Player Matchup

Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
KILLERryux
Ratatoskr
Gold V
Level 68
God Stats
22W - 20L
1,500 SR
Queue Stats
26W - 25L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Ledezma420
Baron Samedi
Gold V
Level 139
God Stats
13W - 10L
1,672 SR
Queue Stats
478W - 481L
1,270 MMR
Solo
Hades
Hades
Gold V
PANN_CALIENTE
Hades
Gold V
Level 108
God Stats
18W - 13L
1,578 SR
Queue Stats
360W - 370L
1,287 MMR
Solo
Cernunnos
Cernunnos
Silver IV
TheRapyMelons
Cernunnos
Silver IV
Level 87
God Stats
9W - 6L
1,532 SR
Queue Stats
10W - 14L
1,259 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,556 SR
1,363 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,546 SR
1,262 MMR
Geb
Geb
Bronze III
CGarcia1
Geb
Bronze III
Level 120
God Stats
1W - 1L
1,700 SR
Queue Stats
12W - 13L
1,364 MMR
Solo
Persephone
Persephone
Silver IV
ThewyCrust
Persephone
Silver IV
Level 70
God Stats
2W - 2L
1,514 SR
Queue Stats
6W - 7L
1,424 MMR
Solo
Cthulhu
Cthulhu
Silver I
Tuff Vibez
Cthulhu
Silver I
Level 105
God Stats
3W - 3L
1,618 SR
Queue Stats
204W - 208L
1,127 MMR
Solo
Neith
Neith
Silver II
concvha
Neith
Silver II
Level 98
God Stats
0W - 2L
1,392 SR
Queue Stats
49W - 54L
1,143 MMR
Solo
King Arthur
King Arthur
Silver I
jaime19657
King Arthur
Silver I
Level 116
God Stats
7W - 4L
1,505 SR
Queue Stats
107W - 117L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
11 / 2 / 9
11,644
613
11,533
16,243
7,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
KILLERryux
Ratatoskr
16
5 / 3 / 9
10,265
540
8,158
15,776
11,711
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Ledezma420
Baron Samedi
17
6 / 1 / 8
11,316
596
12,003
12,206
7,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 0 / 12
10,530
554
13,064
15,791
8,273
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
TheRapyMelons
Cernunnos
18
5 / 4 / 2
10,875
572
7,272
14,545
4,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AthenaMorgan Le FayArtemisAnubis

VS

Bans
KukulkanSylvanusDanzaburouUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
8,285
436
8,606
17,357
16,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
ThewyCrust
Persephone
13
2 / 6 / 1
8,987
473
10,028
12,620
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Tuff Vibez
Cthulhu
15
1 / 6 / 1
9,038
476
6,686
15,969
9,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
concvha
Neith
13
2 / 5 / 4
8,133
428
9,178
12,227
3,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
jaime19657
King Arthur
15
2 / 5 / 2
9,248
487
7,402
15,307
8,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
27
Kills
10
10
Deaths
27
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
2
9
7.75
L
3
5
3
0.9
W
Ratatoskr
KILLERryux
Ratatoskr
5
3
9
3.17
W
Baron Samedi
Ledezma420
Baron Samedi
6
1
8
10
W
0
0
12
6
W
Cernunnos
TheRapyMelons
Cernunnos
5
4
2
1.5
L
Persephone
ThewyCrust
Persephone
2
6
1
0.42
L
Cthulhu
Tuff Vibez
Cthulhu
1
6
1
0.25
L
Neith
concvha
Neith
2
5
4
0.8
L
King Arthur
jaime19657
King Arthur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,030
Damage
41,900
74,561
Taken
73,480
39,772
Mitigated
40,469
38,152
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,533
3,598
0
5,058
16,243
7,626
2,335
5,035
11,110
0
78,721
L
8,606
490
352
3,251
17,357
16,207
0
5,713
11,644
35,657
0
W
Ratatoskr
KILLERryux
Ratatoskr
8,158
2,456
0
5,882
15,776
11,711
1,037
4,603
11,037
0
37,873
W
Baron Samedi
Ledezma420
Baron Samedi
12,003
2,203
1,434
5,785
12,206
7,581
1,270
5,740
6,433
61,970
0
W
13,064
526
1,498
10,198
15,791
8,273
478
7,645
7,790
82,290
0
W
Cernunnos
TheRapyMelons
Cernunnos
7,272
3,317
143
8,154
14,545
4,581
1,954
2,051
12,492
0
88,481
L
Persephone
ThewyCrust
Persephone
10,028
150
0
2,832
12,620
3,635
694
4,807
7,807
47,744
0
L
Cthulhu
Tuff Vibez
Cthulhu
6,686
309
0
3,392
15,969
9,005
286
9,049
6,920
59,040
0
L
Neith
concvha
Neith
9,178
3,282
0
3,241
12,227
3,294
647
1,749
10,478
0
51,369
L
King Arthur
jaime19657
King Arthur
7,402
1,192
159
929
15,307
8,328
22
3,749
11,558
0
66,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,630
Gold Earned
43,691
537
Minions Killed
434
0
Camps Cleared
0
1,705,533
Distance Traveled
1,625,036
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,644
613
99
5
0
364,124
4
L
Geb
8,285
436
34
2
0
329,021
6
W
Ratatoskr
10,265
540
50
3
0
385,883
7
W
Baron Samedi
11,316
596
101
5
0
304,537
3
W
Hades
10,530
554
152
8
0
371,936
2
W
Cernunnos
10,875
572
135
7
0
279,053
0
L
Persephone
8,987
473
82
4
0
327,466
2
L
Cthulhu
9,038
476
122
6
0
315,557
2
L
Neith
8,133
428
83
4
0
285,161
5
L
King Arthur
9,248
487
113
6
0
367,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role