Player Matchup

Pele
Pele
CarlsPR101
Pele
Level 27
God Stats
1W - 1L
1,660 SR
Queue Stats
62W - 51L
1,543 Elo+
Solo
Cupid
Cupid
DecematePuss
Cupid
Level 29
God Stats
44W - 36L
1,541 SR
Queue Stats
170W - 186L
1,500 Elo+
Solo
Olorun
Olorun
MATAPERRAZ
Olorun
Level 28
God Stats
7W - 8L
1,402 SR
Queue Stats
98W - 77L
1,648 Elo+
Solo
Chaac
Chaac
SSXKing
Chaac
Level 27
God Stats
7W - 5L
1,648 SR
Queue Stats
86W - 69L
1,529 Elo+
Solo
Ares
Ares
xMattwoo
Ares
Level 29
God Stats
2W - 2L
1,333 SR
Queue Stats
182W - 145L
1,643 Elo+
Solo
Team Averages
Level 28
1,517 SR
1,573 Elo+

VS

Team Averages
Level 22
1,585 SR
1,594 Elo+
Tiamat
Tiamat
DADDYMUNCH
Tiamat
Level 25
God Stats
2W - 3L
1,442 SR
Queue Stats
4W - 5L
1,427 Elo+
Solo
Apollo
Apollo
MadButterHead
Apollo
Level 27
God Stats
9W - 3L
1,888 SR
Queue Stats
95W - 75L
1,658 Elo+
Solo
Yemoja
Yemoja
MalloryMable
Yemoja
Level 14
God Stats
3W - 4L
1,598 SR
Queue Stats
9W - 13L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Ranged con
Danzaburou
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 44L
1,760 Elo+
Party 1
King Arthur
King Arthur
TopAchilles
King Arthur
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 23L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 4
12,254
681
13,213
13,030
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 2 / 7
10,261
570
6,981
8,759
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
MATAPERRAZ
Olorun
18
7 / 2 / 7
12,036
669
14,038
12,226
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SSXKing
Chaac
16
1 / 3 / 7
10,551
586
8,990
17,507
14,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
15
2 / 2 / 13
10,275
571
6,575
16,218
13,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DADDYMUNCH
Tiamat
11
1 / 8 / 1
7,818
434
4,737
12,057
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 3 / 2
10,739
597
13,794
14,757
5,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
12
0 / 5 / 5
8,694
483
2,234
10,917
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Ranged con
Danzaburou
13
0 / 6 / 2
8,418
468
4,505
14,509
4,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
TopAchilles
King Arthur
16
3 / 4 / 1
10,627
590
10,427
16,211
18,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
26
Kills
11
11
Deaths
26
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
13
2
4
7.5
L
Tiamat
DADDYMUNCH
Tiamat
1
8
1
0.19
W
3
2
7
3.25
W
Olorun
MATAPERRAZ
Olorun
7
2
7
5.25
L
7
3
2
2.67
L
Yemoja
0
5
5
0.5
L
Danzaburou
Ranged con
Danzaburou
0
6
2
0.17
W
Chaac
SSXKing
Chaac
1
3
7
1.5
L
King Arthur
TopAchilles
King Arthur
3
4
1
0.88
W
Ares
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,797
Damage
35,697
67,740
Taken
68,451
42,386
Mitigated
41,452
29,346
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,213
3,891
0
4,462
13,030
5,586
1,568
2,254
10,654
0
95,924
L
Tiamat
DADDYMUNCH
Tiamat
4,737
317
0
1,913
12,057
4,637
0
5,517
6,540
30,144
0
W
6,981
4,358
0
2,917
8,759
2,493
1,798
466
8,275
0
52,940
W
Olorun
MATAPERRAZ
Olorun
14,038
7,012
920
6,820
12,226
5,869
6,426
1,786
10,312
82,841
12,249
L
13,794
7,436
0
5,376
14,757
5,399
3,093
3,816
10,941
0
97,476
L
Yemoja
2,234
904
1,661
1,173
10,917
8,134
862
5,570
5,347
15,110
0
L
Danzaburou
Ranged con
Danzaburou
4,505
1,634
0
2,432
14,509
4,654
0
2,184
12,325
0
51,918
W
Chaac
SSXKing
Chaac
8,990
1,483
0
9,292
17,507
14,564
280
1,442
16,057
0
61,327
L
King Arthur
TopAchilles
King Arthur
10,427
1,481
0
2,581
16,211
18,628
0
2,112
14,099
0
61,877
W
Ares
6,575
868
1,790
3,145
16,218
13,874
160
3,903
12,029
28,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,377
Gold Earned
46,296
562
Minions Killed
447
0
Camps Cleared
0
1,740,243
Distance Traveled
1,597,403
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,254
681
143
8
0
420,401
2
L
Tiamat
7,818
434
55
3
0
328,000
0
W
Cupid
10,261
570
88
5
0
342,597
4
W
Olorun
12,036
669
159
9
0
300,683
0
L
Apollo
10,739
597
149
8
0
348,286
0
L
Yemoja
8,694
483
20
1
0
294,200
4
L
Danzaburou
8,418
468
86
5
0
304,583
1
W
Chaac
10,551
586
126
7
0
359,703
0
L
King Arthur
10,627
590
137
8
0
322,334
3
W
Ares
10,275
571
46
3
0
316,859
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role