Player Matchup

Ullr
Ullr
Avatar522025
Ullr
Level 21
God Stats
5W - 1L
1,627 SR
Queue Stats
90W - 53L
1,609 Elo+
Solo
Terra
Terra
GabuuGone
Terra
Level 23
God Stats
5W - 6L
1,344 SR
Queue Stats
26W - 37L
1,419 Elo+
Party 1
Ra
Ra
Skidy22
Ra
Level 27
God Stats
6W - 7L
1,349 SR
Queue Stats
188W - 207L
1,404 Elo+
Solo
Loki
Loki
Unholy_Chalupa
Loki
Level 26
God Stats
5W - 4L
1,414 SR
Queue Stats
17W - 30L
1,332 Elo+
Party 1
Bellona
Bellona
idolbathwater
Bellona
Level 40
God Stats
2W - 5L
1,225 SR
Queue Stats
34W - 59L
1,341 Elo+
Party 1
Team Averages
Level 27
1,392 SR
1,421 Elo+

VS

Team Averages
Level 10
1,521 SR
1,391 Elo+
He Bo
He Bo
Kraiser3755
He Bo
Level 18
God Stats
25W - 20L
1,549 SR
Queue Stats
52W - 52L
1,402 Elo+
Solo
Bellona
Bellona
SublimeJester_
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,332 Elo+
Solo
Odin
Odin
WARRIOR XXI
Odin
Level 8
God Stats
1W - 5L
1,539 SR
Queue Stats
111W - 144L
1,407 Elo+
Solo
Hades
Hades
XxBlocboyJxX
Hades
Level 15
God Stats
4W - 4L
1,516 SR
Queue Stats
15W - 18L
1,406 Elo+
Solo
Thoth
Thoth
saturnstay
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 2 / 8
13,783
1,378
32,211
12,689
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
GabuuGone
Terra
18
3 / 3 / 24
10,603
1,060
10,176
15,242
11,412
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 2 / 22
10,766
1,077
9,211
8,414
3,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 1 / 17
11,523
1,152
15,277
9,702
3,275
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
19
9 / 0 / 18
11,675
1,168
21,035
12,151
13,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 11 / 1
11,532
1,153
20,069
17,389
5,470
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 13 / 4
9,748
975
7,072
22,711
15,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
0 / 10 / 5
9,397
940
4,672
19,079
11,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
0 / 5 / 6
9,314
931
11,418
25,478
24,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
16
1 / 7 / 5
9,618
962
8,466
12,202
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
29
45
Kills
8
8
Deaths
46
89
Assists
21
Player
Kills
Deaths
Assists
KDA
W
20
2
8
12
W
Terra
GabuuGone
Terra
3
3
24
5
L
7
11
1
0.68
W
3
2
22
7
L
0
13
4
0.15
W
10
1
17
18.5
L
0
10
5
0.25
L
0
5
6
0.6
W
Bellona
9
0
18
18
L
Thoth
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,910
Damage
51,697
58,198
Taken
96,859
35,995
Mitigated
60,758
8,941
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,211
15,391
0
1,051
12,689
4,061
0
10,297
2,222
0
50,263
W
Terra
GabuuGone
Terra
10,176
4,979
2,192
1,807
15,242
11,412
0
8,981
6,083
20,944
0
L
20,069
1,509
0
700
17,389
5,470
0
3,657
13,732
34,504
0
W
9,211
845
1,309
1,365
8,414
3,699
0
5,626
2,739
21,753
0
L
7,072
1,136
0
1,735
22,711
15,817
0
5,385
17,326
0
26,007
W
15,277
7,714
0
743
9,702
3,275
0
6,695
2,771
0
30,945
L
4,672
727
0
559
19,079
11,178
0
3,924
15,155
0
18,376
L
11,418
1,176
750
1,971
25,478
24,335
0
4,111
21,367
23,646
0
W
Bellona
21,035
10,281
0
474
12,151
13,548
0
8,354
3,610
285
38,522
L
Thoth
8,466
1,135
0
46
12,202
3,958
0
2,567
9,635
18,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,350
Gold Earned
49,609
171
Minions Killed
138
10
Camps Cleared
2
983,017
Distance Traveled
823,053
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,783
1,378
43
4
8
180,015
0
W
Terra
10,603
1,060
16
2
1
207,827
1
L
He Bo
11,532
1,153
29
3
0
149,437
0
W
Ra
10,766
1,077
26
3
0
182,289
0
L
Bellona
9,748
975
40
4
0
152,017
0
W
Loki
11,523
1,152
37
4
1
215,512
0
L
Odin
9,397
940
33
3
1
165,963
0
L
Hades
9,314
931
22
2
0
181,672
0
W
Bellona
11,675
1,168
49
5
0
197,374
1
L
Thoth
9,618
962
14
1
1
173,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role