Player Matchup

Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold V
JxmmyVert
Raijin
Gold V
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 203L
1,361 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
NIKIELZAPATOIDE
Sun Wukong
Bronze III
Level 123
God Stats
1W - 0L
1,820 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum IV
morrisxxx10
Nemesis
Platinum IV
Level 155
God Stats
5W - 5L
1,497 SR
Queue Stats
661W - 676L
1,540 MMR
Solo
Ymir
Ymir
Gold V
vFendii5030
Ymir
Gold V
Level 86
God Stats
17W - 12L
1,560 SR
Queue Stats
199W - 206L
1,318 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,576 SR
1,444 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,511 SR
1,461 MMR
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
FLACCO28753
Arachne
Gold III
Level 157
God Stats
32W - 14L
1,762 SR
Queue Stats
261W - 263L
1,473 MMR
Solo
Artemis
Artemis
Bronze III
TheQueenNothing
Artemis
Bronze III
Level 108
God Stats
1W - 2L
1,187 SR
Queue Stats
50W - 69L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver I
Vonz777
Chang'e
Silver I
Level 160
God Stats
6W - 6L
1,631 SR
Queue Stats
453W - 466L
1,333 MMR
Solo
Hera
Hera
Bronze III
jz2015
Hera
Bronze III
Level 125
God Stats
0W - 2L
1,474 SR
Queue Stats
54W - 68L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
8 / 5 / 10
14,941
553
18,852
20,925
9,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
JxmmyVert
Raijin
20
8 / 4 / 9
14,913
552
19,032
20,915
11,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
NIKIELZAPATOIDE
Sun Wukong
20
3 / 0 / 15
14,754
546
18,305
25,430
29,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
morrisxxx10
Nemesis
20
13 / 7 / 8
16,327
605
25,869
25,935
12,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 4 / 17
14,541
539
12,776
31,538
37,386
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AthenaHelGilgameshBacchusHades

VS

Bans
ScyllaFreyaBakasuraZeusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
1 / 8 / 12
12,018
445
10,578
26,056
31,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
FLACCO28753
Arachne
20
11 / 4 / 2
15,351
569
19,285
28,868
12,745
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 9 / 6
11,291
418
16,195
20,701
6,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Vonz777
Chang'e
20
4 / 7 / 3
13,373
495
14,057
22,442
25,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hera
jz2015
Hera
16
2 / 11 / 4
10,801
400
15,838
21,446
6,766
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
39
Kills
20
20
Deaths
39
59
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
5
10
2.6
L
Kumbhakarna
 
Kumbhakarna
1
8
12
0.88
L
Arachne
FLACCO28753
Arachne
11
4
2
3
W
Raijin
JxmmyVert
Raijin
8
4
9
3.13
W
Sun Wukong
NIKIELZAPATOIDE
Sun Wukong
3
0
15
10.5
L
2
9
6
0.56
L
Chang'e
Vonz777
Chang'e
4
7
3
0.79
L
Hera
jz2015
Hera
2
11
4
0.36
W
Nemesis
morrisxxx10
Nemesis
13
7
8
2.43
W
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,834
Damage
75,953
124,743
Taken
119,513
100,320
Mitigated
83,004
39,203
Healing
29,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,852
12,023
0
6,072
20,925
9,063
3,321
6,124
14,801
0
105,771
L
Kumbhakarna
 
Kumbhakarna
10,578
474
444
2,942
26,056
31,197
355
6,915
18,763
39,857
0
L
Arachne
FLACCO28753
Arachne
19,285
11,098
0
9,577
28,868
12,745
1,403
8,006
20,669
0
133,869
W
Raijin
JxmmyVert
Raijin
19,032
1,639
297
8,336
20,915
11,255
1,239
8,117
12,798
118,002
0
W
Sun Wukong
NIKIELZAPATOIDE
Sun Wukong
18,305
2,350
0
7,264
25,430
29,980
2,328
9,623
15,807
0
91,494
L
16,195
9,487
0
3,418
20,701
6,875
62
5,572
14,974
0
62,554
L
Chang'e
Vonz777
Chang'e
14,057
913
1,837
8,021
22,442
25,421
122
2,985
18,007
87,760
0
L
Hera
jz2015
Hera
15,838
3,674
0
3,613
21,446
6,766
796
8,330
12,948
62,538
0
W
Nemesis
morrisxxx10
Nemesis
25,869
12,708
0
7,291
25,935
12,636
5,746
9,038
16,897
0
141,694
W
12,776
1,840
3,919
6,024
31,538
37,386
798
9,201
22,337
55,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,476
Gold Earned
62,834
700
Minions Killed
606
0
Camps Cleared
0
2,434,696
Distance Traveled
2,374,075
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,941
553
129
5
0
473,524
1
L
Kumbhakarna
12,018
445
41
2
0
472,019
6
L
Arachne
15,351
569
201
7
0
603,283
4
W
Raijin
14,913
552
185
7
0
469,528
4
W
Sun Wukong
14,754
546
151
6
0
491,469
2
L
Artemis
11,291
418
115
4
0
425,633
7
L
Chang'e
13,373
495
165
6
0
435,282
3
L
Hera
10,801
400
84
3
0
437,858
0
W
Nemesis
16,327
605
174
6
0
537,224
0
W
Ymir
14,541
539
61
2
0
462,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role