Player Matchup

Artio
Artio
HasimLeader
Artio
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 22L
1,483 Elo+
Solo
Izanami
Izanami
MamaEasy55
Izanami
Level 26
God Stats
84W - 62L
1,564 SR
Queue Stats
135W - 117L
1,440 Elo+
Solo
Olorun
Olorun
Saidich
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,452 Elo+
Solo
Fafnir
Fafnir
jhgkhgj
Fafnir
Level 8
God Stats
2W - 1L
1,505 SR
Queue Stats
5W - 6L
1,480 Elo+
Solo
Thanatos
Thanatos
thcm2
Thanatos
Level 29
God Stats
27W - 34L
1,507 SR
Queue Stats
155W - 162L
1,553 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,482 Elo+

VS

Team Averages
Level 18
1,406 SR
1,457 Elo+
Izanami
Izanami
AZPHALT
Izanami
Level 27
God Stats
55W - 47L
1,611 SR
Queue Stats
143W - 143L
1,606 Elo+
Solo
Ares
Ares
LongSitE
Ares
Level 24
God Stats
1W - 2L
1,392 SR
Queue Stats
39W - 42L
1,367 Elo+
Solo
Bakasura
Bakasura
P9RSIKYouTube
Bakasura
Level 5
God Stats
0W - 2L
1,191 SR
Queue Stats
4W - 6L
1,417 Elo+
Solo
Nemesis
Nemesis
ReepyNeme
Nemesis
Level 16
God Stats
60W - 42L
1,600 SR
Queue Stats
83W - 66L
1,557 Elo+
Solo
Kukulkan
Kukulkan
XINGYA
Kukulkan
Level 16
God Stats
1W - 2L
1,236 SR
Queue Stats
54W - 75L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 14
13,246
602
12,760
16,830
23,302
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
MamaEasy55
Izanami
18
1 / 3 / 13
11,979
545
13,219
13,171
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Saidich
Olorun
15
5 / 6 / 3
11,087
504
5,607
19,728
7,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
jhgkhgj
Fafnir
16
2 / 5 / 15
11,020
501
4,519
20,437
20,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
thcm2
Thanatos
20
21 / 1 / 4
14,293
650
21,341
18,440
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AZPHALT
Izanami
19
6 / 6 / 4
11,817
537
11,807
17,012
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
13
0 / 6 / 9
8,847
402
7,316
18,389
18,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
P9RSIKYouTube
Bakasura
9
0 / 6 / 3
7,480
340
1,752
9,972
3,392
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
ReepyNeme
Nemesis
15
8 / 6 / 3
11,088
504
18,427
18,282
8,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
XINGYA
Kukulkan
11
1 / 9 / 4
8,279
376
8,717
9,724
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
33
Kills
15
16
Deaths
33
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
AZPHALT
Izanami
6
6
4
1.33
W
4
1
14
11
L
Ares
0
6
9
0.75
W
Izanami
MamaEasy55
Izanami
1
3
13
2.5
L
Bakasura
P9RSIKYouTube
Bakasura
0
6
3
0.25
L
Nemesis
ReepyNeme
Nemesis
8
6
3
1.58
W
Olorun
Saidich
Olorun
5
6
3
1.08
L
Kukulkan
XINGYA
Kukulkan
1
9
4
0.33
W
Fafnir
jhgkhgj
Fafnir
2
5
15
1.9
W
Thanatos
thcm2
Thanatos
21
1
4
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,446
Damage
48,019
88,606
Taken
73,379
63,805
Mitigated
38,328
43,091
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AZPHALT
Izanami
11,807
8,260
0
5,423
17,012
5,464
2,613
3,720
13,292
0
101,050
W
12,760
1,292
1,592
8,092
16,830
23,302
0
4,698
11,928
98,795
0
L
Ares
7,316
713
286
405
18,389
18,933
256
6,575
11,814
19,086
0
W
Izanami
MamaEasy55
Izanami
13,219
5,962
0
2,790
13,171
4,417
3,120
3,337
9,708
0
91,004
L
Bakasura
P9RSIKYouTube
Bakasura
1,752
1,179
0
372
9,972
3,392
0
2,845
7,127
0
17,474
L
Nemesis
ReepyNeme
Nemesis
18,427
11,659
0
4,187
18,282
8,186
1,004
5,835
12,447
55
56,014
W
Olorun
Saidich
Olorun
5,607
2,980
265
8,661
19,728
7,514
3,835
3,313
16,135
71,625
0
L
Kukulkan
XINGYA
Kukulkan
8,717
1,038
0
286
9,724
2,353
171
3,911
5,813
30,412
0
W
Fafnir
jhgkhgj
Fafnir
4,519
888
0
3,465
20,437
20,063
700
6,679
13,525
14,704
0
W
Thanatos
thcm2
Thanatos
21,341
5,947
0
18,226
18,440
8,509
1,938
3,072
13,328
0
117,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,625
Gold Earned
47,511
624
Minions Killed
410
0
Camps Cleared
0
1,995,006
Distance Traveled
1,569,008
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,817
537
187
9
0
348,818
4
W
Artio
13,246
602
197
9
0
430,530
0
L
Ares
8,847
402
22
1
0
359,111
5
W
Izanami
11,979
545
165
8
0
388,607
2
L
Bakasura
7,480
340
51
2
0
273,026
1
L
Nemesis
11,088
504
86
4
0
345,345
0
W
Olorun
11,087
504
110
5
0
328,310
0
L
Kukulkan
8,279
376
64
3
0
242,708
4
W
Fafnir
11,020
501
16
1
0
378,105
2
W
Thanatos
14,293
650
136
6
0
469,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role