,654
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TopAchilles
King Arthur
13
5 / 0 / 1
8,041
670
3,474
7,659
4,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
五蕴炽盛苦
Persephone
12
2 / 0 / 0
7,523
627
3,232
4,007
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BorBotOnPC
Artemis
12
7 / 2 / 3
7,087
591
10,291
6,937
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 6 / 2
4,457
371
965
6,664
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
PsYcH3dE1Cs
Bellona
1
0 / 1 / 0
3,771
314
383
715
357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
Zarfel
Hel
10
0 / 1 / 0
4,949
412
2,616
5,186
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
3 / 0 / 4
6,148
512
1,967
7,130
4,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
10
Kills
10
10
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
BorBotOnPC
Artemis
7
2
3
4.25
W
Danzaburou
Inatimate
Danzaburou
1
3
2
0.67
W
1
5
2
0.4
L
0
6
2
0.17
L
Bellona
PsYcH3dE1Cs
Bellona
0
1
0
0
W
Bastet
Ranged con
Bastet
1
2
1
0.75
W
King Arthur
TopAchilles
King Arthur
5
0
1
5.5
L
Hel
Zarfel
Hel
0
1
0
0
L
Ymir
3
0
4
5
W
Persephone
五蕴炽盛苦
Persephone
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,581
Damage
16,222
31,588
Taken
26,632
9,477
Mitigated
10,986
9,744
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BorBotOnPC
Artemis
10,291
6,178
0
1,330
6,937
2,230
0
1,307
5,528
0
46,966
W
Danzaburou
Inatimate
Danzaburou
3,785
1,276
0
1,642
6,133
1,103
408
996
5,137
0
22,824
W
3,998
485
329
970
6,135
968
410
1,122
4,971
12,990
0
L
965
140
0
576
6,664
2,210
0
1,879
4,707
0
12,618
L
Bellona
PsYcH3dE1Cs
Bellona
383
125
0
32
715
357
0
0
715
0
658
W
Bastet
Ranged con
Bastet
3,092
1,181
0
2,866
7,654
1,952
0
281
7,345
0
37,584
W
King Arthur
TopAchilles
King Arthur
3,474
449
0
2,399
7,659
4,335
425
795
6,838
0
50,167
L
Hel
Zarfel
Hel
2,616
380
811
2,814
5,186
1,598
0
2,444
2,736
16,808
0
L
Ymir
1,967
804
730
2,036
7,130
4,591
0
1,236
5,716
9,960
0
W
Persephone
五蕴炽盛苦
Persephone
3,232
138
0
1,538
4,007
1,119
0
1,255
2,554
52,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
26,412
356
Minions Killed
171
0
Camps Cleared
0
1,162,745
Distance Traveled
816,976
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,087
591
88
7
0
194,621
2
W
Danzaburou
5,621
468
26
2
0
212,868
2
W
Ra
5,033
419
29
2
0
213,110
4
L
Loki
4,457
371
26
2
0
199,421
0
L
Bellona
3,771
314
1
0
0
32,645
0
W
Bastet
6,280
523
79
7
0
271,224
1
W
King Arthur
8,041
670
117
10
0
245,635
2
L
Hel
4,949
412
34
3
0
219,686
0
L
Ymir
6,148
512
22
2
0
170,603
5
W
Persephone
7,523
627
105
9
0
219,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role