Player Matchup

Scylla
Scylla
Enzymee
Scylla
Level 98
God Stats
0W - 4L
1,665 SR
Queue Stats
57W - 41L
1,615 Elo+
Party 1
Jing Wei
Jing Wei
Joshum
Jing Wei
Level 44
God Stats
1W - 3L
1,511 SR
Queue Stats
40W - 59L
1,388 Elo+
Party 1
Artemis
Artemis
KalologyKoi
Artemis
Level 13
God Stats
18W - 25L
1,408 SR
Queue Stats
18W - 33L
1,351 Elo+
Party 3
Sylvanus
Sylvanus
iDoThings1612Ttv
Sylvanus
Level 82
God Stats
1W - 2L
1,467 SR
Queue Stats
37W - 62L
1,364 Elo+
Party 3
Neith
Neith
katieeeeee
Neith
Level 9
God Stats
1W - 4L
1,492 SR
Queue Stats
7W - 16L
1,308 Elo+
Party 1
Team Averages
Level 49
1,509 SR
1,405 Elo+

VS

Team Averages
Level 66
1,572 SR
1,473 Elo+
Chaac
Chaac
CreeperSmasher01
Chaac
Level 66
God Stats
23W - 13L
1,573 SR
Queue Stats
66W - 51L
1,502 Elo+
Party 2
Sobek
Sobek
Devring
Sobek
Level 25
God Stats
4W - 3L
1,473 SR
Queue Stats
100W - 96L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
Kingcarlos12345
Gilgamesh
Level 110
God Stats
3W - 0L
1,725 SR
Queue Stats
72W - 48L
1,512 Elo+
Party 2
Artemis
Artemis
ThatSaltyPotato
Artemis
Level 20
God Stats
6W - 7L
1,447 SR
Queue Stats
8W - 13L
1,318 Elo+
Party 2
Scylla
Scylla
apricotsage46
Scylla
Level 109
God Stats
6W - 3L
1,640 SR
Queue Stats
61W - 38L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Enzymee
Scylla
16
6 / 9 / 2
11,694
1,063
22,466
19,340
7,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Joshum
Jing Wei
16
3 / 7 / 6
10,413
947
12,527
18,628
6,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
KalologyKoi
Artemis
16
0 / 12 / 6
9,429
857
10,542
20,411
9,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 2 / 10
10,239
931
6,823
9,615
9,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
16
1 / 15 / 5
9,613
874
10,895
21,256
8,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 20
11,931
1,085
16,985
19,363
29,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Devring
Sobek
19
6 / 1 / 25
12,595
1,145
8,223
14,644
16,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Kingcarlos12345
Gilgamesh
19
7 / 1 / 27
12,717
1,156
18,723
21,175
15,536
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
6 / 5 / 19
11,207
1,019
19,079
10,108
4,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
19 / 1 / 15
13,703
1,246
20,960
10,175
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
151
10
Kills
45
45
Deaths
10
29
Assists
106
Player
Kills
Deaths
Assists
KDA
W
7
2
20
8.5
W
Sobek
Devring
Sobek
6
1
25
18.5
L
Scylla
Enzymee
Scylla
6
9
2
0.78
L
Jing Wei
Joshum
Jing Wei
3
7
6
0.86
L
Artemis
KalologyKoi
Artemis
0
12
6
0.25
W
Gilgamesh
Kingcarlos12345
Gilgamesh
7
1
27
20.5
W
6
5
19
3.1
W
19
1
15
26.5
L
0
2
10
2.5
L
Neith
1
15
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,253
Damage
83,970
89,250
Taken
75,465
41,682
Mitigated
69,615
4,514
Healing
26,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,985
3,495
1,464
7,734
19,363
29,102
0
6,334
12,349
0
38,995
W
Sobek
Devring
Sobek
8,223
683
0
3,508
14,644
16,408
0
3,970
8,842
11,681
0
L
Scylla
Enzymee
Scylla
22,466
2,924
0
500
19,340
7,243
0
4,889
14,175
53,162
0
L
Jing Wei
Joshum
Jing Wei
12,527
8,468
0
0
18,628
6,420
0
8,439
9,750
0
26,678
L
Artemis
KalologyKoi
Artemis
10,542
5,824
0
962
20,411
9,863
0
6,535
13,558
0
23,933
W
Gilgamesh
Kingcarlos12345
Gilgamesh
18,723
5,657
3,160
6,456
21,175
15,536
0
8,517
12,658
656
41,497
W
19,079
13,965
0
539
10,108
4,537
0
5,617
4,491
0
26,561
W
20,960
2,609
531
2,719
10,175
4,032
0
4,335
5,840
41,176
0
L
6,823
1,975
1,350
1,612
9,615
9,470
0
2,889
6,636
11,067
945
L
Neith
10,895
7,819
0
90
21,256
8,686
0
7,011
14,047
0
15,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,388
Gold Earned
62,153
146
Minions Killed
177
4
Camps Cleared
9
945,877
Distance Traveled
1,017,842
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,931
1,085
39
4
2
212,096
1
W
Sobek
12,595
1,145
3
0
0
223,305
5
L
Scylla
11,694
1,063
85
8
4
195,106
0
L
Jing Wei
10,413
947
18
2
0
215,929
0
L
Artemis
9,429
857
28
3
0
162,116
0
W
Gilgamesh
12,717
1,156
65
6
3
212,724
1
W
Artemis
11,207
1,019
24
2
0
155,263
0
W
Scylla
13,703
1,246
46
4
4
214,454
0
L
Sylvanus
10,239
931
7
1
0
201,990
6
L
Neith
9,613
874
8
1
0
170,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role