Player Matchup

Cerberus
Cerberus
Babygicak
Cerberus
Level 23
God Stats
17W - 19L
1,404 SR
Queue Stats
39W - 84L
1,294 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
El Diab1o406
Morgan Le Fay
Level 29
God Stats
3W - 8L
1,363 SR
Queue Stats
48W - 65L
1,346 Elo+
Party 1
Neith
Neith
bigblu42
Neith
Level 67
God Stats
26W - 24L
1,491 SR
Queue Stats
101W - 107L
1,401 Elo+
Party 1
Team Averages
Level 40
1,419 SR
1,347 Elo+

VS

Team Averages
Level 29
1,510 SR
1,333 Elo+
Achilles
Achilles
Aironboy236
Achilles
Level 15
God Stats
9W - 3L
1,693 SR
Queue Stats
37W - 33L
1,441 Elo+
Solo
Fenrir
Fenrir
NeonKillah
Fenrir
Level 48
God Stats
5W - 6L
1,555 SR
Queue Stats
93W - 89L
1,435 Elo+
Solo
Merlin
Merlin
echris407
Merlin
Level 24
God Stats
103W - 129L
1,281 SR
Queue Stats
258W - 368L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Babygicak
Cerberus
14
4 / 7 / 1
13,404
670
13,987
27,666
24,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
El Diab1o406
Morgan Le Fay
13
2 / 13 / 2
11,730
587
13,734
19,547
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
bigblu42
Neith
14
1 / 7 / 3
11,472
574
13,716
14,976
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aironboy236
Achilles
17
7 / 1 / 16
13,545
677
17,994
26,162
38,249
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
NeonKillah
Fenrir
17
16 / 4 / 7
14,442
722
21,867
23,087
12,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
echris407
Merlin
17
4 / 2 / 15
12,990
650
14,474
10,135
3,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
7
Kills
27
27
Deaths
7
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aironboy236
Achilles
7
1
16
15
L
Cerberus
Babygicak
Cerberus
4
7
1
0.64
L
Morgan Le Fay
El Diab1o406
Morgan Le Fay
2
13
2
0.23
W
Fenrir
NeonKillah
Fenrir
16
4
7
4.88
L
Neith
bigblu42
Neith
1
7
3
0.36
W
Merlin
echris407
Merlin
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,437
Damage
54,335
62,189
Taken
59,384
34,091
Mitigated
54,017
11,281
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aironboy236
Achilles
17,994
3,614
418
3,899
26,162
38,249
220
9,372
16,790
0
49,320
L
Cerberus
Babygicak
Cerberus
13,987
678
0
6,639
27,666
24,564
0
7,808
19,297
37,626
0
L
Morgan Le Fay
El Diab1o406
Morgan Le Fay
13,734
2,215
99
2,681
19,547
4,744
0
4,043
15,013
33,554
0
W
Fenrir
NeonKillah
Fenrir
21,867
7,024
0
5,000
23,087
12,457
1,538
11,175
11,912
0
50,122
L
Neith
bigblu42
Neith
13,716
6,894
0
1,862
14,976
4,783
60
2,623
12,130
0
49,788
W
Merlin
echris407
Merlin
14,474
853
205
1,786
10,135
3,311
490
7,606
2,529
62,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,606
Gold Earned
40,977
184
Minions Killed
231
1
Camps Cleared
12
917,800
Distance Traveled
1,039,056
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,545
677
53
3
7
367,957
0
L
Cerberus
13,404
670
47
2
0
332,759
0
L
Morgan Le Fay
11,730
587
53
3
0
264,290
6
W
Fenrir
14,442
722
51
3
4
353,165
0
L
Neith
11,472
574
84
4
1
320,751
5
W
Merlin
12,990
650
127
6
1
317,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role