Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Scuny
Zeus
Level 89
God Stats
21W - 18L
1,551 SR
Queue Stats
468W - 570L
1,462 Elo+
Solo
Loki
Loki
lucreziaxd
Loki
Level 144
God Stats
2W - 1L
1,599 SR
Queue Stats
17W - 4L
1,960 Elo+
Solo
Team Averages
Level 114
1,550 SR
1,641 Elo+

VS

Team Averages
Level 72
1,496 SR
1,566 Elo+
Geb
Geb
DARKDUMBWAD
Geb
Level 120
God Stats
17W - 15L
1,595 SR
Queue Stats
233W - 196L
1,559 Elo+
Party 1
Ymir
Ymir
GoonPoints
Ymir
Level 27
God Stats
5W - 6L
1,592 SR
Queue Stats
67W - 56L
1,537 Elo+
Party 1
Ganesha
Ganesha
JesusBoy97432
Ganesha
Level 68
God Stats
0W - 5L
1,301 SR
Queue Stats
61W - 48L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 10
8,039
804
7,762
4,203
1,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Scuny
Zeus
12
7 / 1 / 10
8,819
882
13,504
4,470
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 4 / 9
8,367
837
12,439
9,427
5,787
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 3
7,769
777
7,113
13,873
10,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 6 / 2
6,600
660
2,251
14,309
10,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
10
1 / 5 / 4
6,794
679
3,193
11,757
9,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
5
5
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
10
9
L
2
6
3
0.58
L
2
6
2
0.5
L
Ganesha
1
5
4
0.6
W
Zeus
Scuny
Zeus
7
1
10
12
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,705
Damage
12,557
18,100
Taken
39,939
8,625
Mitigated
30,090
2,973
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,762
2,948
0
855
4,203
1,345
1,489
2,966
860
0
23,042
L
7,113
1,117
765
2,038
13,873
10,030
0
4,950
8,523
12,232
0
L
2,251
404
798
1,242
14,309
10,421
0
3,784
10,156
4,621
0
L
Ganesha
3,193
310
0
0
11,757
9,639
0
3,866
7,625
16,143
0
W
Zeus
Scuny
Zeus
13,504
3,932
0
1,258
4,470
1,493
373
2,525
1,696
25,479
0
W
12,439
4,979
0
860
9,427
5,787
0
5,748
2,754
0
24,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,225
Gold Earned
21,163
107
Minions Killed
40
5
Camps Cleared
2
512,159
Distance Traveled
556,632
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,039
804
50
5
1
168,573
3
L
Geb
7,769
777
23
2
1
184,432
2
L
Ymir
6,600
660
16
2
1
177,265
2
L
Ganesha
6,794
679
1
0
0
194,935
2
W
Zeus
8,819
882
34
3
1
162,744
0
W
Loki
8,367
837
23
2
3
180,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role