Player Matchup

Hun Batz
Hun Batz
Jimmbot
Hun Batz
Level 68
God Stats
1W - 0L
1,831 SR
Queue Stats
10W - 2L
1,758 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OneEightTwo
Morgan Le Fay
Level 86
God Stats
2W - 0L
1,745 SR
Queue Stats
13W - 7L
1,492 Elo+
Party 2
King Arthur
King Arthur
StoneTemplePilot
King Arthur
Level 103
God Stats
1W - 0L
1,772 SR
Queue Stats
15W - 7L
1,563 Elo+
Party 2
Team Averages
Level 86
1,783 SR
1,604 Elo+

VS

Team Averages
Level 105
1,494 SR
1,477 Elo+
Anhur
Anhur
BK Blaziken
Anhur
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 1
Hel
Hel
WoolierStorm573
Hel
Level 124
God Stats
0W - 1L
1,306 SR
Queue Stats
4W - 6L
1,475 Elo+
Party 1
Fafnir
Fafnir
mmdecou311
Fafnir
Level 138
God Stats
17W - 13L
1,677 SR
Queue Stats
507W - 593L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jimmbot
Hun Batz
12
7 / 2 / 9
8,820
802
8,785
8,500
2,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
OneEightTwo
Morgan Le Fay
13
5 / 1 / 11
8,583
780
10,573
6,770
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
StoneTemplePilot
King Arthur
13
6 / 1 / 9
8,620
784
7,570
10,147
3,752
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,081
644
3,451
11,806
2,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 9 / 3
7,517
683
4,462
9,568
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
mmdecou311
Fafnir
10
1 / 3 / 3
7,422
675
3,934
13,149
9,844
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
4
4
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Hun Batz
Jimmbot
Hun Batz
7
2
9
5.75
W
Morgan Le Fay
OneEightTwo
Morgan Le Fay
5
1
11
10.5
W
King Arthur
StoneTemplePilot
King Arthur
6
1
9
10.5
L
1
9
3
0.28
L
Fafnir
mmdecou311
Fafnir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,928
Damage
11,847
25,417
Taken
34,523
8,703
Mitigated
14,837
6,671
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,451
975
0
1,045
11,806
2,922
1,166
4,486
6,992
0
19,811
W
Hun Batz
Jimmbot
Hun Batz
8,785
3,489
0
2,261
8,500
2,744
1,539
2,232
6,268
0
31,859
W
Morgan Le Fay
OneEightTwo
Morgan Le Fay
10,573
568
0
1,567
6,770
2,207
260
3,347
3,423
26,397
0
W
King Arthur
StoneTemplePilot
King Arthur
7,570
1,814
0
2,843
10,147
3,752
316
3,248
6,899
0
28,988
L
4,462
142
2,439
1,458
9,568
2,071
0
2,190
7,220
13,997
0
L
Fafnir
mmdecou311
Fafnir
3,934
1,361
0
1,838
13,149
9,844
93
3,447
9,454
12,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
22,020
119
Minions Killed
79
6
Camps Cleared
2
673,054
Distance Traveled
511,876
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,081
644
47
4
1
173,959
3
W
Hun Batz
8,820
802
31
3
3
231,650
2
W
Morgan Le Fay
8,583
780
40
4
1
212,186
0
W
King Arthur
8,620
784
48
4
2
229,218
1
L
Hel
7,517
683
16
1
1
176,639
4
L
Fafnir
7,422
675
16
1
0
161,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role