Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
EldonVergas04
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
Ellø
Danzaburou
Level 159
God Stats
12W - 2L
1,878 SR
Queue Stats
249W - 92L
1,788 Elo+
Party 1
Team Averages
Level 108
1,626 SR
1,587 Elo+

VS

Team Averages
Level 97
1,338 SR
1,560 Elo+
Anhur
Anhur
DaChingChong
Anhur
Level 125
God Stats
0W - 1L
1,279 SR
Queue Stats
42W - 35L
1,608 Elo+
Party 2
Odin
Odin
daltyn24
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,434 Elo+
Solo
Charybdis
Charybdis
xXDeathKnightXx
Charybdis
Level 137
God Stats
2W - 4L
1,234 SR
Queue Stats
57W - 46L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 7 / 13
6,880
860
2,959
10,336
8,490
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
13 / 4 / 6
9,097
1,137
10,822
9,613
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Ellø
Danzaburou
12
7 / 2 / 11
8,560
1,070
10,144
8,168
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 7
7,048
881
4,744
10,004
3,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
9
1 / 7 / 7
6,273
784
5,423
10,109
8,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
xXDeathKnightXx
Charybdis
11
6 / 7 / 3
7,930
991
6,027
8,856
2,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
21
Kills
10
13
Deaths
21
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
7
13
1.07
L
3
7
7
0.93
W
13
4
6
4
W
Danzaburou
Ellø
Danzaburou
7
2
11
6.25
L
Odin
1
7
7
0.64
L
Charybdis
xXDeathKnightXx
Charybdis
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
16,194
28,117
Taken
28,969
14,716
Mitigated
14,418
8,552
Healing
1,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,959
903
0
873
10,336
8,490
219
425
9,911
7,003
0
L
4,744
2,251
0
169
10,004
3,149
0
5,400
4,604
0
12,845
W
10,822
5,908
0
4,815
9,613
3,329
2,024
654
8,959
35,133
5,212
W
Danzaburou
Ellø
Danzaburou
10,144
4,905
0
2,864
8,168
2,897
794
422
7,746
0
29,257
L
Odin
5,423
1,317
0
307
10,109
8,410
0
4,944
5,165
4,033
8,971
L
Charybdis
xXDeathKnightXx
Charybdis
6,027
4,039
0
851
8,856
2,859
0
2,745
6,111
0
19,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
21,251
105
Minions Killed
75
5
Camps Cleared
2
427,046
Distance Traveled
377,352
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,880
860
3
0
0
136,005
1
L
Anhur
7,048
881
24
3
1
132,084
2
W
Sol
9,097
1,137
54
7
3
135,771
4
W
Danzaburou
8,560
1,070
48
6
2
155,270
0
L
Odin
6,273
784
18
2
0
116,264
0
L
Charybdis
7,930
991
33
4
1
129,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role