Player Matchup

King Arthur
King Arthur
HectorDorian
King Arthur
Level 20
God Stats
3W - 4L
1,562 SR
Queue Stats
29W - 39L
1,459 Elo+
Solo
Ymir
Ymir
Miggity42
Ymir
Level 84
God Stats
1W - 8L
1,238 SR
Queue Stats
176W - 221L
1,528 Elo+
Party 1
Arachne
Arachne
SmitelessxD
Arachne
Level 28
God Stats
3W - 1L
1,790 SR
Queue Stats
119W - 113L
1,422 Elo+
Solo
Artemis
Artemis
TommyRex77
Artemis
Level 4
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 2L
1,701 Elo+
Party 1
Neith
Neith
V9-iiBallistic
Neith
Level 27
God Stats
24W - 29L
1,487 SR
Queue Stats
198W - 184L
1,460 Elo+
Solo
Team Averages
Level 33
1,558 SR
1,514 Elo+

VS

Team Averages
Level 25
1,417 SR
1,445 Elo+
Fenrir
Fenrir
Henryface
Fenrir
Level 23
God Stats
2W - 1L
1,370 SR
Queue Stats
4W - 2L
1,445 Elo+
Solo
Nu Wa
Nu Wa
MooBurgerler
Nu Wa
Level 29
God Stats
4W - 2L
1,679 SR
Queue Stats
23W - 24L
1,476 Elo+
Solo
Cthulhu
Cthulhu
UberEatsOrder1
Cthulhu
Level 28
God Stats
1W - 1L
1,310 SR
Queue Stats
106W - 68L
1,639 Elo+
Solo
Set
Set
the_-_-_-Black0
Set
Level 17
God Stats
3W - 4L
1,461 SR
Queue Stats
5W - 13L
1,205 Elo+
Solo
Artemis
Artemis
zecrazed
Artemis
Level 26
God Stats
2W - 2L
1,265 SR
Queue Stats
44W - 53L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HectorDorian
King Arthur
9
2 / 3 / 2
7,455
392
3,415
7,226
4,646
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
15
5 / 3 / 3
9,330
491
9,309
19,954
17,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SmitelessxD
Arachne
12
2 / 4 / 1
7,888
415
4,172
11,751
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
TommyRex77
Artemis
14
5 / 3 / 3
8,694
458
8,341
9,729
3,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 0
8,519
448
5,906
13,757
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Henryface
Fenrir
12
0 / 7 / 4
7,919
417
3,600
11,869
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 3 / 2
10,077
530
13,144
9,566
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 0 / 6
12,370
651
16,990
14,882
17,430
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 4 / 2
8,517
448
2,225
14,448
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
zecrazed
Artemis
17
3 / 2 / 2
9,942
523
7,798
8,899
2,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
16
Kills
20
20
Deaths
16
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HectorDorian
King Arthur
2
3
2
1
W
Fenrir
Henryface
Fenrir
0
7
4
0.29
L
Ymir
5
3
3
2.17
W
7
3
2
2.67
L
Arachne
SmitelessxD
Arachne
2
4
1
0.63
L
Artemis
TommyRex77
Artemis
5
3
3
2.17
W
9
0
6
12
L
2
7
0
0.29
W
1
4
2
0.5
W
Artemis
zecrazed
Artemis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,143
Damage
43,757
62,417
Taken
59,664
34,300
Mitigated
35,273
12,482
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HectorDorian
King Arthur
3,415
727
0
250
7,226
4,646
0
3,001
4,225
0
28,818
W
Fenrir
Henryface
Fenrir
3,600
744
0
2,623
11,869
6,811
0
1,302
10,567
0
43,281
L
Ymir
9,309
1,731
366
3,213
19,954
17,349
25
8,791
11,163
39,756
0
W
13,144
4,352
0
340
9,566
3,335
919
1,312
8,254
58,016
0
L
Arachne
SmitelessxD
Arachne
4,172
2,431
0
4,124
11,751
4,735
0
5,061
6,690
0
46,472
L
Artemis
TommyRex77
Artemis
8,341
5,557
264
1,630
9,729
3,507
460
3,078
6,651
0
46,273
W
16,990
1,665
92
5,851
14,882
17,430
0
2,401
12,481
92,358
0
L
5,906
2,700
0
2,635
13,757
4,063
894
10,203
3,554
0
63,261
W
2,225
681
0
496
14,448
4,842
954
442
14,006
0
52,576
W
Artemis
zecrazed
Artemis
7,798
3,289
0
3,429
8,899
2,855
1,098
3,926
4,973
0
57,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
48,825
396
Minions Killed
518
0
Camps Cleared
0
1,317,761
Distance Traveled
1,747,547
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,455
392
61
3
0
184,287
1
W
Fenrir
7,919
417
79
4
0
346,002
0
L
Ymir
9,330
491
60
3
0
304,018
2
W
Nu Wa
10,077
530
66
3
0
335,536
1
L
Arachne
7,888
415
72
4
0
273,358
0
L
Artemis
8,694
458
97
5
0
289,792
1
W
Cthulhu
12,370
651
198
10
0
387,118
2
L
Neith
8,519
448
106
6
0
266,306
3
W
Set
8,517
448
88
5
0
325,808
0
W
Artemis
9,942
523
87
5
0
353,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role