Player Matchup

Ares
Ares
ElmersGlu
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,658 Elo+
Party 2
Chaac
Chaac
Gilgamane
Chaac
Level 27
God Stats
4W - 1L
1,737 SR
Queue Stats
89W - 54L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
GoddAtlas
Danzaburou
Level 14
God Stats
1W - 0L
1,204 SR
Queue Stats
4W - 3L
1,658 Elo+
Party 2
Merlin
Merlin
SupportDlFF
Merlin
Level 26
God Stats
2W - 1L
1,451 SR
Queue Stats
78W - 55L
1,662 Elo+
Party 1
Cu Chulainn
Cu Chulainn
setcosmos
Cu Chulainn
Level 16
God Stats
3W - 2L
1,632 SR
Queue Stats
4W - 3L
1,658 Elo+
Party 2
Team Averages
Level 20
1,505 SR
1,669 Elo+

VS

Team Averages
Level 50
1,669 SR
1,667 Elo+
Amaterasu
Amaterasu
Chacojohnson
Amaterasu
Level 28
God Stats
5W - 1L
1,801 SR
Queue Stats
117W - 100L
1,544 Elo+
Solo
Thor
Thor
Glads
Thor
Level 156
God Stats
1W - 1L
1,694 SR
Queue Stats
436W - 258L
1,683 Elo+
Party 3
Janus
Janus
NenesHusband
Janus
Level 8
God Stats
2W - 1L
1,770 SR
Queue Stats
19W - 5L
1,812 Elo+
Party 3
Neith
Neith
gordosexy
Neith
Level 28
God Stats
18W - 24L
1,581 SR
Queue Stats
180W - 226L
1,446 Elo+
Solo
The Morrigan
The Morrigan
skadisboooobies
The Morrigan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 28L
1,850 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 3 / 5
8,519
473
5,574
12,065
14,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Gilgamane
Chaac
18
10 / 1 / 9
11,093
616
16,557
12,081
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GoddAtlas
Danzaburou
15
1 / 3 / 4
8,614
479
4,314
7,219
2,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
6 / 4 / 6
10,287
572
11,539
9,977
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
setcosmos
Cu Chulainn
15
3 / 3 / 1
9,483
527
9,018
12,367
10,415
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chacojohnson
Amaterasu
14
1 / 3 / 3
8,586
477
4,771
14,156
11,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Glads
Thor
13
3 / 6 / 6
8,916
495
4,987
17,243
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 2 / 2
10,074
560
11,988
10,746
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
gordosexy
Neith
13
2 / 7 / 2
8,345
464
5,966
13,697
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
skadisboooobies
The Morrigan
15
4 / 4 / 3
9,583
532
6,075
8,686
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
22
Kills
14
14
Deaths
22
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Chacojohnson
Amaterasu
1
3
3
0.83
W
Ares
2
3
5
1.5
W
Chaac
Gilgamane
Chaac
10
1
9
14.5
L
Thor
Glads
Thor
3
6
6
1
W
Danzaburou
GoddAtlas
Danzaburou
1
3
4
1
L
4
2
2
2.5
W
Merlin
6
4
6
2.25
L
Neith
gordosexy
Neith
2
7
2
0.43
W
Cu Chulainn
setcosmos
Cu Chulainn
3
3
1
1.17
L
The Morrigan
skadisboooobies
The Morrigan
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,002
Damage
33,787
53,709
Taken
64,528
38,982
Mitigated
36,426
11,664
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Chacojohnson
Amaterasu
4,771
2,041
0
6,647
14,156
11,234
0
4,213
9,919
0
39,789
W
Ares
5,574
469
0
878
12,065
14,300
744
5,421
6,634
28,018
0
W
Chaac
Gilgamane
Chaac
16,557
4,596
0
6,817
12,081
7,813
124
3,957
8,124
0
84,862
L
Thor
Glads
Thor
4,987
1,442
0
1,553
17,243
13,940
0
5,667
11,393
0
31,078
W
Danzaburou
GoddAtlas
Danzaburou
4,314
1,982
0
1,819
7,219
2,389
2,396
3,816
3,397
0
50,287
L
11,988
1,105
0
4,292
10,746
3,794
0
1,239
9,449
79,129
0
W
Merlin
11,539
773
65
2,085
9,977
4,065
292
3,419
6,558
69,569
0
L
Neith
gordosexy
Neith
5,966
3,348
0
1,647
13,697
4,567
958
5,701
7,684
0
48,972
W
Cu Chulainn
setcosmos
Cu Chulainn
9,018
2,284
0
0
12,367
10,415
442
1,434
10,933
10,820
38,748
L
The Morrigan
skadisboooobies
The Morrigan
6,075
1,240
0
1,357
8,686
2,891
0
1,957
6,269
67,214
657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,996
Gold Earned
45,504
479
Minions Killed
468
0
Camps Cleared
0
1,793,565
Distance Traveled
1,765,946
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,586
477
70
4
0
367,702
2
W
Ares
8,519
473
29
2
0
334,071
5
W
Chaac
11,093
616
137
8
0
405,337
4
L
Thor
8,916
495
45
3
0
338,026
10
W
Danzaburou
8,614
479
102
6
0
342,983
4
L
Janus
10,074
560
131
7
0
439,756
2
W
Merlin
10,287
572
129
7
0
345,451
3
L
Neith
8,345
464
94
5
0
303,395
2
W
Cu Chulainn
9,483
527
82
5
0
365,723
0
L
The Morrigan
9,583
532
128
7
0
317,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role