Player Matchup

Pele
Pele
Inferno ZS
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 123L
1,540 Elo+
Solo
He Bo
He Bo
Kraiser3755
He Bo
Level 18
God Stats
25W - 20L
1,523 SR
Queue Stats
52W - 52L
1,392 Elo+
Solo
Chaac
Chaac
drsmackyou2
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,576 Elo+
Party 1
Ymir
Ymir
hollabackatcha99
Ymir
Level 28
God Stats
1W - 0L
1,340 SR
Queue Stats
15W - 7L
1,551 Elo+
Party 1
Merlin
Merlin
theguynotthere
Merlin
Level 16
God Stats
7W - 5L
1,389 SR
Queue Stats
106W - 117L
1,453 Elo+
Solo
Team Averages
Level 21
1,450 SR
1,503 Elo+

VS

Team Averages
Level 11
1,482 SR
1,390 Elo+
Bakasura
Bakasura
Avatar522025
Bakasura
Level 21
God Stats
0W - 1L
1,765 SR
Queue Stats
90W - 53L
1,615 Elo+
Solo
Cthulhu
Cthulhu
Eazily Shook
Cthulhu
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 75L
1,480 Elo+
Solo
Guan Yu
Guan Yu
WARRIOR XXI
Guan Yu
Level 8
God Stats
74W - 76L
1,419 SR
Queue Stats
111W - 144L
1,388 Elo+
Solo
Raijin
Raijin
kitaleonie2
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,132 Elo+
Solo
Neith
Neith
saturnstay
Neith
Level 5
God Stats
0W - 2L
1,225 SR
Queue Stats
3W - 6L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 15
12,584
1,258
20,146
13,849
5,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 3 / 9
10,774
1,077
13,166
6,198
2,346
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 5 / 26
13,233
1,323
33,892
17,997
20,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 0 / 34
13,655
1,366
19,141
15,957
15,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 2 / 19
11,913
1,191
17,602
6,526
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Avatar522025
Bakasura
17
9 / 12 / 2
13,427
1,343
23,513
23,925
10,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Eazily Shook
Cthulhu
16
1 / 8 / 5
9,502
950
9,612
23,477
20,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
WARRIOR XXI
Guan Yu
17
0 / 6 / 7
10,885
1,089
3,720
26,372
28,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
16
0 / 20 / 4
9,187
919
2,418
26,285
6,624
Neith
17
1 / 9 / 6
10,106
1,011
7,967
17,723
5,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
35
53
Kills
11
12
Deaths
55
103
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Avatar522025
Bakasura
9
12
2
0.83
L
Cthulhu
Eazily Shook
Cthulhu
1
8
5
0.44
W
15
2
15
11.25
W
10
3
9
4.83
L
Guan Yu
WARRIOR XXI
Guan Yu
0
6
7
0.58
W
14
5
26
5.4
W
8
0
34
25
L
Raijin
0
20
4
0.1
L
Neith
1
9
6
0.44
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,947
Damage
47,230
60,527
Taken
117,782
46,596
Mitigated
70,957
15,896
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Avatar522025
Bakasura
23,513
14,780
0
1,264
23,925
10,496
0
9,673
14,036
0
38,530
L
Cthulhu
Eazily Shook
Cthulhu
9,612
1,134
0
96
23,477
20,068
0
9,899
13,322
21,494
0
W
20,146
5,970
0
4,654
13,849
5,592
0
1,504
11,159
0
50,356
W
13,166
1,181
0
768
6,198
2,346
0
1,095
4,798
21,138
0
L
Guan Yu
WARRIOR XXI
Guan Yu
3,720
1,483
3,014
5,202
26,372
28,679
0
11,819
14,161
0
30,804
W
33,892
11,436
0
5,963
17,997
20,128
0
5,409
10,932
0
51,167
W
19,141
7,086
1,187
3,146
15,957
15,937
0
3,282
11,759
25,970
0
L
Raijin
2,418
1,332
0
0
26,285
6,624
0
12,410
13,717
7,185
0
L
Neith
7,967
3,056
0
707
17,723
5,090
0
4,999
12,637
0
20,635
W
17,602
2,559
0
178
6,526
2,593
0
740
5,451
37,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,159
Gold Earned
53,107
177
Minions Killed
159
5
Camps Cleared
8
911,627
Distance Traveled
883,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,427
1,343
55
6
7
203,619
0
L
Cthulhu
9,502
950
14
1
0
192,273
0
W
Pele
12,584
1,258
70
7
0
183,114
0
W
He Bo
10,774
1,077
18
2
1
129,291
0
L
Guan Yu
10,885
1,089
53
5
0
174,879
0
W
Chaac
13,233
1,323
28
3
2
190,855
0
W
Ymir
13,655
1,366
20
2
1
208,601
0
L
Raijin
9,187
919
5
1
0
135,296
0
L
Neith
10,106
1,011
32
3
1
177,726
0
W
Merlin
11,913
1,191
41
4
1
199,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role